


Books in series

Dux Bellorum
2012

A World Aflame
2012

In Her Majesty's Name
Steampunk Skirmish Wargaming Rules
2013

Ronin
Skirmish Wargames in the Age of the Samurai
2013

Of Gods and Mortals
Mythological Wargame Rules
2013

A Fistful of Kung Fu
2014

On the Seven Seas
Wargames Rules for the Age of Piracy and Adventure c.1500–1730
2014

Lion Rampant
2014

Fighting Sail
Fleet Actions 1775–1815
2015

En Garde!
Swashbuckling Skirmish Wargames Rules
2016

Dragon Rampant
Fantasy Wargaming Rules
2015

Poseidon's Warriors
Classical Naval Warfare 480-31 BC
2016

Broken Legions
Fantasy Skirmish Wargames in the Roman Empire
2016

The Men Who Would Be Kings
Colonial Wargaming Rules
2016

Rogue Stars
Skirmish Wargaming in a Science Fiction Underworld
2016

The Pikeman's Lament
Pike and Shot Wargaming Rules
2017

Gaslands
Post-Apocalyptic Vehicular Combat
2017

Kobolds & Cobblestones
Fantasy Gang Rumbles
2018

Zona Alfa
Salvage and Survival in the Exclusion Zone
2020
Authors

Mark A. Latham is a writer, editor, history nerd, proud dogfather, frustrated grunge singer and amateur baker from Staffordshire, UK. An immigrant to rural Nottinghamshire, he lives in a very old house (sadly not haunted), and is still regarded in the village as a foreigner. Formerly the editor of Games Workshop’s White Dwarf magazine, Mark designs tabletop games, and is an author of strange, fantastical and macabre tales.

My interest in books started when I was nine, the year my baby brother shoved a pretzel down into the back of the television set and my parents didn't bother to get it fixed. My first novel, "Running Black" was a 'put up or shut up' project during the 2008 recession. The sequel "Shift Tense" rolled out two years later. Since then, I've just kept writing. Other titles include the cyberpunk/technoir novella, 'Soul Cache', a Celtic-flavored ghost story, 'The Barrow Lover', three tales from the Exclusion Zone - 'A Prayer to Saint Strelok', 'Strange Treasure', and 'Gopnik Blues' - and a scattering of stand-alone near-future shorts. As a table top war game designer, I've written 'Zona Alfa' for Osprey Publishing, the upcoming 'When Nightmares Come', as well as several best selling indie games: 'Exploit Zero', its monster-hunting fantasy cousin, 'Nightwatch', and the alien-invasion 'Insurgent Earth.' Current projects include the post-apocalyptic fantasy 'Shattered Worlds' and a bit of dungeon crawl fiction, 'Five Torches'. I can be found online at Stalker7.com. A thousand thanks.