
Part of Series
A T'au Empire novel Fresh from his victory on Arkunasha, the young Commander Farsight leads a crusade to reclaim colonies lost to mankind's Imperium. But stiff resistance will test him to his limits, and beyond. READ IT BECAUSE Phil Kelly continues his look at the life of Commander Farsight with his first campaign against the full might of the Imperium, and shows how the T'au Empire's technological superiority fares against Imperial grit. THE STORY The t'au are a mysterious alien race, diametrically opposed to the Imperium of Man in every possible way - in their mastery of technology, methods of warfare and social structure. Yet in galactic terms they are a young race, and naive when it comes to the manipulations of Chaos. When promising young Commander Farsight is promoted to lead a crusade across the Damocles Gulf to reclaim the T'au Empire's lost colonies from mankind, the mood is one of optimism. With their mighty fleet, and superior weapons and machines, how can their endeavour possibly fail? However, despite a parade of early successes, Commander Farsight soon faces enemies he wasn't anticipating, and finds not only his courage but also his soul tested to the very limit.
Author

Phil Kelly (born 1977) is the Creative Lead for 'Warhammer: Age of Sigmar' in the Games Workshop design studio. He has written over 60 gaming books in the last twenty years. He has also written several Warhammer 40,000, Age of Sigmar and Warhammer Horror books and audio dramas for Black Library. Librarian Note: there is more than one author in the Goodreads database with this name.