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Scooby-Doo! Mysteries
Books in series
#1
Scooby-Doo! and the Haunted Castle
1998
Scooby-Doo and the gang are having dinner in a millionaire's castle, when suddenly a ghost turns out the lights. It's a chilling new case for the super sleuths and Scooby-Doo!
#2
Scooby-Doo! and the Mummy's Curse
1998
Shaggy, Scooby-Doo, and the rest of the gang visit the movie set of an Eygptian film, but when everything seems to go wrong, it is rumored that a mummy's curse is sabotaging the production. Original.
#3
Scooby-Doo! and the Snow Monster
1999
Scooby-Doo and his companions travel to Big Pine Ski Lodge for a fun-filled ski weekend, but they soon discover that the resort is threatened by rumors of a snow monster terrorizing the slopes. Original.
#4
Scooby-Doo! and the Sunken Ship
1999
Everyone's favorite canine is having a good time at beach party where he and his pals are celebrating the legend and birthday of a pirate, but things get extra-interesting when the pirate's ghost decides to join in the fun.
#5
Scooby-Doo! and the Howling Wolfman
1999
A hairy wolfman who lurks in the mountains has stolen four valuable golden horseshoes and it's up to Scooby-Doo and his pals to sniff him out.
#6
Scooby-Doo! and the Vampire's Revenge
1999
A big, fancy auction goes haywire when a vampire steals a rare Transylvanian medallion.
#7
Scooby-Doo! and the Carnival Creeper
1999
A carnival rolls into town and wraps up Scooby-Doo and the gang in a creepy mystery that only they can solve, in the seventh installment of an easy-to-read mystery series. Original.
#8
Scooby-Doo! and the Groovy Ghost
2000
When a theater becomes haunted by the sounds of mysterious guitar playing, Scooby-Doo and the gang begin searching for clues in order to solve the case.
#9
Scooby-Doo! and the Zombie's Treasure
2000
Time to solve a mystery! These chaper books are perfect for Scooby fans!
#11
Scooby-Doo! and the Fairground Phantom
2000
Scooby and the gang are enjoying the county fair until a Revolutionary War ghost shows up and ruins even Shaggy's appetite.
Author
James Gelsey
Author · 43 books
Scooby-Doo! Mysteries
Series ·
33
books · 1998-2006
By
James Gelsey
#12
Scooby-Doo! and the Frankenstein Monster
2000
Scooby-Doo and the gang find themselves on a private tour of the Wacky Wax Museum - with Frankenstein's Monster! Looks like Scooby has another shocking mystery to solve.
#13
Scooby-Doo! and the Runaway Robot
2000
While shopping for Shaggy's birthday present, Scooby-Doo and the gang make the acquaintance of a security robot as they work to solve a burglary in the department store.
#14
Scooby-Doo! and the Masked Magician
2000
Do you believe in magic? Scooby-Doo and Shaggy sure do! The mystery, Inc. gang is visiting The Magic Place - a place where magicians can make twelve-course dinners appear - yum. But then the famous masked magician makes a priceless diamond necklace disappear. Can the gang uncover the truth behind all this trickery - before the magician decides to make Scooby-Doo and Daphne a permanent part of his act.
#15
Scooby-Doo! and the Phony Fortune-Teller
2001
Scooby-Doo and the gang are living the high life aboard a cruise ship. But everything changes when the ship's fortune-teller predicts bad things will happen to one of the passengers - and her predictions start to come true! Looks like there's another mystery for Scooby and the gang to solve.
#16
Scooby-Doo! and the Toy Store Terror
2001
Scooby-Doo and the gang volunteer at an enormous toy store during the busy holiday season, but when a huge rag doll goes on a rampage, it looks like there's another mystery to solve.
#17
Scooby-Doo! and the Farmyard Fright
2001
After a scarecrow kidnaps Daphne while she and and her friends are investigating a mystery involving a maze made from corn, Scooby, Shaggy, Fred, and Velma must find the villainous scarecrow and rescue her.
#18
Scooby-Doo! and the Caveman Caper
2001
Scooby-Doo and the gang investigate the disappearance of an Olympic athlete's skates, which seem to have been stolen by a caveman.
#19
Scooby-Doo! and the Rowdy Rodeo
2001
Scooby-Doo and the gang pay a visit to world-famous yodeling cowboy Bucky McCoy on his ranch. When a sinister rodeo clown tries to sabotage Bucky's rodeo, it's up to the kids from Mystery, Inc. to figure out who is behind the circus shenanigans.
#20
Scooby-Doo! and the Ghostly Gorilla
2002
Scooby-Doo is an 'Ameri-canine' icon, the most beloved cartoon pooch of the past three generations. The snack-sniffing sleuth and his pals are in the midst of a huge popularity boom right now. Ohhh Scooby! We need a little help from you now...Scooby-Doo and the gang are visiting a beautiful nature preserve. But everything is not as peaceful as it seems...a mysterious gorilla has started terrorizing the visitors! Is the ghostly gorilla for real? It's up to the kids from Mystery, In. to find out!.
#21
Scooby-Doo! and the Vicious Viking
2002
SCOOBY-DOO is an 'Ameri-canine' icon, the most beloved cartoon pooch of the past three generations. The snack-sniffing sleuth and his pals are in the midst of a huge popularity boom. Scooby and the gang are ready for a fun afternoon in the new Viking Village at Happy Sally Land, a nearby amusement park. Scooby and Shaggy can't wait to ride the Nordic Nor'easter, the rip-roaringest roller coaster around. But when an angry Viking sabotages the ride and scares away all the visitors, it looks like no one will ever get ride the new roller coaster. It's up to the gang from Mystery, Inc. to track down the Viking before his villainy closes down Happy Sally Land—forever.
#22
Scooby-Doo! and the Seashore Slimer
2002
SCOOBY-DOO is an 'Ameri-canine' icon, the most beloved cartoon pooch of the past three generations. The snack-sniffing sleuth and his pals are in the midst of a huge popularity boom. Scooby-Doo is on the trail of a slimy sea monster! This beast from the depths just won't leave the residents of Cape Muccalucca alone. He's even scared away their prize pelican, Muccalucca Milt! It's up to Scooby and his friends to track down this creepy creature—before they get totally slimed!
#23
Scooby-doo! and the Karate Caper
2002
SCOOBY-DOO is an 'Ameri-canine' icon, the most beloved cartoon pooch of the past three generations. The snack-sniffing sleuth and his pals are in the midst of a huge popularity boom. Scooby-Doo's on the trail of another spooky suspect... and this could be one of the gang's toughest cases yet! How can Scooby, Shaggy, Velma, Fred, and Daphne defeat a full-fledged ninja warrior??
#24
Scooby-Doo! and the Bowling Boogeyman
2002
SCOOBY-DOO is an 'Ameri-canine' icon, the most beloved cartoon pooch of the past three generations. The snack-sniffing sleuth and his pals are in the midst of a huge popularity boom. A mystery set in a bowling alley? Nothing's too weird or wacky for the kids from Mystery, Inc! And when a bowling boogeyman starts scaring away all the kids from the alley, it's up to Scooby, Shaggy, Fred, Daphne, and Velma to put on their bowling shoes and strike out that baddie!
#25
Scooby-Doo! and the Headless Horseman
2002
Scooby-Doo and his friends are up against one of their spookiest frights ever - the Headless Horseman! Has the legendary ghost come to life? Scooby-Doo and Shaggy are scared out of their wits... but the gang knows they gotta solve the mystery.
#26
Scooby-Doo! and the Deep-Sea Diver
2003
SCOOBY-DOO is an 'Ameri-canine' icon, the most beloved cartoon pooch of the past three generations. The snack-sniffing sleuth and his pals are in the midst of a huge popularity boom. Ahoy there, Scooby! The famous dog detective and his mates are onboard an old-fashioned clipper ship. The captain, Skipper Joe, has just inherited the legendary pirate Tarwhistle's captain's hat. According to seafarer's lore, there's a treasure map inside. And it looks like a sinister deep-sea diver is after that treasure! Can Scooby and the gang solve the mystery... before the spooky diver makes them walk the plank?
#27
Scooby-Doo! and the Sinister Sorcerer
2003
When the Mystery Machine gets a flat tire, Scooby-Doo and his pals stumble upon a construction site - and a mystery. The kids from Mystery, Inc. accidentally unearth an ancient book of spells and a spooky hidden cave at the site. But when a sinister sorcerer appears on the scene, it looks like it's another case for Scooby-Dooby-Doo! Can Scooby, Shaggy, Velma, Daphne, and Fred dig their way out of this one?
#28
Scooby-Doo! and the Witch Doctor
2003
SCOOBY-DOO is an 'Ameri-canine' icon, the most beloved cartoon pooch of the past 3 generations. Scooby is in the midst of a huge popularity boom, with new TV episodes and a live-action movie on video. The gang from Mystery, Inc. is in Hawaii, and all Shaggy and Scooby-Doo can think about is going to a luau. But they're soon distracted by a scientist and his secret project - turning volcano soil into valuable gems! But when a spooky witch doctor starts haunting the volcano, Scooby-Doo, Shaggy, Daphne, Velma, and Fred are playing with fire. Can they save the gems? Or will the witch doctor get the gang first?
#29
Scooby-Doo! and the Gruesome Goblin
2004
The gang from Mystery, Inc. is headed to the Ocean Land water park for a little fun in the sun. But when they arrive, they discover the park is about to shut down! A slimy sea creature is haunting all the rides - and scaring away all the kids. Looks like another mystery for Scooby and the gang! Can they get to the bottom of all this watery weirdness?
#30
Scooby-Doo! and the Virtual Villain
2004
SCOOBY-DOO is an "Ameri-canine" icon, the most beloved cartoon pooch of the past three generations. The snack-sniffing sleuth and his pals are in the midst of a huge popularity boom. Zoinks! Can Scooby and the gang solve the mystery of the creepy computer virus? \
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Trouble's afoot when the gang goes to a games tournament to watch a checkers champ face off against a computer—and the computer comes to life! Can Scooby and the kids from Mystery, Inc. crack the case of the virtual villain?
#31
Scooby-Doo! and the Hoopster Horror
2005
A basketball mystery starring Scooby! Get ready for some slam-dunk action when the kids from Mystery, Inc. win an all access pass to their favorite basketball team's practice gym! But zoinks! A monster dressed up like a team mascot kidnaps the star player, and it's up to Daphne, Velma, Fred, Shaggy, and Scooby to solve the mystery before it's game over!
#32
Scooby-Doo! and the Cactus Creature
2005
A desert mystery featuring Scooby and the gang! Get ready to rock and roll when the kids from Mystery, Inc. head to the desert to watch a music video being filmed! But trouble's in store when-ruh-roh-a spooky cactus creature shows up to sabotage the set, and it's up to Shaggy, Scooby, and the rest of the gang to catch the creature before it's a wrap.
#33
Scooby-Doo! and the Scary Skateboarder
2006
A scooby-riffic mystery series! It's like, totally radical when Scooby and Shaggy are asked to be guest judges at an extreme skateboarding competition! But it's a good thing the rest of the gang comes along too, because a spooky skateboarder shows up and kidnaps the Tubular Team's main player! If anyone can get to the bottom of this crazy caper, it's Scooby-Dooby-Doo!
#34
Scooby-doo! and the Monster Menace
2006
A Scooby-riffic mystery series! The Gang get ready for some serious shopping when they head to the Happy Valley Mega Mall. Daphne, Fred, Velma, and even Scooby and Shaggy want to check out the new store, Dr. Yuckenstein's Make-A-Monster Laboratory where they can make their own customized monster dolls! But - ruh-roh - a mega-sized monster has come to life and is scaring away all the customers! It's a monster of a mystery that only Scooby-Doo and Mystery, Inc. can solve!