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攻殻機動隊 The Ghost in the Shell book cover 1
攻殻機動隊 The Ghost in the Shell book cover 2
攻殻機動隊 The Ghost in the Shell book cover 3
攻殻機動隊 The Ghost in the Shell
Series · 3 books · 1989-2003

Books in series

Ghost in the Shell book cover
#1

Ghost in the Shell

1989

Versión española, nueva edición. Thriller futurista, protagonizada por Motoko Kusanagi, una cyborg medio humana, miembro de la policía tecnológica. Kusanagi con un cuerpo artificial y un cerebro mejorado por la ciencia realiza proezas sobrehumanas, necesarias en deber policial. De sobras es conocido ya Masamune Shirow, un autor que se prodiga poco, pero que, cuando lo hace, presenta obras de la calidad de Appleseed, Orion o Ghost in the Shell. En esta obra, Shirow nos deleita con sus obsesiones: las mujeres hermosas, la maquinaria, y una extraña fusión entre la genética y la robótica. Y todo ello con un trazo irrepetible. La publicación coincide con el estreno de la nueva versión cinematográfica, protagonizada por Scarlett Johansson.
Ghost in the Shell 1.5 book cover
#1.5

Ghost in the Shell 1.5

Human-error Processor

2003

Deep into the 21st century, the line between man and machine has been inexorably blurred as humans rely on the enhancement of mechanical implants and robots are upgraded with human tissue. In this rapidly converging technoscape, the covert-ops agents of Section 9 are charged to track and crack the most dangerous terrorists, cybercriminals, and ghost hackers the digital future has to offer. Whether dealing with remote-controlled corpses, lethally malfunctioning micromachines, or cop-killer cyborgs, Section 9 is determined to serve and protect . . . and reboot some cybercrook ass! Ghost in the Shell 1.5: Human-Error Processor presents for the first time in America the "lost" Ghost in the Shell stories, created by Shirow Masamune after completing work on the original Ghost in the Shell manga and prior to his tour-de-force, Ghost in the Shell 2: Man-Machine Interface, but never collected until now.
The Ghost in the Shell 2 book cover
#2

The Ghost in the Shell 2

Man-Machine Interface

2001

Now a major motion picture! March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist Net security expert, heading the investigative department of the giant multi-national Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to investigate a series of bizarre incidents. Meanwhile, Tamaki Tamai, a psychic detective from the Channeling Agency, has been commissioned to explore strange changes in the temporal universe brought about by two forces, one represented by the teachings of a professor named Rahampol, the other by the complex, evolving Motoko entity. What unfolds will all be in a day’s work—a day that will change everything, forever. The long-awaited sequel to Shirow Masamune’s groundbreaking The Ghost in the Shell, and one of the most highly anticipated graphic novel events in many years, Man-Machine Interface is Shirow’s most ambitious and complex story yet, with deep forays into philosophy and the meaning of artificial life, intelligence, and existence. Utilizing awe-inspiring digital effects on a level never before seen in the annals of graphic fiction, Shirow has raised the bar for what can be achieved, page after page! M Ages 18+ MATURE CONTENT

Author

Masamune Shirow
Masamune Shirow
Author · 27 books

Masamune Shirow (士郎 正宗) is an internationally renowned manga artist. He is best known for the manga Ghost in the Shell, which has since been turned into two theatrical anime movies, two anime TV series, an anime TV movie, and several video games. Shirow is also known for creating erotic art. Born in the Hyōgo Prefecture capital city of Kobe, he studied oil painting at Osaka University of Arts. While in college, he developed an interest in manga, which led him to create his own complete work, Black Magic, which was published in the manga fanzine Atlas. His work caught the eye of Seishinsha President Harumichi Aoki, who offered to publish him. The result was Appleseed, a full volume of densely-plotted drama taking place in an ambiguous future. The story was a sensation, and won the 1986 Seiun Award for Best Manga. After a professional reprint of Black Magic and a second volume of Appleseed, he released Dominion in 1986. Two more volumes of Appleseed followed before he began work on Ghost in the Shell.

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