Margins
Blood Sigils book cover
Blood Sigils
2026
First Published
3.63
Average Rating
198
Number of Pages

Part of Series

THE CRAFT OF BLOOD Blood trickles in channels alongside the walls of Ur, and pools in chalices in Transylvanian castles, carrying within it the power of sorcery – to ward, and guide, and perform dark miracles impossible even to vampires. And the Blood can change. Thin-bloods transmute it in kettles, meld it in their own veins, boil it in the bodies of unfortunate mortals. This thin-blood alchemy flares up and burns new paths through vampire society as new-fledged vampires seek any leverage on the Kindred who would destroy them, and on the Blood itself. Orphaned Judges, desperate Warlocks, and Mercurians with nothing to lose rewrite the rules of blood craft in these 21st century nights, spelling out new names and laws in their Blood Sigils. This book presents Blood Sorcery and Thin-Blood Alchemy for Vampire: The Masquerade. Features: A look into the underground blood magic scene in the World of Darkness! How to add a blood craft scene to your existing chronicle, including a sample chronicle structure focused on Thin-Blood Alchemy. Dozens more Thin-Blood Alchemy formulae and Blood Sorcery rituals, plus systems to build formulae and rituals for your chronicle. The redworking scene in 21st-century chronicles: who’s buying, who’s selling, who’s hunting, what’s waiting. Tools, monstrosities, tomes, and the veins of the earth to be tapped by vampire sorcerers! New Loresheets to weave into your chronicle!

Avg Rating
3.63
Number of Ratings
16
5 STARS
6%
4 STARS
56%
3 STARS
31%
2 STARS
6%
1 STARS
0%
goodreads

Authors

Kenneth Hite
Kenneth Hite
Author · 35 books
Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Author of Trail of Cthulhu and Night's Black Agents role-playing games, Hite has been announced as the lead designer of the upcoming 5th edition of Vampire: the Masquerade.
Greg Stolze
Author · 31 books

Greg Stolze (born 1970) is an American novelist and writer, whose work has mainly focused on properties derived from role-playing games. Stolze has contributed to numerous role-playing game books for White Wolf Game Studio and Atlas Games, including Demon: the Fallen. Some of Stolze's recent work has been self-published using the "ransom method", whereby the game is only released when enough potential buyers have contributed enough money to reach a threshold set by the author. Together with John Tynes he created and wrote the role-playing game Unknown Armies, published by Atlas Games. He has also co-written the free game NEMESIS, which uses the One-Roll Engine presented in Godlike and the so called Madness Meter derived from Unknown Armies.

548 Market St PMB 65688, San Francisco California 94104-5401 USA
© 2026 Paratext Inc. All rights reserved