
Complete Mage
By Ari Marmell
2006
First Published
3.78
Average Rating
160
Number of Pages
This D&D supplement is intended for players and Dungeon Masters. In addition to providing the definitive treatise on arcane magic, it expands the character options available to users of arcane magic, including bards, sorcerers, wizards, assassins, warlocks, and wu jen. Herein you’ll find never-before-seen prestige classes, spells and invocations, magic items, alchemical items, heritage feats, and reserve feats (a new type of feat that grants special abilities to those who remain charged with magical power). Alternative class features give other character classes—from the barbarian to the rogue—a little taste of what it’s like to be an arcanist without sacrificing their core identities.
Avg Rating
3.78
Number of Ratings
512
5 STARS
32%
4 STARS
26%
3 STARS
32%
2 STARS
10%
1 STARS
1%
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Author

Ari Marmell
Author · 35 books
When Ari Marmell has free time left over between feeding cats and posting on social media, he writes a little bit. His work includes novels, short stories, role-playing games, and video games, all of which he enjoyed in lieu of school work when growing up. He’s the author of the Mick Oberon gangland/urban fantasy series, the Widdershins YA fantasy series, and many others, with publishers such as Del Rey, Titan Books, Pyr Books, Wizards of the Coast, and now Omnium Gatherum. Ari currently resides in Austin, Texas. He lives in a clutter that has a moderate amount of apartment in it, along with George—his wife—and the aforementioned cats, who probably want something.