
If you like to tweak, disassemble, re-create, and invent cool new uses for technology, you'll love MAKE our new quarterly publication for the inquisitive do-it-yourselfer. Every issue is packed with projects to help you make the most of all the technology in your life. Everything from home entertainment systems, to laptops, to a host of PDAs is fair game. If there's a way to hack it, tweak it, bend it, or remix it, you will find out about it in MAKE . This isn't another gadget magazine. MAKE focuses on cool things you can do to make technology work the way you want it to. The publication is inspired by our bestselling Hacks series books but with a twist. MAKE is a mook (rhymes with book). We've combined the excitement, unexpectedness, and visual appeal of a magazine with the permanence and in-depth instructiveness of a how-to book. Whether you're a geek or hacker who delights in creating new uses for technology, or a Saturday afternoon tinkerer who loves to get his hands dirty, you'll keep every issue of MAKE on your bookshelf for years to come. This second issue, available in June 2005, includes 224 pages packed with tips and tricks, Every quarter, MAKE will contain a unique set of innovative ideas and creations for a variety of new technologies, including mobile devices, in-car computers, web services, digital media, wireless and home networking, and computer hardware.
Author

Editor-in-chief of MAKE magazine. Founder of Boingboing.net. My books: The Happy Mutant Handbook (1995, Riverhead), a guide to offbeat pop culture. Mad Professor (2003, Chronicle), science experiments for kids. Worlds Worst (2005, Chronicle), a guide to the worst stuff on Earth, The Computer (2005, Carlton books), an illustrated history of computers. Rule the Web (2007, St. Martins), a guide to online tricks and tips. Next book, The World in Your Hands, to be published in 2010 by Penguin,"