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A Game Design Vocabulary book cover
A Game Design Vocabulary
Exploring the Foundational Principles Behind Good Game Design
2013
First Published
3.97
Average Rating
235
Number of Pages

Master the Principles and Vocabulary of Game Design Why arent videogames getting better? Why does it feel like were playing the same games, over and over again? Why arent games helping us transform our lives, like great music, books, and movies do? The problem is language. We still dont know how to talk about game design. We cant share our visions. We forget what works (and doesnt). We dont learn from history. Its too hard to improve. The breakthrough starts here. A Game Design Vocabulary gives us the complete game design framework we desperately needwhether we create games, study them, review them, or build businesses on them. Craft amazing experiences. Anna Anthropy and Naomi Clark share foundational principles, examples, and exercises that help you create great player experiences…complement intuition with design discipline…and craft games that succeed brilliantly on every level.

Avg Rating
3.97
Number of Ratings
124
5 STARS
38%
4 STARS
31%
3 STARS
23%
2 STARS
4%
1 STARS
3%
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Author

Anna Anthropy
Anna Anthropy
Author · 3 books
i write smut, pulp fiction, and life-changing books about the decentralization of access to the means to create art. also, i make games.
548 Market St PMB 65688, San Francisco California 94104-5401 USA
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