
Part of Series
Mulogo's Treatise on Wizardry - A Wizard's Guide to Survival in a World Where People Want to Kill You and Take Your Stuff. So you want to be a wizard? You know being a wizard is not all quests filled with high adventure, finding priceless treasure, warm adulation and reward, and uncovering newfound knowledge? You really want to be ensorcelled by fell magics, accosted by boisterous knights, enchanted by hostile magicians, waylaid by villainous rogues, attacked by creatures from the nether realms, cursed by dread warlocks, and worse? And those on some of your better days? Seriously? Are you crazy? If you are (crazy, not serious… serious is optional), then Mulogo is the wizard for you and Mulogo’s Treatise on Wizardry is the guide you’ll live by! Mulogo’s Treatise on Wizardry provides a concise summary in plain (well, mostly plain) language for wizards who wish to have a manual for survival in a harsh world where people (and much nastier) want to kill you and take your stuff (usually in that order). With varied subject topics ranging from Allies and Whether to Buy Them, On Reducing Risk (and Capitalizing on the Failure of Others), Protecting Yourself From Yourself, How to Minimize the Curiosity of Others, and When Griffins Attack, Mulogo’s Treatise on Wizardry will allow you to thrive… but first you have to survive. Hopefully you’ll enjoy a few laughs along the way. Scribe’s Notes: 1. Mulogo’s Treatise on Wizardry is a largely farcical text making light of wizardly conventions within the larger fantasy, gaming, and roleplaying traditions, assorted related communities and offshoots, memes, and various cultural derivatives. 2. If you do not like satire, or laughing, this book is not for you. 3. Perhaps a more exciting tome like Navel Lint, Its Permutations and Harvesting would be more to your liking. 4. Mulogo does not condone laughing.
Author

Through such simple questions as, "What if we lived in a world where our beliefs were real, tangible, and actualizable?" Joe explores the possible through thought, fantasy, wit, and character. Including influences such as Shunryu Suzuki, Tolkien, Krishnamurti, Iain M. Banks, Laozi, Stephen R. Donaldson, Philip Kapleau, Raymond E. Feist, Edward O. Wilson, Dan Simmons, and David Bohm, Joe creates existential fantasy filled with rich worlds, concepts, stories, and ideas. Joe holds an advanced degree in environmental management from Duke University where he also studied religion with a focus on meditative, experiential, and transformative traditions. When not at play with his family, he enjoys reading, writing, and relaxation. When he can, Joe also practices various martial traditions in which he has attained the victim level of proficiency. For more information, please visit Joe's website at: www.josephjbailey.com.