
Part of Series
Everygnome’s Guide to Paratechnology - Your Essential Resource to Surviving Explosions, Avoiding Mustache Tangles, Moving Beyond Basic Clockwork Devices, and Advancing as a Master of Metamagical Pursuits. Are you a Gnome? Do you want to be one? Do you know what one is? Do you have magical, technical, or any other talent whatsoever? 1 Do you pine after a non-holographic Omnicron, make design sketches of transmorphic actionable multidimensional exo-robotic systems, create novel subroutines for synthetic intelligences, tinker with Dwarf-proof beard mowers, imagine a grand unified theory of life, the universe, and facial hair, or take apart and modify negentropy cannons for fun and amusement? Do you like root vegetables? If you answered yes to one of these questions2, then you may have what it takes to be a Paratechnologist, a wondrous master of the uniquely Gnomish art of blending magic and technology! Within this concise guide you will find answers to many of the questions you do not have about becoming a Paratechnologist. 3 With enlightening topics ranging from Two Wrongs Often Make A Right, What Doesn’t Kill You Can Also Maim, Destroy, and Disfigure, Moving Beyond Clockwork Devices, and How to Avoid Mustache Entanglement, Everygnome’s Guide to Paratechnology has more information than you care to know about Paratechnology. 4 If, on the absolutely minor chance you are interested in Gnomish technowizardry5, then Everygnome’s Guide to Paratechnology will be your easily disposed of indispensible guide to embarking upon the often smoldering, explosive, nonsensical, and somewhat erratic path of the Paratechnologist. Notes to self (and others): 1. Real or imagined. 2. Or any other. 3. Who would? 4. Assuming you actually cared about Paratechnology in the first place. 5. Or are interested in making fun of those who are.
Author

Through such simple questions as, "What if we lived in a world where our beliefs were real, tangible, and actualizable?" Joe explores the possible through thought, fantasy, wit, and character. Including influences such as Shunryu Suzuki, Tolkien, Krishnamurti, Iain M. Banks, Laozi, Stephen R. Donaldson, Philip Kapleau, Raymond E. Feist, Edward O. Wilson, Dan Simmons, and David Bohm, Joe creates existential fantasy filled with rich worlds, concepts, stories, and ideas. Joe holds an advanced degree in environmental management from Duke University where he also studied religion with a focus on meditative, experiential, and transformative traditions. When not at play with his family, he enjoys reading, writing, and relaxation. When he can, Joe also practices various martial traditions in which he has attained the victim level of proficiency. For more information, please visit Joe's website at: www.josephjbailey.com.