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Gamearth Trilogy
Gamearth Trilogy
Series · 3 books · 1989-1990
By
Kevin J. Anderson
Books in series
#1
Gamearth
1989
A fantasy role-playing game has unexpected results when the mythical, magical world created by David, Tyrone, Scott, and Melanie comes to life and its inhabitants refuse to vanish with the end of the game
#2
Game Play
1989
The Gamearth Trilogy continues. It was written in the Rules—Save the World! Over the past two years, a group of four players had given so much to their role-playing world that it had developed a magic of its own. The creatures, warriors, sorcerers, thieves—all had come alive. And now there is an odd connection between the gamers and their characters, splitting into factions to determine the fate of the Game itself and both the inside and the outside worlds.
#3
Game's End
1990
The finale to the Gamearth Trilogy. It’s all-out war between the players and characters in a role-playing game that has taken on a life of its own. The fighter Delrael, the sorcerer Bryl, as well as famed scientists Verne and Frankenstein, use every trick in the Book of Rules to keep the world of Gamearth intact while the outside group of players does everything possible to destroy it.
Author
Kevin J. Anderson
Author · 217 books