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Green and Deadly Things book cover
Green and Deadly Things
2026
First Published
3.67
Average Rating
368
Number of Pages

For fans of S.A. Chakraborty, Robin Hobb, and Martha Wells' Witch King , a page-turning standalone fantasy of necromancy and magical mayhem from Jenn Lyons, the acclaimed author of The Ruin of Kings. Centuries ago, necromancy almost destroyed the world. That’s how history remembers it. History remembers it wrong. Mathaiik has studied all his life to join the sacred order of the Idallik Knights, charged with defending their world from the forces of necromancy and the grim witches who practice it. Only vestiges of that cursed magic remain–nothing like the fabled days of the Grim Lords, the undead wizards who once nearly destroyed the entire world. Until monsters once more begin to wake. But something about them is even whole forests coming alive and devouring anyone so foolish as to trespass, formerly peaceful animals mutating into savage carnivores... as if the land itself has turned upon humanity, in a riot of chaotic magic the Knights quickly prove powerless to stop. It’s a good thing, then, that the Grim Lords were never truly destroyed. One of their number sleeps below the Knights' very fortress. And when an army of twisted tree monsters attacks the young initiates in his charge, Math decides to do the he wakes her up. This is only the beginning of his problems. Because said necromancer, Kaiataris, knows something history has forgotten. The threat of this wild magic is part of a cycle that has repeated countless life after death, chaos after order. And if she and Math can’t find a new way to balance the scales, this won't just be the end of the world as they know it, but the end of all life, everywhere.

Avg Rating
3.67
Number of Ratings
45
5 STARS
18%
4 STARS
47%
3 STARS
22%
2 STARS
11%
1 STARS
2%
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Author

Jenn Lyons
Jenn Lyons
Author · 12 books
Jenn Lyons lives in Atlanta, Georgia, with her husband, three cats, and a lot of opinions on anything from the Sumerian creation myths to the correct way to make a martini. At various points in her life, she has wanted to be an archaeologist, anthropologist, architect, diamond cutter, fashion illustrator, graphic designer, or Batman. Turning from such obvious trades, she is now a video game producer by day, and spends her evenings writing science fiction and fantasy. When not writing, she can be founding debating the Oxford comma and Joss Whedon’s oeuvre at various local coffee shops.
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