As the final artifacts are woven into place, the magic of the ancients prepares to manifest. The enormity of the magic threatens to overwhelm Malcolm's bloodhound senses, while the chorus of ancient magic begins to consume another. Creating an isle for the fey borrowed just a sliver of magic from the new fey realm that is to come. Manipulated by treacherous enchantments, Lugh will deliver it all the Seelie king unless his druidess can find a way to remind the Champion who he really is.