Margins
Nekropolis book cover
Nekropolis
2001
First Published
3.65
Average Rating
272
Number of Pages
Fleeing an empty future in the Nekropolis, twenty-one-year-old Hariba has agreed to have herself "jessed," the technobiological process that will render her subservient to whomever has purchased her service. Indentured in the house of a wealthy merchant, she encounters many wondrous things. Yet nothing there is as remarkable and disturbing to her as the harni, Akhmim. A perfect replica of a man, this intelligent, machine-bred creature unsettles Hariba with its beauty, its naive, inappropriate tenderness . . . and with prying, unanswerable questions, like "Why are you sad?" And slowly, revulsion metamorphoses into acceptance, and then into something much more. But these outlaw emotions defy the strict edicts of God and Man—feelings that must never be explored, since no master would tolerate them. And the "jessed" defy their master's will at the risk of sickness, pain, imprisonment . . . and death.
Avg Rating
3.65
Number of Ratings
528
5 STARS
16%
4 STARS
45%
3 STARS
27%
2 STARS
8%
1 STARS
3%
goodreads

Author

Maureen F. McHugh
Maureen F. McHugh
Author · 13 books

Maureen F. McHugh (born 1959) is a science fiction and fantasy writer. Her first published story appeared in Isaac Asimov's Science Fiction Magazine in 1989. Since then, she has written four novels and over twenty short stories. Her first novel, China Mountain Zhang (1992), was nominated for both the Hugo and the Nebula Award, and won the James Tiptree, Jr. Award. In 1996 she won a Hugo Award for her short story "The Lincoln Train" (1995). McHugh's short story collection Mothers and Other Monsters was shortlisted as a finalist for the Story Prize in December, 2005. Maureen is currently a partner at No Mimes Media, an Alternate Reality Game company which she co-founded with Steve Peters and Behnam Karbassi in March 2009. Prior to founding No Mimes, Maureen worked for 42 Entertainment, where she was a Writer and/or Managing Editor for numerous Alternate Reality Game projects, including Year Zero and I Love Bees.

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