
Part of Series
The Citadel of Broken Dreams was not meant to be explored. It was—as Alex was told numerous times—a trap. But the Citadel was the last place Lily's brother had entered before he disappeared. He'd been in search of an object of power, an item created in the early years of the game, which seemed to be at the center of the disappearances. Alex and her friends must enter a place renowned for its difficulty, a dungeon not meant to be beaten, and claim this mysterious magical item. The Citadel will test them in ways they never imagined, and to win they will be faced with a choice that will change them—and Gamemakers Online—forever.
Author

Thomas K. Carpenter is a full time contemporary fantasy author with over 50 independently published titles. His bestselling, multi-series universe, The Hundred Halls, has over 25 books and counting. His stories focus on fantastic families, magical academies, and epic adventures. All the books can be found at major retailers and directly from the author at https://thomaskcarpenter.com/. You can sign up for his newsletter at https://www.subscribepage.com/trialso... When he is not writing, he enjoys playing turn-based strategy games and MTG, skiing, hiking, traveling, and chilling on the couch with his wife and their little dog, Loki, at home in the beautiful mountains of Colorado.