


Books in series

#1
Swords of the Daimyo
1986
Oriental Adventures for Character Levels 1-9:
From the log of the Leaping Dolphin:
"110th Day: The gale nae stops for twa days. My ship is driven before it & the magus is as helpless as a wee babe. Akito names the winds tai-fun in his heathen tongue..."
Drawn by the lure of adventure & riches, a crew of seamen sails valiantly into uncharted seas. In the squalid dens of the port districts, tales hint at a land of untold riches across the waves. But getting there is only the beginning.
Across the waters lies Kozakura, a land of mystery & danger. There you will discover new cultures, strange values, secret powers, & fabulous terrors. For Kozakura is a land of Oriental Adventures.
Swords of the Daimyo is the first module designed for used with the Advanced Dungeons & Dragons Oriental Adventures rule book.
Swords of the Daimyo includes descriptions & maps of the island of Kozakura, detailed information & maps of Miyama Province of Kozakura, & a series of adventures to introduce old & new player characters to the intrigues of the Orient.

#3
Ochimo
The Spirit Warrior
1987
Your family and those of your friends are deeply indebted to the Ko family, a clan of merchants from distant and alien Shou Lung. The Ko have been instructed by their emperor to develop an island possession to extend the Glorious Empire of the Shou Lung. The colony there is failing because of fell spirits and dire hauntings. The Ko family is calling in old favors to discover who is responsible for these evil sendings. And if the Ko have a problem, you have a problem?
So you and your companions are bound for the island of Akari, a small pebble in the Celestial Sea. There you will find a land rich in ancient lore and guarded by the sword of a spectral samurai-Ochimo, the spirit warrior. Yet this is only the first taste of the adventures that await you.
Ochimo: The Spirit Warrior is an adventure for characters of levels 5-7 and uses the AD&D Oriental Adventures rule book. The module includes descriptions of Akari Island, as well as much information on the lifestyles, attitudes, and history of the most civilized nation in the world: Shou Lung.

#4
Blood of the Yakuza
1987
In the port city of Nakamaru, the masks of deceit and treachery embroil the entire city. Plots and counterplots, loyalties, revenge...all can be found in this city of Wa. You have been thrust amidst this cauldron of intrigue. You must pick your loyalties with care. Will you side with one of the yakuza gangs in their secret battle for control of the streets? Will you throw your fate into the political whirlwind that surrounds the powerful families of Nakamaru? Will you sohei battle his rivals for the hearts of the people? Blood of the Yakuza is an adventure for use in your Oriental Adventures campaign. It includes a colorful map of Nakamaru and descriptions of the major NPCs, districts, and factions of the city. All of these make Nakamaru an exciting and dangerous place for adventure!

#6
Ronin Challenge
1990
When a traitor to the empire is revealed, His Excellency calls loyal and heroic citizens to follow the trail of deception. The scale of the treachery is grand - it seems that an entire army has turned its back on its rightful liege! The trail leads through trackless (or seemingly trackless) mountains, into peaceful (or seemingly peaceful) valleys. The emperor has promised great rewards to heroes who can solve his mystery, but as the journey progresses the heroes find their own reasons for continuing. As a sinister suspicion grow in the minds, the adventure reaches its climax in the ruins of an ancient civilization. Finally, our heroes are faced with an ultimate choice - between success and failure, loyalty and betrayal, even good and evil. On their choice rests the future of nations. 96 pages, plus two fold-out maps.

#8
Ninja Wars
1991
Behold The Shining Temple of Bishamon!
Located above the city of Aru on the island nation of Wa, this shrine is the focus of a great pilgrimage. Every year, thousands of people travel here to celebrate the Ceremony of the Three Thousand Steps. For townsfolk and travellers alike, it is a time of great celebrations and revelry.
For Benju Matsutomo, Daimyo of Aru, it is a time of worry and concern. Something is wrong this year. A political rival has hired a clan of ninja to disrupt the pilgrimage and disgrace Matsutomo. But the daimyo has his own ninja, and just to be safe, he decides to hire a party of adventurers to make sure everything runs smoothly.
Of course, it doesn't...
Authors

Nigel Findley
Author · 26 books
Nigel D Findley (July 22, 1959 – February 19, 1995[1]) was a game designer, editor, and an author of science fiction and fantasy novels and role-playing games (RPGs). Findley died suddenly on February 19, 1995, at his home in Vancouver, British Columbia. He suffered a heart attack at the age of 35.