
A techno-horror portrait of the fears and desires of six young artists whose lives are upended by a controversial video game, from National Book Award finalist Mónica Ojeda. Six young artists share an apartment in Kiki Ortega, a researcher writing a pornographic novel; Iván Herrera, a writer whose prose reveals a deeply conflicted relationship with his body; three siblings, Irene, Emilio, and Cecilia, who quietly search for ways to transcend their abuse as children; and El Cuco Martínez, a video-game designer whose creations push beneath the substrate of the digital world. All of them are connected in different ways to Nefando, a controversial cult video game whose purpose remains a mystery. In the parallel reality of the game, players found relief from the pain of past trauma and present shame, but also a frighteningly elastic sense of self and ethics. Is Nefando a game for horror enthusiasts, a challenge to players' morals, or a poetic exercise? What happens in a virtual world that admits every taboo? Unsparing, addictive, and perverse, Nefando takes us to the darkest corners of the web, revealing the inevitable entanglement of digital and physical worlds, and of technology and horror.
Author

Mónica Ojeda (Guayaquil, Ecuador, 1988). Máster en Creación Literaria y en Teoría y Crítica de la Cultura, dio clases de Literatura en la Universidad Católica de Santiago de Guayaquil. Actualmente vive en Madrid. Ha publicado las novelas Mandíbula (Candaya, 2018), Nefando (Candaya, 2016) que tuvo una espectacular recepción crítica y La desfiguración Silva (Premio Alba Narrativa 2014). En 2017 publicó el relato Caninos y otro de sus cuentos fue antologado en Emergencias. Doce cuentos iberoamericanos (Candaya, 2013). Con El ciclo de las piedras, su primer libro de poemas, obtuvo el Premio Nacional de Poesía Desembarco 2015. Forma parte de la prestigiosa lista de Bogotá 39-2017, que recoge a los 39 escritores latinoamericanos menores de 40 años con más talento y proyección de la década.