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Advanced Fighting Fantasy book cover 1
Advanced Fighting Fantasy book cover 2
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Advanced Fighting Fantasy
Series · 3 books · 1989-1994

Books in series

Dungeoneer book cover
#1

Dungeoneer

1989

Now you and your friends can create your own fantasy movies! Imagine that you are the director and your friends are the cast of heroes. Will you send them to battle with the evil wizard or recover the Dragon's hoard? The choice is yours, and Dungeoneer makes the exciting world of fantasy role playing accessible in a thoroughly user-friendly manner. You can start straight away and introduce more complex rules and scenarios as you and your friends gain experience as director and actors. So, are you ready? Then let the cameras roll... This Fighting Fantasy volume was the first in the long-awaited Advanced Fighting Fantasy (or AFF) series building upon the foundations laid in the Fighting Fantasy™: Introductory RPG by Steve Jackson. The introductory book is aimed at the novice role-player who is also a fan of the Gamebook series and introduces the basic rules of the AFF system, including the introduction of Special Skills that a player can specialise in (such as Climb or Magic Lore), more detailed damage tables during combat, spells and an Oops! table for spells that are miscast, and a detailed guide to running an AFF game specifically focusing on dungeon adventures. Also in the book are two adventures. The first AFF adventure entitled “Tower of the Sorcerer” is a small, basic dungeon crawl which presents a easy introduction to the rules. The second adventure “Revenge of the Sorcerer" is far longer and offers the opportunity to explore Port Blacksand and the sewers beneath.
Blacksand! book cover
#2

Blacksand!

1990

Part of the "Fighting Fantasy" series of gamebooks and companion book to "Dungeoneer", "Blacksand" details dungeon-based adventures by taking the game overland. It contains two adventures and gives details of monsters, game design and examples of adventures to play.
Allansia book cover
#3

Allansia

1994

The world of Titan is an extremely dangerous place. Mankind and its allies huddle in fortified settlements, for beyond the castle walls the wild lands stretch across three continents. Out in the wastelands, Orc tribes war with each other for dominance. Savage monsters roam at will in search of food. Evil sorcerers ready their inhuman armies for battle. No one, surely, would venture out into such inhospitable places - unless the rewards were so great a hero couldn't possibly refuse! Allansia is the third volume in the Advanced Fighting Fantasy series, and within its pages you will find rules for designing and running adventures in the savage lands of Titan. In Dungeoneer you ventured into the deadly underground realms in search of treasure. In Blacksand! you dared enter the crime-ridden cities and towns. Now it is time for YOU to explore the wilderness, in search of the greatest rewards of all! This Fighting Fantasy volume was the third and final book in the Advanced Fighting Fantasy (or AFF) series, which after the previous two volumes turned its attention to the wilderness of the continent of Allansia. Although smaller than Dungeoneer, and Blacksand with 320 pages the book introduced many new rules, including new skills, spells, detailed information on playing as one of six speaking races native to Allansia and exciting rules governing mass battles based around the Dwarven realm of Warpstone. The volume also includes lots of new information of the various terrains of Allansia with encounter tables and the continuation of the adventure presented across all of the AFF series entitled “A Darkness Over Kaad.”

Author

Marc Gascoigne
Marc Gascoigne
Author · 15 books
Publisher, editor, art director chap. Now heading up Aconyte Books for the mighty Asmodee Group. Previously publisher of Angry Robot, Black Library and Solaris. Before that... a whole bookcase worth of books for teens and younger, both fiction and non-fiction, tie-ins and original works, as well as games, journalism, computer game scripting, etc. Probably in need of a good lie down.
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Advanced Fighting Fantasy