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Oriental Adventures book cover 1
Oriental Adventures book cover 2
Oriental Adventures book cover 3
Oriental Adventures
Series · 3 books · 1986-1987

Books in series

Swords of the Daimyo book cover
#1

Swords of the Daimyo

1986

Oriental Adventures for Character Levels 1-9: From the log of the Leaping Dolphin: "110th Day: The gale nae stops for twa days. My ship is driven before it & the magus is as helpless as a wee babe. Akito names the winds tai-fun in his heathen tongue..." Drawn by the lure of adventure & riches, a crew of seamen sails valiantly into uncharted seas. In the squalid dens of the port districts, tales hint at a land of untold riches across the waves. But getting there is only the beginning. Across the waters lies Kozakura, a land of mystery & danger. There you will discover new cultures, strange values, secret powers, & fabulous terrors. For Kozakura is a land of Oriental Adventures. Swords of the Daimyo is the first module designed for used with the Advanced Dungeons & Dragons Oriental Adventures rule book. Swords of the Daimyo includes descriptions & maps of the island of Kozakura, detailed information & maps of Miyama Province of Kozakura, & a series of adventures to introduce old & new player characters to the intrigues of the Orient.
Ochimo book cover
#3

Ochimo

The Spirit Warrior

1987

Your family and those of your friends are deeply indebted to the Ko family, a clan of merchants from distant and alien Shou Lung. The Ko have been instructed by their emperor to develop an island possession to extend the Glorious Empire of the Shou Lung. The colony there is failing because of fell spirits and dire hauntings. The Ko family is calling in old favors to discover who is responsible for these evil sendings. And if the Ko have a problem, you have a problem? So you and your companions are bound for the island of Akari, a small pebble in the Celestial Sea. There you will find a land rich in ancient lore and guarded by the sword of a spectral samurai-Ochimo, the spirit warrior. Yet this is only the first taste of the adventures that await you. Ochimo: The Spirit Warrior is an adventure for characters of levels 5-7 and uses the AD&D Oriental Adventures rule book. The module includes descriptions of Akari Island, as well as much information on the lifestyles, attitudes, and history of the most civilized nation in the world: Shou Lung.
Blood of the Yakuza book cover
#4

Blood of the Yakuza

1987

In the port city of Nakamaru, the masks of deceit and treachery embroil the entire city. Plots and counterplots, loyalties, revenge...all can be found in this city of Wa. You have been thrust amidst this cauldron of intrigue. You must pick your loyalties with care. Will you side with one of the yakuza gangs in their secret battle for control of the streets? Will you throw your fate into the political whirlwind that surrounds the powerful families of Nakamaru? Will you sohei battle his rivals for the hearts of the people? Blood of the Yakuza is an adventure for use in your Oriental Adventures campaign. It includes a colorful map of Nakamaru and descriptions of the major NPCs, districts, and factions of the city. All of these make Nakamaru an exciting and dangerous place for adventure!

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