


Pokemon Chapter Book
Series · 26
books · 1999-2009
Books in series

#1
I Choose You
1999
Ash hopes to be the best Pokâemon player in the world, but his sidekick Pikachu keeps undermining his efforts.

#2
Island of the Giant Pokemon
1999
Gotta read 'em all!
Ash and Pikachu are invited to a Pokemon party on a cruise ship. But they've been tricked by the evil Team Rocket, who plan to steal all the Pokemon on board!
Things get worse when the ship sinks, and the survivors end up lost in a strange land fileed with monster-sized Pokemon!
Will the castaways find their way home? Or will they be stranded forever on the Island of the Giant Pokemon?

#4
Night in the Haunted Tower
1999
In order to defeat the Psychic Pokâemon of Gym leader Sabrina and earn a Marsh badge, Ash and Pikachu must find and tame the Ghost Pokâemon of Pokâemon Tower.

#6
Charizard, Go!
2009
Ash needs Charizard's help in a Pokâemon tournament, but, even though Ash raised the Pokâemon himself, Charizard does not always follow orders.

#7
Splashdown in Cerulean City
2000
"Splashdown in Cerulean City" is another adventure featuring Pokemon trainer, Ash Ketchum, and his friends.

#8
Return of the Squirtle Squad
2000
Ash recalls how he met his Squirtle, the leader of the Squirtle Squad—a group of practical jokers—how Squirtle helped him in becoming a Pokâemon master, and how it helped free the Squirtles' home from danger.

#9
Pokemon
Journey to the Orange Islands
2000
What starts out as a simple errand for Professor Oak could became the adventure of a lifetime for Ash Ketchum and his friends. Join Ash - and his Pikachu - as he catches wild Pokmon, makes new friends, and continues training to become a Pokmon Master.

#10
Secret of the Pink Pokemon
2000
Ash, Pikachu, and friends travel to the Orange Islands on their quest to become Pokâemon masters, and encounter strange Pokâemon they have never seen before as they try to stay one step ahead of Team Rocket.

#11
The Four-Star Challenge
2000
This is the final installment of the exciting Orange Islands trilogy, an adventure that will culminate in the second "Pokmon" movie.

#12
Scyther, Heart Of A Champion
2000
Scyther challenges Charizard to a battle in an attempt to regain his lost pride.

#13
Race To Danger
2000
Ash and his friends help Windy win a hot air ballon race in which Team Rocket is also competing.

#14
Talent Showdown
2000
When Ash discovers that his old rival, Gary, is competing in the Pokâemon Talent Show, Ash determines to enter and win, but Team Rocket has other plans for all the Pokâemon in the show.

#15
Psyduck Ducks Out
2000
Another adventure with Ash, Misty, Pikachu and the gang.

#16
Thundershock in Pummelo Stadium
2000
Ash Ketchum has won enough badges in the Orange League to become eligible to compete for the league's Winner's Cup in a large scale battle in which one of his opponent's Pokâemon is likely to be Dragonite, a very fast flying dragon.

#17
Go West, Young Ash
2001
Totodile, Donphan and Heracross-oh my! Ash Ketchum's quest to be the very best Pokemon trainer in the world takes him and his Pikachu through the deep dark forest to the wild west. Ash is determined to earn eight more badges and join the Joto League. Along the way, he battles Team Rocket and thwarts their evil plans to steal some never-before-seen Pokemon.

#18
Ash Ketchum, Pokémon Detective
2001
Is a Pokémon lost, missing, or acting strange? Ash Ketchum, professional Pokémon investigator is on the case. With the help of his friends and trusty sidekick Pikachu, Ash helps solve mysteries involving some brand-new Pokémon like HootHoot, Spinarach, and Stantler.

#19
Prepare For Trouble
2001
The bumbling evildoers of Team Rocket, Jessie, James, and Meowth, get sent by their boss, Giovanni, to break into Professor Westwood's laboratory and to fetch a jeweled collar for his cat, but on the way Jessie meets an old friend.

#20
Battle for the Zephyr Badge
2001
Ash must confront a variety of problems, from having a Quagsire steal his special GS Pokâe ball to countering the latest tricky plan from Team Rocket, while he gets ready to compete for his first Johto League badge.

#21
The Chikorita Challenge
2001
Ash thinks it's cool that Chikorita has joined the Pokemon team. But the newest member of his Pokemon posse is jealous of Pikachu. So the ticked off Chikorita takes off on a journey way beyond the Poke Ball. And that could get very dangerous! Will Pikachu and Ash find Chikorita before Team Rocket gets their paws on the Grass Pokemon?

#22
All Fired Up
2001
After Ash reluctantly decides to release Charizard, allowing it to get stronger by training with wild Charizard, he has the chance to get another Fire Pokâemon, if only he can capture a Cyndaquil.

#23
Ash to the Rescue
2001
Team Rocket is rounding up Pokemon like Ledyba, Hoppip, and Wooper. It's up to Ash to protect these Pokemon—or so he thinks. These peculiar Pokemon have a plan of their own.

#24
Pokemon The Johto Journeys
2001
"Will Ash be able to squish Bugsy's swarm of bug Pokâemon?"

#25
Prize Pokemon
2001
Ash and his friends are happy to meet many new Pokâemon when they attend the Sunflora Festival, the Mareep Festival, and the Pokâemon Swap Meet, but they are not so happy to find Team Rocket at these events as well.

#26
Teaming Up With Totodile
Pokemon The Jhoto Journeys
2001
After Ash loses his Squirtle Pokâemon, he teams up with Water Pokâemon Totodile, so when Totodile gets a crush on an Azumarill targeted by Team Rocket, Ash and his friends must come to its rescue.

#27
Tough Enough
Pokemon The Johto Journeys
2002
Pokemon endures. The phenom is set for another influx of energy with new characters, new games, and new TV episodes!
Ash searches far and wide for new Pokémon to battle and catch. But the Pokémon in the Johto region are super strong.
Ash and Pikachu face a trainer with a fierce Scizor, but they also win the trust of a pack of wild Houndour. Then Ash tries to catch a Noctowl—-a rare Pokémon with special powers. Can Ash stand up to the challenge?

#28
Winner Takes All
2002
Pokemon endures. The phenom is set for another influx of energy with new characters, new games, and new TV episodes!
ASH IS ON A WINNING STREAK!
Ash and his friends travel to the Johto Region to earn more badges. After winning a Plain Badge, Ash feels like he just can't lose! Buthe'll soon have to face a gym leader who is just as determined to win as he is.
With new challenges and Team Rocket hot on his trail. Will Ash lose his streak?
Authors

Tracey West
Author · 161 books
Tracey West is the New York Times bestselling author of Dragon Masters, a series in the Scholastic Branches line. She has written more than 400 books for kids, including the Pixie Tricks series and the Underdogs series with Kyla May. Some readers also know Tracey for writing books based on animation such as Pokémon and LEGO Ninjago. She currently lives in the western Catskills of New York with her husband, Bill; their adopted dogs; and a whole mess of chickens.