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Little Book of Video Games book cover
Little Book of Video Games
70 Classics That Everyone Should Know and Play
2020
First Published
3.76
Average Rating
144
Number of Pages

Revisit your favorites, find something new, or play your way through this light-hearted guide to the most celebrated and iconic arcade, console, and computer games from the 1950s to the 2000s. An accessible, informative look at the history and evolution some of the most popular and iconic video games from their early beginnings up to the 2000s. Author Melissa Brinks explores each influential game and its impact on they would have on the games that would follow, with brief, engaging profiles and surprising trivia that is perfect for fans of all levels. From the groundbreaking games of the 1950s to the genre-defining games of the 60s and 70s to the modern classics of the 1990s and early 2000s, The Little Book of Video Games includes games from a wide variety of genres and consoles including (but not limited to): Pong, Spacewar!, Adventure, Pac-Man, Rogue, Donkey Kong, Galaga, Dragon's Lair, Tetris, Super Mario Bros., The Oregon Trail, Castlevania, Legend of Zelda, Final Fantasy, Mega Man, SimCity, Mother, Mortal Kombat, Myst, Doom, Warcraft, Diablo, Tomb Raider, Pokémon, Tamagotchi, GoldenEye 007, Ultima Online, Metal Gear Solid, Dance Dance Revolution, Half-Life, Silent Hill, The Sims, and more. Now you can learn, share, and enjoy your favorite classic video games without having to press a power button!

Avg Rating
3.76
Number of Ratings
29
5 STARS
24%
4 STARS
41%
3 STARS
24%
2 STARS
7%
1 STARS
3%
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Author

Melissa Brinks
Melissa Brinks
Author · 3 books

Melissa Brinks is a freelance writer, editor, and podcaster. Melissa graduated in 2014 from the University of Washington with a bachelor’s degree in English with a creative writing emphasis, having spent several years editing and writing for newspapers and a literary journal. Since graduation, she has pursued writing as a career and has published many articles for a variety of entertainment sites, including Game Rant and Women Write About Comics. Raised on a rich diet of fantasy novels and pop music, Melissa developed an early taste for the intersection of magic and modern society. Finding the lack and/or mistreatment of female characters in her favorite novels distasteful, she took to writing her own, kicking off a lifelong love of writing women slaying dragons, overcoming obstacles, and losing their cups of tea to misplaced curses. Melissa’s short story, “Damn It,” was published in Vibrations, Everett Community College’s arts and literature magazine, and can be found here. Her poem, “Cecaelia,” can be found in issue ten of AU, the University of Washington’s speculative fiction magazine. She currently co-edits the Women Write About Comics game section, co-hosts a podcast about geeky stuff and intersectional feminism, and tweets about cats and Sailor Moon.

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