


Books in series

#1
How to Play
2013
Once a year, the greatest tabletop gamers in the world descend upon Indianapolis for Gen Con—the Best Four Days in Gaming—to play games, see friends, and have fun. They play things like Dungeons & Dragons, Magic: The Gathering, Warhammer 40,000, Settlers of Catan, Munchkin, and everything else they can get their hands on. Mostly the competition is friendly.
Sometimes it is not.
When a world-famous game designer turns up murdered at the convention, Liam Parker—the young game designer who stumbles across the body—makes it his quest to figure out who killed the man, and why. In the end, Liam must figure out the rules of this most dangerous game fast—or risk losing his life.

#2
How to Cheat
2013
Welcome Back, Gamers!
Every August, the greatest tabletop gamers in the world converge on Indianapolis to gather for Gen Con, the largest such gaming convention in America. After a momentous first year in which he solved the murder of a world-famous game designer, Liam Parker is back to debut his first game design ever. Unfortunately, Tollak Spielmacher, the mastermind he failed to put behind bars, has returned too.
When Tollak’s employees start turning up dead at the show, Liam has a disaster on his hands once again. As Gen Con’s new police liaison, he knows that Tollak’s at the heart of this problem—but is he the killer or the ultimate victim?
It’s up to Liam to figure out who’s gunning for Tollak’s people and why, but if he’s not careful, he’ll find himself in the killers’ crosshairs next. It won’t matter who’s cheating who if he can’t cheat death too.
How to Cheat is the second novel in the Dangerous Games series.

#3
How to Win
2013
A REAL GAME-CHANGER
Liam Parker has come a long way in the past two years, from gaming-industry noob to the new head of security for Gen Con, the largest tabletop gaming convention in America. He just got married, and his first game is up for the Diana Jones Award. The last bit of dirty work he needs to do to put the past behind him is help lock his old nemesis Tollak Spielmacher behind bars for life.
But Tollak flips the table instead.
When gunmen charge into Gen Con and take the Writer’s Symposium hostage, issuing incredible demands, Liam suspects this is not their real gambit. He needs to figure out the rules to this new game of theirs—and how to win—or he stands to lose everything.
And Gen Con too.
How to Win is the third novel in the Dangerous Games series.
Author

Matt Forbeck
Author · 50 books
I'm an award-winning, New York Times-bestselling author and game designer and happily married father of five, including a set of quadruplets. For more on my work, see Forbeck.com.