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Advanced Dungeons & Dragons, 2nd Edition book cover 1
Advanced Dungeons & Dragons, 2nd Edition book cover 2
Advanced Dungeons & Dragons, 2nd Edition book cover 3
Advanced Dungeons & Dragons, 2nd Edition
Series · 20
books · 1989-2025

Books in series

Monstrous Compendium book cover
#15

Monstrous Compendium

Ravenloft: Appendix:

1991

They lurk in the shadows. They linger in your dreams. They strike from the darkness. They are foul and horrible creatures that dwell in the dark dimension of Ravenloft and they are waiting for you. Inside this book are elven vampires, the dreaded Dark Ones who have broken the trust of Vistani, and dozens of other creatures sure to add a taste of fear into every Ravenloft campaign. But be warned, those who enter the Mists of Ravenloft are seldom heard from again... Format: 32 loose five-hole punched pages, 4 cardstock dividers, folder.
Volo's Guide to the Sword Coast book cover
#22

Volo's Guide to the Sword Coast

1994

suitable for all levels of play. advanced dungeons and dragons forgotten realms.
Undermountain book cover
#28

Undermountain

The Lost Level (Forgotten Realms)

1996

Tome of Magic book cover
#35

Tome of Magic

1991

Take your spellcasters to limits they have never reached before! With over two hundred new spells and magical items, the Tome of Magic stretches the horizons of every wizard and priest in the AD&D 2nd Edition game. In these pages are new forms of wizard magic including elementalists, metamagic, and wild magic, plus expansions of existing schools. For priests, whole new spheres have been discovered - spheres of chaos, law, numbers, thought, time, war, and wards - and powerful new quest spells lie waiting to be tapped. All characters will experience the thrill of discovering new magical items such as the claw of magic stealing, dimensional mine, crystal parrot, ring of randomness, and staff of the elements. Tome of Magic is an invaluable expansion for all the spellcasting classes.
Character Records Sheets book cover
#39

Character Records Sheets

1989

Masque of the Red Death and Other Tales book cover
#41

Masque of the Red Death and Other Tales

Ravenloft Campaign Adventure:

1994

Masque of the Red Death is a new variant of the Ravenloft rules that allows players to explore the macabre world of the 1890's. From the brave cavalryman with his trusty revolver to the mysterious spiritualist and her store of secret knowledge, no one is safe from the horrors of the night. Masque of the Red Death contains everything you need to adventure in the fictional worlds of Edgar Allan Poe, Bram Stoker, and Arthur Conan Doyle. CONTENTS: \* A Guide to Gothic Earth: A 128-page book by the author of Van Richten's Guide to Ghosts and Forbidden Lore that gives you all the rules and information you'll need to run adventures on Gothic Earth. Included are 16 character kits, a revised spellcasting system, complete rules for firearms and explosives, and a proficiency system especially designed to reflect life in the Victorian Era. \* Red Tide: A chilling 32-page adventure in which PCs must face one of mankind's oldest enemies while exploring the gloomy waterfront of San Francisco. \* Red Jack: The most frightening figure ever to stalk the streets of London is on the loose in this 32-page adventure. This time, Jack takes his unique brand of terror to Boston. \* Red Death: An isolated mansion hidden in the mountains of eastern Europe is the setting for this 32-page drama in which the PCs must face death itself. \ A full-color, poster-sized map of Gothic Earth. \ A bonus full-color poster of the cover painting by renowned artist Robh Ruppel. \* A three-panel DM Screen that places all essential reference charts at your fingertips.
Monstrous Compendium Appendix book cover
#44

Monstrous Compendium Appendix

Mystara, Vol. 19

1994

Player's Survival Kit book cover
#49

Player's Survival Kit

Book, Adventurer's Log, and Cards, 2nd Edition

1995

Fires of Zatal book cover
#56

Fires of Zatal

1991

Rogues in Lankhmar book cover
#62

Rogues in Lankhmar

1994

City of Lankhmar book cover
#63

City of Lankhmar

1993

Battlesystem Skirmishes Miniature Rules book cover
#64

Battlesystem Skirmishes Miniature Rules

1991

Everyone can enjoy miniatures gaming with these fast-paced, exciting fantasy combat rules. Each miniature represents one hero, wizard, soldier, or monster. Create exciting battles using any number and assortment of figures. The rules are compatible with the AD&D game, so your player character can be converted in minutes without complicated formulas. Magical items and spells are covered in detail. Also included is a complete, illustrated guide to painting miniatures.
Chilling Tales book cover
#65

Chilling Tales

1995

For 3-8 Players, Levels 3-9: Seven Gripping Settings... Haunted graveyards, manors, and tombs, a bardic library with an unexpected room, ancient catacombs, and an entire town turned to dark terror. Seven Terrifying Characters... Deadly and unexpected foes: a vampire who walks in the sun and laughs at clerics, a mummy whose touch turns living flesh water, and a fearsome host of others: a darkling, a vassalich, a ghost, fiends, golems, a graveyard elemental, and a mad scientist. Seven Nightmarish Adventures... Doctor Rudolph van Richten, author of the learned Van Richten's Guides, summons player characters from levels 3 to 9 to wipe out the evils that haunt Ravenloft. Thrill your players with these seven Chilling Tales.
Blood Enemies book cover
#70

Blood Enemies

Abominations of Cerilia

1995

Paperback: 128 pages Publisher: TSR (June 1, 1995) Language: English ISBN-10: 078690156X ISBN-13: 978-0786901562
Gr1 Strongholds # book cover
#74

Gr1 Strongholds #

1992

Cities of the Sun book cover
#75

Cities of the Sun

1995

Ever since throwing off the yoke of Anuirean rule centuries ago, the land of Khinasi—the Sun Coast of Cerilia—has been a land of promise for bold adventurers. Here sea means life, the city-state means power, and the working of true magic is the most honorable profession of all. The remnants of the ancient Masetian civilization keep watch over the new culture grown up in its place. The land's many monster lords, called awnsheghlien, keep watch too—with a more sinister purpose in mind. ~ 96-page book, fold out map, 6 cardstock accessory sheets, cardstock war cards
Dungeons of Mystery book cover
#76

Dungeons of Mystery

1992

#77

Monstrous Compendium

2025

Deck of Psionic Powers book cover
#78

Deck of Psionic Powers

1994

The powers of the mind add a new dimension to any AD&D® campaign. With the Deck of Psionic Powers, psioncists and wild talents alike have easy access to their mental abilities. This deck features 288 cards, including all the psionic powers from The Complete Psionics Handbook and two DARK SUN® accessories: Dragon Kings and The Will and the Way. Each card contains pertinent statistics and quick-reference details that make it easy to use every power. There is also a complete set of attack and defense mode combat cards to help players and Dungeon Masters alike visualize the incredible world of psionic combat. Whether you're playing a psioncist in a DARK SUN campaign or a wild talent in another AD&D campaign setting, the Deck of Psionic Powers gives you a mental edge on the competition! (from box)
Player's Handbook book cover
#82

Player's Handbook

1989

This is the indispensable encyclopedia of fantasy role-playing and also the perfect companion to the referee's 2nd Edition Dungeon Master's Guide. Everything players need is here: how to determine a character's Strength, Wisdom, Charisma, and other abilities; the difference among the various fantasy races, from elves and halflings to dwarves, gnomes, and others; complete rules for character improvement; the most advantageous mapping and combat procedures; and much more, all in this easy-to-use, revised version of the classic role-playing rulebook. With this 2nd Edition, the best-selling role-playing game in history gets even better!

Authors

Shane Lacy Hensley
Author · 39 books

Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group. (source: Wikipedia)

John D. Rateliff
Author · 7 books
JOHN D. RATELIFFmoved to Wisconsin in 1981 in order to work with the Tolkien manuscripts at Marquette University. He has been active in Tolkien scholarship for many years, delivering papers on Tolkien and the Inklings. While at Marquette, he assisted in the collation of their holdings with those Christopher Tolkien was editing for his History of Middle-earth series. A professional editor, he lives in the Seattle area with his wife and three cats, only one of whom is named after a Tolkien character.
Lisa Smedman
Lisa Smedman
Author · 24 books

Lisa was very much the tomboy growing up in Vancouver, British Columbia—playing in the woods behind her house, building tree forts, damming the creek, playing army with GI Joe dolls, swinging on ropes, playing flashlight tag, building models and go-carts (which she later rode down the street). She also liked reading science fiction novels from the 1940s, the Doc Savage series, and the Harriet the Spy books. In 1984, she began her professional writing career, first as a journalist then as a fiction writer. She counts science fiction authors Connie Willis, Robert J. Sawyer, and H.G. Wells, and classic books such as Treasure Island, as influences. Several of Lisa's short science fiction and fantasy stories have been published in various magazines and anthologies, and in 1993 she was named a finalist in the Writers of the Future contest for science fiction and fantasy writers. She has also had three of her one-act plays produced by a Vancouver theater group. Lisa is the author of Extinction, one of several novels set in the Dungeons & Dragons role-playing game’s Forgotten Realms universe. Released in 2004, Extinction made the New York Times bestseller list for hardcover fiction. After authoring several science fiction and fantasy novels, Lisa recently turned her hand to children's books. From Boneshakers to Choppers (2007) explores the social history of motorcycles. Her interest in motorcycles goes way back—as a teenager, Lisa enjoyed trips up the British Columbia coast, riding pillion on friends' motorcycles. She later purchased her own bike, a 50cc machine, to get around town. Lisa is one of the founders of Adventures Unlimited, a magazine providing scenarios and tips for role-playing games. She has written short fiction for the Advanced Dungeons & Dragons role-playing game's Ravenloft and Dark Sun lines. She has also designed a number of adventures and gaming products for Star Wars, Indiana Jones, Cyberpunk, Immortal, Shatterzone, Millennium's End, and Deadlands. Her original games include Valhalla's Gate, a tabletop skirmish miniatures game drawn from Norse mythology and runic lore. An avid gamer, Lisa belongs to the Trumpeter Wargaming Club. After working for more than 20 years as a journalist, Lisa now divides her time between writing fiction and contributing to the Vancouver Courier (she edits and writes the History's Lens column). Besides a diploma in journalism, she also has a degree in anthropology. She is fascinated by history and archaeology, particularly the Bronze Age. Her future plans include writing more historical fiction, alternative historical fantasy, and game tie-in novels. Lisa is also interested in building models and dioramas, and tabletop miniatures gaming. She lives in Richmond, British Columbia, with her wife, their son, four cats, and two pugs.

Richard Baker
Richard Baker
Author · 42 books

A best-selling author and award-winning game designer, Richard Baker is known for his novels in the Forgotten Realms setting and his work on the Dungeons & Dragons game. His Realms novels include Condemnation (book 3 of the War of the Spider Queen), the Last Mythal trilogy, and the Blades of the Moonsea trilogy. He is currently working on a new military-themed science fiction series centered on the character Sikander North; Valiant Dust, the first book in the new series, debuts in November 2017 from Tor Books. A native of Ocean City, New Jersey, Rich graduated from Virginia Tech in 1988 and went on to serve as a surface warfare officer in the United States Navy. When he's not writing fantasy or science fiction, he works in game publishing. He's the founder of Sasquatch Game Studio, a small game company based in Auburn, Washington. Rich currently resides in the Seattle area with his wife, Kim, and their daughters Alex and Hannah. His interests include gaming (naturally), history, hiking, racquetball, and the Philadelphia Phillies.

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