
The rules were simple. But playing for real is a whole new game. With Stuart gone, turning fifteen was the least of Jordan’s problems. Because, not only had he a lost a friend, he’d lost Jess’ trust too. Leaving London behind, Jordan and his friends head for the countryside, hoping to find a place to hide and plot their next move. Little do they know, an event is about to happen that none of them had envisioned. New kids join the group, upsetting the balance, bringing with them their own set of problems. And one in particular has a secret they’re not willing to share. Forced to keep moving, Orford Ness becomes their main focus, an abandoned military installation on a small island off the coast of Suffolk. But no one has a clue what lurks there. Except one. But when tragedy strikes, will they still battle together to reach their goal. Or, will the game succeed in splitting the group apart.