Have you ever tried to escape your shadow? Dawn Wright has. When her best friend, Aspen, goes missing, Dawn is convinced she has been taken by demons. In an attempt to outrun the darkness and save Aspen from a terrible fate, Dawn leaves the heavily protected city of Animora. But she was never very good at running. That was always Aspen's thing. Instead of finding Aspen, Dawn stumbles upon a secret society. She discovers the reason why Animora is under lockdown, and that the demons aren't as far away as they seem. As the truth solidifies, Dawn's resolve to protect her home does too. Her soul powers begin to awaken, giving her the ability to touch the intangible. However, this makes Dawn the only person who can save Animora from the demons. As Animora's government crumbles, and war threatens to break loose, Dawn and her newfound friends set off to find three intangible keys that will return everyone's soul powers, providing them with a fighting chance against the demons. Torn between friendship and duty, Dawn must juggle both tasks in order to contain the demon threat, all while battling a demon of her own.