


Books in series

#1
First and Only
1999
In the Chaos-infested Sabbat system, Imperial Commissar Gaunt must lead his men through as much in-fighting amongst rival regiments as against the forces of Chaos.
For a thousand years, the Sabbat Worlds have been lost to the Imperium, claimed by the dread powers of Chaos. Now, a mighty crusade seeks to return the sector to Imperial rule. And at the forefront of that crusade are Colonel-Commissar Ibram Gaunt and the Tanith First and Only – better known as Gaunt’s Ghosts. Trapped in the grinding trench warfare of Fortis Binary, the Ghosts find themselves drawn into a conspiracy to assassinate the crusade’s leader, Warmaster Macaroth. With enemies all around them and no one to trust, Gaunt and his men must find a way to save the warmaster and prevent the Sabbat Worlds Crusade from falling into anarchy – even if it means waging war on their supposed allies.
Read by Toby Longworth.

#2
Ghostmaker
2000
Humanity's front-line defenders, the Imperial Guard, are aware of the risks to their bodies in defending the species, but they did not count on the damage to their souls. Reprint.

#3
Necropolis
2000
Book three in Black Library's longest running Sci-fi series returns
For a thousand years, the Sabbat Worlds have been lost to the Imperium, claimed by the dread powers of Chaos. Now, a mighty crusade seeks to return the sector to Imperial rule. And at the forefront of that crusade are Colonel-Commissar Ibram Gaunt and the Tanith First and Only – better known as Gaunt’s Ghosts.
On the world of Verghast, a grinding war between two hive cities – one loyal to the Imperium, the other fallen to the worship of the Dark Gods – is bolstered by the forces of the Imperial Guard. But bitter rivalries and treachery threaten to derail the defence of Vervunhive, and it falls to Gaunt to take command of the Imperial forces and forge victory from an almost certain defeat.
This edition includes the epilogue short story ‘In Remembrance’, in which Gaunt’s Ghosts are accompanied into battle by an artist commissioned to create a sculpture in commemoration of a great victory by the Tanith First.

#4
Honour Guard
2001
Commissar Gaunt and his Ghosts return to action on a mission to a distant shrine world to bring back a priceless spiritual relic, the remains of an ancient saint who first led humankind to the stars, but the forces of Chaos will do anything to stop them. Original.

#5
The Guns of Tanith
2002
The heretical forces of Chaos fight back in the Sabbat Worlds Crusade, cutting off Imperial forces. Gaunt and his men must recapture the key world Phantine, in order to save the Emperor's beleaguered forces. Now available in a brand new edition, with awesome new cover art.

#6
Straight Silver
2002
On the battlefields of Aexe Cardinal, the struggling forces of the Imperial Guard are locked in a deadly stalemate with the dark armies of Chaos. Commissar Ibram Gaunt and his regiment, the Tantih First - and - Only are thrown headlong into this living hell of trench warfare, where death from lethal artillery is always just a moment away. The only chance for Gaunt and his lightly armed scouts to survive is to volunteer for a mission so dangerous that no one else dares accept it.

#7
Sabbat Martyr
2003
A new wave of hope has been unleashed in the Chaos infested Sabbat system when a girl claiming to be the reincarnation of Saint Sabbat is revealed. Despite private doubts from the military high command, she proves to be the perfect rallying point for beleaguered Imperial troops. But the dark forces of Chaos are not oblivious to this new threat and when they order their most lethal assassins to kill her, it falls to Commissar Guant and his men to form the last line of defense!

#8
Traitor General
2004
In this first installment in the Gaunt's Ghosts series, Commissar Gaunt must assemble a squad of his most trusted men and venture deep into enemy territory when a high-ranking Imperial officer is captured by the forces of Chaos. Reprint.

#9
His Last Command
2005
Second in the new Gaunt¿s Ghosts sequence, The Lost . Returning from a long mission on a Chaos world, Commissar Gaunt finds that his old regiment, the Tanith First-and-Only, has been redeployed under a charismatic new commander. As the fighting becomes bitter, Gaunt is finally reunited with his men as the Imperial forces make one last desperate attempt to hold the line against the invaders.

#10
The Armour of Contempt
2006
The Imperial crusade, including Gaunt's Ghosts, are sent back to the planet Gereon to join forces with the Imperial defenders and liberate the planet from Chaos. However, the brutality of the 'liberation' pitches Gaunt into opposition with his commanders, who believe victory must be achieved at any price, no matter how cruel.

#11
Only in Death
2007
As the crusade to liberate the Sabbat Worlds continues, Colonel-Commissar Gaunt leads the Tanith First-and-Only into an unforgiving new warzone - the fortress world of Jago. As the enemy assaults increase in fury, Gaunt and his regiment must face the terror of the present alongside the ghosts of their past, for only in death does duty end.

#11.5
The Iron Star
2008
The Iron Star, by Dan Abnett, is an exclusive, stand–alone Gaunt’s Ghosts short story. Released in September 2008, it’s limited to 1,200 copies, and will be available at UK Games Day, from the Black Library webstore, and at the 2009 US Games Days, until stock runs out.
Set between the events of Only in Death and the forthcoming novel, Blood Pact, The Iron Star follows Colonel–Commissar Gaunt and the Tanith First and Only across an unknown and mysterious warzone. Here, they face the their old foes, the Blood Pact. But how are long–dead Ghosts able to fight at Gaunt’s side against the enemy, and who are the watchers? The key to it all lies in unravelling the mystery of the iron star.

#12
Blood Pact
2009
Twelfth novel in the eternally popular SF series Gaunt's Ghosts, which follows the story of Commissar Ibram Gaunt and his regiment the Tanith First-and-Only on the bloody battlefields of the far future.

#13
Salvation's Reach
2011
The Tanith First-and-Only infiltrate an Imperial underwater ship and must wrestle it from Chaos cultists in the thirteenth book of this popular Imperial Guard series.

#14
The Warmaster
2018
The latest novel in the hugely popular Gaunt's Ghosts series.
After the success of their desperate mission to Salvation’s Reach, Colonel-Commisar Gaunt and the Tanith First race to the strategically vital forge world of Urdesh, besieged by the brutal armies of Anarch Sek. However, there may be more at stake than just a planet. The Imperial forces have made an attempt to divide and conquer their enemy, but with Warmaster Macaroth himself commanding the Urdesh campaign, it is possible that the Archenemy assault has a different purpose… to decapitate the Imperial command structure with a single blow. Has the Warmaster allowed himself to become an unwitting target? And can Gaunt’s Ghosts possibly defend him against the assembled killers and war machines of Chaos?

#15
Anarch
2019
Gaunt's Ghosts Book 15
The battle for Urdesh has begun – and the outcome will determine the fate of the Sabbat Worlds Crusade. Ibram Gaunt, now right hand to the Warmaster, and his Ghosts hold the key to victory – but can they defeat the sinister Anarch and his Sons of Sek?
READ IT BECAUSE
It's all been leading to this. The Victory arc concludes with an epic story that weaves together plot threads from throughout the entire Gaunt's Ghosts series and puts the beloved characters in more danger than you'll be able to bear. Fair warning: they're not all going to get out alive.
THE STORY
Men of Tanith… do you want to live forever?’
On the forge world of Urdesh, the massed forces of the Imperial Crusade engage in a final bloody battle with the Archenemy commander known as the Anarch, and his elite warriors - the barbaric Sons of Sek. A victory for either side will decide more than just the fate of Urdesh… it will determine the outcome of the entire Sabbat Worlds Crusade. Ibram Gaunt – now serving at the right hand of Warmaster Macaroth – finds himself at the very heart of the struggle. His regiment, the Tanith First “Ghosts”, holds the vital key to ultimate success. But as the forces of the Imperium and Chaos square up for the final, large-scale confrontation, Gaunt discovers that the greatest threat of all may come from inside rather than out.

#34
Sabbat Worlds
2010
Across the Sabbat Worlds, a bitter conflict is fought, a conflict that can only end in victory or annihilation. The innumerable forces of the Archenemy attack without mercy, and planet after planet burns with the flames of war. Yet even amidst this nightmare, the Imperial Guard stand stoic against their foes. The Phantine Air Corps battle the enemies of mankind across burning skies, while the Gereon resistance tries to break the foothold of Chaos on their beleaguered world and the legendary Gaunt's Ghosts fight in the most violent and bloody of warzones. This anthology opens the gateway to the Sabbat Worlds like never before, featuring new stories from some of the Black Library's best-known authors including Dan Abnett, Graham McNeill, Aaron Dembski-Bowden and many more.

#42
Sabbat Crusade
Arnogaur
2019
A Sabbat Crusade story
Death stalks the Blood Pact – one of their own has been killed by a friend. It falls to Nautakah Arnogaur to discover the culprit, and deliver punishment.
READ IT BECAUSE
It's a consummately well-crafted mystery story that, once you've finished it, you'll want to immediately read again to see the clues you missed…
THE STORY
Urdesh is one of the most vital planets in the Sabbat Worlds. For the Blood Pact, elite troops of the campaign to seize the world for Chaos, every warrior counts. So when one of their number is found dead, killed in a way that could only be the work of other Blood Pact, Nautakah Arnogaur is summoned to discover the culprits. And he is well placed to do so, for Nautakah Arnogaur is no ordinary member of that blood-soaked brotherhood…
Written by Aaron Dembski-Bowden
This story originally appeared in the anthology Sabbat Crusade.

#43
Sabbat Crusade
The Blood Bound
2018
THE STORY
One of the earliest victories of the Tanith First was the capture of Sholen Skara, a magister of Chaos and servant of the Great Archon in the Sabbat Worlds. Now, more than a decade later, this dangerous heretic has escaped captivity and fled to the world of Valens 160. Sent to retrieve – or kill – him are warriors of the Iron Snakes Space Marines. As Squad Orpheon hunt their prey, they find that Skara's powers to turn men against the light of the Emperor have been at work on Valens 160 – and to defeat their enemy, they may need to sacrifice an entire world…
Written by Rob Sanders
This story is also available in the Sabbat Crusade anthology.
READ IT BECAUSE
A Sabbat Worlds story
Tasked with retrieving or killing an escaped heretic, Squad Orpheus of the Iron Snakes find a trail of tragedy and ruin the traitor has left – and face the horrors that Chaos wreaks on the souls of men.
It's part all-action Space Marine story showing the superhuman Adeptus Astartes in battle, and part rumination of the ruinous nature of Chaos and the corruption of all it touches.

#44
Sabbat Crusade
The Deeper Wounds
2019
A Sabbat Crusade story
The Imperium is the not the only enemy the Blood Pact face in the Sabbat Worlds, as the Sons of Sek – their supposed allies – turn on them…
READ IT BECAUSE
Chaos on Chaos action in the Sabbat Worlds. And to quote Dan Abnett, “Feth, I love this story."
THE STORY
On the distant outpost of Salvation's Reach, Gaunt's Ghosts laid a trap for the forces of Chaos in the Sabbat Worlds – one designed to turn their military forces against each other. It succeeded. On Lycotham Gamma, the forces of the Blood Pact and the Sons of Sek – the two elite armies that the Imperium has faced in the Sabbat Worlds – are battling each other. For Seddok Etogaur, a Blood Pact officer, it may just be that his supposed alliesa are a greater threat than his Imperial enemies…
This story originally appeared in the anthology Sabbat Crusade.

#45
Sabbat Crusade
Family
2019
A Sabbat Crusade story
After the horrors of Salvation's Reach, Gol Kolea turns to his family for comfort. But family is complicated, and for Kolea, more so than most can imagine…
READ IT BECAUSE
It's a quiet little story that focuses on some well-loved Ghosts and the relationships between them… but watch carefully, because it sets up some major events to come for the Tanith First.
THE STORY
It has been less than a week since Gaunt's Ghosts escaped the horrors of Salvation's Reach. Many lives were lost, including some of the best-loved heroes of the regiment, and in such times, troopers cling to what they have: family. For Gol Kolea, that's complicated. His two children, long thought dead, were miraculously returned, saved by Tona Criid from the war in their home of Vervunhive. They barely remember him… but does that mean they'll never be family again?
This story originally appeared in the anthology Sabbat Crusade.

#46
Sabbat Crusade
Ghosts & Bad Shadows
2019
A Sabbat Crusade story
A simple supply run turns deadly for Gol Kolea and his Ghosts when they are, somewhat appropriately, haunted by something deadly…
READ IT BECAUSE
It's a deeply creepy story that gets very personal for Gol Kolea and ties very strongly in to the events to come. Trust us, this is one you want to read before Anarch…
THE STORY
As they travel from distant Salvation's Reach back to the front lines of the Sabbat Worlds Crusade, Gaunt's Ghosts make a stop to resupply. On the forest moon of Aigor 991, an Imperial Navy cache awaits them. But that's not all that's waiting for them. As Gol Kolea leads a force to get the supplies, he discovers a creature – or something – on Aigor 991 that knows who they are, what's behind them… and most worryingly, what awaits them.
Written by Dan Abnett
This story originally appeared in the anthology Sabbat Crusade.

#47
Sabbat Crusade
The Inheritor King
2019
A Sabbat Crusade novella
Adept Tey seeks something monstrous on the world of Ashek II – one of Heritor Asphodel's Woe Machines, among the greatest horrors of the Sabbat Worlds Crusade.
READ IT BECAUSE
Matthew Farrer brings his thoughtful style to the Adeptus Mechanicus, and explores the impact of Chaos-corrupted technology and daemon engines on tech-priests.
THE STORY
Of all the forces of Chaos unleashed on the Sabbat Worlds in the war between the Imperium and the Archenemy, perhaps the most feared are the dread Woe Machines. Created by the warlord and heretek Heritor Asphodel, these fusions of the mechanical and the daemonic bring death and devastation wherever they walk. And even after Asphodel's death, they remain a threat… On the world of Ashek II, Adeptus Mechanicus Adept Tey is on a most dangerous mission – to retrieve one of these horrific devices, at any cost.
Written by Matthew Farrer
This story originally appeared in the anthology Sabbat Crusade.

#48
Sabbat Crusade
Son of Sek
2018
THE STORY
The Sons of Sek are the elite warriors of Anakwanar Sek, Archon of the Chaos forces in the Sabbat Worlds Crusade. They are a disciplined and regimented force, the equal of the best the Astra Militarum has to offer. But how are they recruited, and what horrors can turn a man from faith in the Emperor to the service of a maniac like Sek? Prepare to find out as one of the Sons of Sek tells his story and reveals his eightfold truth.
Written by John French
This story originally appeared in the anthology Sabbat Crusade.
READ IT BECAUSE
A Sabbat Worlds story
What can turn a man from faith in the Emperor and make him serve a monster like Anakwanar Sek? Find out as one of the Sons of Sek, the elite Chaos forces of the Sabbat Worlds Crusade, tells his story.
It's a unique insight into the minds of the servant of the Great Enemy, written by John French, whose thoughtful and intimate writing style is perfectly suited to revealing the dark secrets that lurk within.

#49
Sabbat Crusade
Tempest
2019
A Sabbat Crusade story
When their latest assault grinds to a halt, the Royal Volpone 50th are given support – by an elite Militarum Tempestus unit. Can these two arrogant forces put aside their differences and win the war?
READ IT BECAUSE
Any Gaunt's Ghosts fan knows the Volpone are arrogant and elitist – so seeing them butt heads with the true elite of the Astra Militarum is always going to be fun.
THE STORY
The year is 774.M41, and on the world of Lotun, the Royal Volpone 50th are at war. One of the most storied Astra Militarum regiments fighting in the Sabbat Worlds Crusade, the Volpone are glory hounds and elitists, believing themselves better than other units… but they're also highly skilled and hard fighters, with a roll of victory to match. As the Crusade grinds acros Lotun, the Volpone are stuck. To aid them in their latest assault, they have allies: the First Sons, a unit of the Militarum Tempestus. How will the Volpone fare when they're alongside the real best of the best? And can their pride survive?
Written by Nick Kyme
This story originally appeared in the anthology Sabbat Crusade.

#50
Sabbat Crusade
Viduity
2018
A Sabbat Crusade story
As the Tanith First recover from the horrors of Salvation's Reach, Elodie Daur sets out to solve a mystery and finds herself in deadly peril.
READ IT BECAUSE
It's a dark tale of life behind the front line, and shows that the horrors of war aren't restricted to the battlefield.
THE STORY
On the starship Highness Ser Armaduke, the Tanith First recover from the horrors of their mision to Salvation's Reach. As the troopers recuperate, something is going on among the regimental hangers-on – the women and children who travel with the Ghosts. The women are scared. Some are injured. Something bad is happening, and Elodie Daur, wife of one of the regiment's senior officers, wants to get to the bottom of it… even if it brings her into conflict with dangerous forces within the Tanith.
This story originally appeared in the anthology Sabbat Crusade.

#51
Sabbat Crusade
You Never Know
2019
A Sabbat Crusade story
Mabbon Etogaur doesn't expect trust. he's a three-time traitor, after all, and a prisoner of the Tanith First. But maybe, just maybe, he can experience kindness from his captors…
READ IT BECAUSE
It's a short and sweet tale, just two characters talking in a cell. But it's packed with insights into the forces of Chaos in the Sabbat Worlds, and the characters are compelling, to say the least.
THE STORY
There is one among Gaunt's Ghosts who doesn't fit. A traitor three times over, Mabbon Etogaur is a prisoner of the Tanith First. Once a member of the elite Chaos Blood Pact, then the Sons of Sek, he has switched sides once more and now aids the Imperium. He has been vital to the Ghosts in their recent mission – but still he is not liked, and he is not trusted. And yet even in his cell, he can find a strange kinship with one of his captors.
This story originally appeared in the anthology Sabbat Crusade.
#56
Black Library Live! 2013 Chapbook
2013
"A Ghost Return" and "The Fissure". A Gaunt's Ghosts and an Iron Snakes short story, both linked to each other. Printed "back to back" meaning you read one story from oneside and turn the book over to read the other. only 750 copies, 250 less than last year.

#1-3
The Founding
2007
The last warriors of a dead world, the Tanith First and Only follow their charismatic commander, ColonelCommissar Ibram Gaunt, through the deadly wars of the Sabbat Worlds Crusade in search of glory and honour – if they can survive their Chaostainted enemies and the contempt of their fellow Imperial Guard units.
Read it BecauseIf you've never experienced the start of Black Library's longestrunning Warhammer 40,000 series, now's your chance. And if you have, you can read them again, like revisiting old friends.ContentsA Ghost Return (Short Story)First and Only (Novel)Of Their Lives in the Ruins of Their Cities (Short Story)Ghostmaker (Novel)Necropolis (Novel)In Remembrance (Short Story)

#4-7
The Saint
2007
In the blood-soaked Sabbat Worlds Crusade, the massed ranks of the Imperium battle the dark forces of Chaos for dominion. At the forefront of this conflict are the Imperial Guard - untold numbers of ordinary soldiers fighting to preserve the Emperor's holy realm. Colonel-Commissar Ibram Gaunt and the men of the Tanith First and Only are at the heart of this struggle. Forced to flee their planet before it was destroyed by Chaos, their specialist scouting role has earned them the nickname 'Ghosts', along with any dangerous mission their commanders choose to throw at them. Follow Gaunt's epic adventures as he and his men storm into battle with their war cry: 'Men of Tanith, do you want to live forever?'
CONTENTS
Honour Guard
The Guns of Tanith
Straight Silver
Sabbat Martyr
Read it Because
It's in these stories that the Gaunt's Ghosts series becomes a true classic. Story arcs take shape, characters rise and fall and shock abound.

#8-11
The Lost
2010
The Tanith First-And-Only are among the most legendary regiments of Imperial Guard and at their head stands Commissar Ibram Gaunt, unflinching in duty and unrelenting in combat. The Lost sees the very future of the regiment in jeopardy as Gaunt battles the forces of Chaos across the Sabbat Worlds, from rescue missions to the horrors of the battlefield. Can the Tanith First-And-Only survive the dangers they are faced with, or will they be forever lost?
CONTENTS
Traitor General
His Last Command
The Armour of Contempt
Only in Death
Read it Because
It's the third collection of the Gaunt's Ghosts series, and gives four completely different showcases for the Tanith, including some of the most memorable and heart-rending tales of the entire series.

#12-13
The Victory
2018
After twenty-five hard, blood-soaked years, Warmaster Macaroth’s crusade to free the Sabbat Worlds from the clutch of Chaos has ground to a halt. The Warmaster’s forces are split and deadlocked on two separate fronts, haemorrhaging momentum, men and materiel. A series of ambitious covert operations is planned across the sector – their aim to break the stalemate so the Imperial forces can move forward once more. Key players in this shadow war are Colonel-Commissar Gaunt and the Tanith First-and-Only. Will the bravery and cunning of this infamous regiment tip the balance in the Imperium’s favour?
This omnibus edition comprises the novels Blood Pact and Salvation's Reach along with four short stories that continue the story after the events of the novels and set up the next stage of the Tanith First's adventures.
CONTENTS
Blood Pact
Salvation's Reach
Family
You Never Know
Ghosts and Bad Shadows
Killbox
READ IT BECAUSE
These two novels and four short stories throw the Ghosts into danger once again and will set you up nicely to move on into The Warmaster and The Anarch.
Authors

Nick Kyme
Author · 92 books
Nick Kyme (b. 1977) writes mostly for Black Library. His credits include the popular Salamanders series and several audio dramas.

John French
Author · 68 books
John French is a writer and freelance game designer from Nottingham, England. His novels include the Ahriman series from Black Library, and The Lord of Nightmares trilogy for Fantasy Flight. The rest of his work can be seen scattered through a number of other books, including the New York Times bestselling anthology Age of Darkness. When he is not thinking of ways that dark and corrupting beings could destroy reality and space, John enjoys talking about why it would be a good idea... that and drinking good wine.
Matthew Farrer
Author · 14 books
Matthew Farrer writes mostly for Black Library. He lives in Australia.