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Hacklopedia of Beasts
Series · 8 books · 2001-2002

Books in series

Hacklopedia of Beasts — Volume I book cover
#1

Hacklopedia of Beasts — Volume I

Aarakians to Cats, Great

2001

The Hacklopedia of Beasts: This comprehensive set of reference manuals is a must for HackMaster GMs. In this volume, terrifying monsters whose names begin with the letters A-C are described in sometimes-frightening scientific detail. Every monster in the Fourth Edition Hacklopedia has been revised, edited, and updated and they have had their HackFactors beefed up to bring them in line with the rest of the game. Among other features, readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging potentially valuable monster remains. Nowadays the quick march of events and the rapidity of new discovereis, the expansion of human activity and the additions of arcane learning require a work such as the Hacklopedia of Beasts. This book provides a detailed list of creaturs both large and small from the flora and fauna of Garweeze Wurld and beyond.
Hacklopedia of Beasts — Volume II book cover
#2

Hacklopedia of Beasts — Volume II

Cats, Small to Efreeti

2001

The Hacklopedia of Beasts: This comprehensive set of reference manuals is a must for HackMaster GMs. In this volume, terrifying monsters whose names begin with the letters Ca-Ef are described in sometimes-frightening scientific detail. Every monster in the Fourth Edition Hacklopedia has been revised, edited, and updated and they have had their HackFactors beefed up to bring them in line with the rest of the game. Among other features, readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging potentially valuable monster remains. Nowadays the quick march of events and the rapidity of new discovereis, the expansion of human activity and the additions of arcane learning require a work such as the Hacklopedia of Beasts. This book provides a detailed list of creaturs both large and small from the flora and fauna of Garweeze Wurld and beyond.
Hacklopedia of Beasts — Volume III book cover
#3

Hacklopedia of Beasts — Volume III

Elemental to Hippopotamus

2001

The Hacklopedia of Beasts: This comprehensive set of reference manuals is a must for HackMaster GMs. In this volume, terrifying monsters whose names begin with the letters El-Hi are described in sometimes-frightening scientific detail. Every monster in the Fourth Edition Hacklopedia has been revised, edited, and updated and they have had their HackFactors beefed up to bring them in line with the rest of the game. Among other features, readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging potentially valuable monster remains. Nowadays the quick march of events and the rapidity of new discovereis, the expansion of human activity and the additions of arcane learning require a work such as the Hacklopedia of Beasts. This book provides a detailed list of creaturs both large and small from the flora and fauna of Garweeze Wurld and beyond.
Hacklopedia of Beasts — Volume IV book cover
#4

Hacklopedia of Beasts — Volume IV

Hoar Fox to Medusa

2001

The Hacklopedia of Beasts: This comprehensive set of reference manuals is a must for HackMaster GMs. In this volume, terrifying monsters whose names begin with the letters Ho-Med are described in sometimes-frightening scientific detail. Every monster in the Fourth Edition Hacklopedia has been revised, edited, and updated and they have had their HackFactors beefed up to bring them in line with the rest of the game. Among other features, readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging potentially valuable monster remains. Nowadays the quick march of events and the rapidity of new discovereis, the expansion of human activity and the additions of arcane learning require a work such as the Hacklopedia of Beasts. This book provides a detailed list of creaturs both large and small from the flora and fauna of Garweeze Wurld and beyond.
Hacklopedia of Beasts - Volume V book cover
#5

Hacklopedia of Beasts - Volume V

Meenlock to Nefarian: Other, Soul Larva

2001

The Hacklopedia of Beasts: This comprehensive set of reference manuals is a must for HackMaster GMs. In this volume, terrifying monsters whose names begin with the letters Mee-Nef are described in sometimes-frightening scientific detail. Every monster in the Fourth Edition Hacklopedia has been revised, edited, and updated and they have had their HackFactors beefed up to bring them in line with the rest of the game. Among other features, readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging potentially valuable monster remains. Nowadays the quick march of events and the rapidity of new discovereis, the expansion of human activity and the additions of arcane learning require a work such as the Hacklopedia of Beasts. This book provides a detailed list of creaturs both large and small from the flora and fauna of Garweeze Wurld and beyond.
Hacklopedia of Beasts - Volume VI book cover
#6

Hacklopedia of Beasts - Volume VI

Nefarian: Other, Soul Snatcher to Rhinoceros

2001

The Hacklopedia of Beasts: This comprehensive set of reference manuals is a must for HackMaster GMs. In this volume, terrifying monsters whose names begin with the letters Nef-Rh are described in sometimes-frightening scientific detail. Every monster in the Fourth Edition Hacklopedia has been revised, edited, and updated and they have had their HackFactors beefed up to bring them in line with the rest of the game. Among other features, readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging potentially valuable monster remains. Nowadays the quick march of events and the rapidity of new discovereis, the expansion of human activity and the additions of arcane learning require a work such as the Hacklopedia of Beasts. This book provides a detailed list of creaturs both large and small from the flora and fauna of Garweeze Wurld and beyond.
Hacklopedia of Beasts — Volume VII book cover
#7

Hacklopedia of Beasts — Volume VII

Ribsplitter to Tiger Fly

2002

The Hacklopedia of Beasts: This comprehensive set of reference manuals is a must for HackMaster GMs. In this volume, terrifying monsters whose names begin with the letters Rib-Tig are described in sometimes-frightening scientific detail. Every monster in the Fourth Edition Hacklopedia has been revised, edited, and updated and they have had their HackFactors beefed up to bring them in line with the rest of the game. Among other features, readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging potentially valuable monster remains. Nowadays the quick march of events and the rapidity of new discovereis, the expansion of human activity and the additions of arcane learning require a work such as the Hacklopedia of Beasts. This book provides a detailed list of creaturs both large and small from the flora and fauna of Garweeze Wurld and beyond.
Hacklopedia of Beasts — Volume VIII book cover
#8

Hacklopedia of Beasts — Volume VIII

Tiger Horse, Flying Albino to Zygom

2002

The Hacklopedia of Beasts: This comprehensive set of reference manuals is a must for HackMaster GMs. In this volume, terrifying monsters whose names begin with the letters Tig-Zyg are described in sometimes-frightening scientific detail. Every monster in the Fourth Edition Hacklopedia has been revised, edited, and updated and they have had their HackFactors beefed up to bring them in line with the rest of the game. Among other features, readers will learn about monster social structures, activity cycles, diets, attack modes (including special attacks), morale and even how to make the most of their kills by salvaging potentially valuable monster remains. Nowadays the quick march of events and the rapidity of new discovereis, the expansion of human activity and the additions of arcane learning require a work such as the Hacklopedia of Beasts. This book provides a detailed list of creaturs both large and small from the flora and fauna of Garweeze Wurld and beyond.

Author

Tony DiGerolamo
Tony DiGerolamo
Author · 12 books

Tony DiGerolamo is a New Jersey screenwriter, novelist, comic book writer, game designer and comedian. He is best known for his work on The Simpsons and Bart Simpson comic books. He has also been a joke writer for Politically Incorrect with Bill Maher, a scriptwriter for Space Ghost: Coast to Coast and a blogger for Comedy Central’s Indecision website. He has written the screenplays including Mafioso: The Father, The Son starring Leo Rossi. His novels, Fix in Overtime and The Undercover Dragon are available through Padwolf Publishing. After publishing his own comic books (Jersey Devil, The Travelers and The Fix) with SJRP, he eventually got a publishing deal with Kenzer & Company. Kenzer published The Travelers. Tony also wrote Everknights (another Kenzer comic book), as well as the Hacklopedia of Beasts (Volumes 1 thru 8) and Slaughterhouse Indigo (an adventure for the Hackmaster RPG). He also adapted Mark Twain's Personal Reflections of Joan of Arc for Campfire. Performing in the Philly comedy scene for over ten years, Tony performed and directed such improv groups as Next Line Improv, The Cabal, The Ninjas and Bulletproof Giraffe. Besides writing for various comedy websites, he had a long running comics review column in Knights of the Dinner Table magazine. He was the marketing director for comics publisher, Silent Devil. He is creator of Tony DiGerolamo’s Complete Mafia for d20, creator/biographer for the online webcomic, Super Frat, the co-creator of the Webcomic Factory and writer for the over two dozen webcomics on the Webcomic Factory site including Lester Crenshaw is Dead, Miserable Comedians and Weird Biker Tales. Look for his latest book, F*ck You, I’m Italian: Why We Italians Are Awesome, from Ulysses Press and Wokeistan: A Novel, from SJRP, now available on Amazon for download.

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