
Part of Series
They built new homes under mountain maples, hoping for luck. But for the aemets—the insect-like folk of Aloftway village—there has been much work and meagre reward. After poor harvests and a brush with forest fire, now wolves are striking down folk who venture into the forest. Without a precedent in their legends to guide them, all aemetkind knows to do is hope and pray. Rue is a young aemet coming of age in this troubled community. Named after a lucky plant, she has never cared much for luck. She believed from the start that it was folly to move here, and when fellow aemets start turning up dead, Rue is through waiting. With her chemistry skills, her keen mind and a guard dog at her side, Rue promises herself that she’ll solve Aloftway’s problems. But she’ll need help from Felixi, a game hunter of the dragon-like korvi race—who knows more about the wolf attacks than he’s willing to share.