
Part of Series
Brightly Burning marks Mercedes Lackey's return to the kingdom of Valdemar, and introduces us to a portion of the otherwise unchronicled reign of King Theran. The book's principle figure is Valdemar's most powerful herald, Lavan Firestorm, who comes of age during Valdemar's war with its long-time enemy, the kingdom of Karse.Sixteen-year-old Lavan Chitward's world is turned upside down when his mother is selected as a textile guild representative in the small rural community where he was raised. Moving to the capital city of Haven rips him away from his friends and boyhood pleasures, and nothing in Haven seems to fill that void. Unable to fit into the nouveau riche society, and unwilling to follow his parents into the textile guild, he finds himself adrift and depressed. His father enrolls him in a special school that will allow him to choose a trade that interests him, rather than be apprenticed against his will. There he finds himself terrorized and tortured by the boys in the sixth form until, with an awful roar, the gift of fire awakens deep within him and extracts revenge for his sadistic treatment. With the help of a unique herald, an empathetic healer and a special companion, Lavan soon learns to keep his gift under control and eventually, to direct his awful firestorm as far as he can see. When the kingdom of Karse attacks, Lavan is hurried to the border to assist his king and country by repelling the invasion. During the final battle Lavan earns the name Firestorm and becomes one of the most famous heralds in the history of Valdemar. Brightly Burning is a distinct and unforgettable coming-of-age story. With a compelling cast of characters and lively dialog, Mercedes Lackey once again demonstrates her adroit mastery of fantasy fiction. —Robert Gately
Author

Mercedes entered this world on June 24, 1950, in Chicago, had a normal childhood and graduated from Purdue University in 1972. During the late 70's she worked as an artist's model and then went into the computer programming field, ending up with American Airlines in Tulsa, Oklahoma. In addition to her fantasy writing, she has written lyrics for and recorded nearly fifty songs for Firebird Arts & Music, a small recording company specializing in science fiction folk music. "I'm a storyteller; that's what I see as 'my job'. My stories come out of my characters; how those characters would react to the given situation. Maybe that's why I get letters from readers as young as thirteen and as old as sixty-odd. One of the reasons I write song lyrics is because I see songs as a kind of 'story pill' — they reduce a story to the barest essentials or encapsulate a particular crucial moment in time. I frequently will write a lyric when I am attempting to get to the heart of a crucial scene; I find that when I have done so, the scene has become absolutely clear in my mind, and I can write exactly what I wanted to say. Another reason is because of the kind of novels I am writing: that is, fantasy, set in an other-world semi-medieval atmosphere. Music is very important to medieval peoples; bards are the chief newsbringers. When I write the 'folk music' of these peoples, I am enriching my whole world, whether I actually use the song in the text or not. "I began writing out of boredom; I continue out of addiction. I can't 'not' write, and as a result I have no social life! I began writing fantasy because I love it, but I try to construct my fantasy worlds with all the care of a 'high-tech' science fiction writer. I apply the principle of TANSTAAFL ['There ain't no such thing as free lunch', credited to Robert Heinlein) to magic, for instance; in my worlds, magic is paid for, and the cost to the magician is frequently a high one. I try to keep my world as solid and real as possible; people deal with stubborn pumps, bugs in the porridge, and love-lives that refuse to become untangled, right along with invading armies and evil magicians. And I try to make all of my characters, even the 'evil magicians,' something more than flat stereotypes. Even evil magicians get up in the night and look for cookies, sometimes. "I suppose that in everything I write I try to expound the creed I gave my character Diana Tregarde in Burning Water: "There's no such thing as 'one, true way'; the only answers worth having are the ones you find for yourself; leave the world better than you found it. Love, freedom, and the chance to do some good—they're the things worth living and dying for, and if you aren't willing to die for the things worth living for, you might as well turn in your membership in the human race." Also writes as Misty Lackey Author's website