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Artesia book cover
Artesia
Adventures in the Known World
2005
First Published
4.17
Average Rating
352
Number of Pages
The award-winning graphic novel Artesia comes to life in the Adventures in the Known World RPG, using a modified and easy-to-use Fuzion-based roleplaying system to plunge players into the strife-riven realms of the Known World, from the Warring Citadels of the Daragjan Highlands to the never-ending feud between the Sun Court of Illia and the Phoenix Court of the Empire of Thessid-Gola. Includes an expansive adaptation of R. Talsorian Games' LifePath character-generation system including birth omens, star signs and divine and heroic lineages, and rules for talents and abilities accessible to characters through the Arcana, the Tarot-like system representing the Known World's archetypal paths of power and the foundation of an unique system of experience, allowing game rewards for virtually all types of character actions.
Avg Rating
4.17
Number of Ratings
65
5 STARS
38%
4 STARS
43%
3 STARS
15%
2 STARS
3%
1 STARS
0%
goodreads

Author

Mark Smylie
Author · 5 books

While The Barrow marks his first published prose novel, Mark Smylie has worked as a writer, illustrator, editor, and publisher for over a decade. His epic military fantasy comic book, Artesia, was first published by Sirius Entertainment in 1999, and then later by Archaia, a publishing company that he founded. He was nominated for the Russ Manning Award for Best Newcomer in 1999, and for an Eisner Award for Talent Deserving of Wider Recognition in 2001. His illustrations have appeared in works from Wizards of the Coast (for Dungeons & Dragons), White Wolf (for Vampire: The Masquerade and Werewolf: The Apocalypse), Brigand Publishing (for Avlis), Kobold Quarterly, and collectible card games from AEG (L5R and Warlords). He contributed a short story to the Eisner-Award winning Mouse Guard: Legends of the Guard anthology; designed and illustrated a roleplaying game based on Artesia that won the Origins Award for Role-Playing Game of 2006, three Indie RPG Awards, and was nominated for six ENnies; and contributed an essay on Artesia and religion to Graven Images: Religion in Comic Books & Graphic Novels, published by Continuum International Publishing.

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