Margins
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Shadow Grail
Series · 4 books · 2010-2014

Books in series

Legacies book cover
#1

Legacies

2010

Who—or what—is stalking the students at Oakhurst Academy? In the wake of the accident that killed her family, Spirit White is spirited away to Oakhurst Academy, a combination school and orphanage in the middle of Montana. There she learns she is a legacy—not only to the school, which her parents also attended, but to magic. All the students at Oakhurst have magical powers, and although Spirit’s hasn’t manifested itself yet, the administrators insist she has one. Spirit isn’t sure she cares. Devastated by the loss of her family, she finds comfort with a group of friends: Burke Hallows, Lachlann Spears, Muirin Shae, and Adelaide Lake. But something strange is going on at Oakhurst. Students start disappearing under mysterious circumstances, and the school seems to be trying to cover it up. Spirit and her friends must find out what’s happening—before one of them becomes the next victim…
Conspiracies book cover
#2

Conspiracies

2011

The second book in the Shadow Grail series by the New York Times, USA Today, and Publishers Weekly bestselling authors Mercedes Lackey and Rosemary Edghill Spirit and her friends Burke, Loch, Muirin, and Addie have managed to defeat the evil force that has been killing students at Oakhurst Academy for the past forty years—or so they think. When a series of magical attacks disrupts the school, Doctor Ambrosius calls upon alumnus Mark Rider to secure the campus—and start training the students for war. The only student without magic, Spirit doesn't trust Mark or his methods. She knows that Oakhurst isn't safe. And if Spirit and her friends want to live long enough to graduate, they have to find out what is really going on—before it's too late.
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#3

Sacrifices

2013

The third book in the Shadow Grail series by the New York Times and USA Today bestselling authors Mercedes Lackey and Rosemary Edghill The students of Oakhurst Academy believe they have triumphed over the Shadow Knights. But Spirit, Burke, Muirin, Loch, and Addie know better. Under the guise of a company called Breakthrough Adventure Systems, the Shadow Knights have actually taken over the campus. The new regime is brutal, designed to turn the students into soldiers wielding both weapons and magic. Anyone who protests disappears. Desperate, the group decides that Muirin should go undercover to spy on Breakthrough. But Muirin’s act is a little too good, and Spirit begins to fear that her friend’s loyalties might have truly changed. Surrounded by enemies and friends who suddenly seem like strangers, Spirit has decide who can—and cannot—be trusted.
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#4

Victories

2014

The fourth and final book in the Shadow Grail series by the "New York Times "and "USA Today "bestselling authors Mercedes Lackey and Rosemary Edghill Spirit White and her friends Burke, Loch, and Addie have escaped from Oakhurst Academy. But their freedom has come at a terrible cost—a dear friend sacrificed her own life to save theirs. In the wake of Muirin's death, they are also forced to deal with the terrifying truth behind the facade of Oakhurst Academy: all of the legends are true. Queen Guinevere, King Arthur and the Knights of the Round Table really had existed. With the magic of Merlin, they were able to imprison their greatest foe, Mordred, before he could plunge the world back into the Dark Ages. But Mordred is now free, in charge of Oakhurst Academy, and determined to finish what he started so long ago. Pursued by Shadow Knights, the reincarnated remnants of Mordred's original army, Spirit's small band undertakes a quest to recover the Four Hallows, objects of immeasurable power. Memories of a past life have begun to surface, one in which Spirit wields a legendary sword. She comes to realize that these memories are the true key to Mordred's defeat. Can Spirit and her friends manage to recapture the magic of Camelot in time to save their fellow students and prevent the end of the world?

Authors

Mercedes Lackey
Mercedes Lackey
Author · 215 books

Mercedes entered this world on June 24, 1950, in Chicago, had a normal childhood and graduated from Purdue University in 1972. During the late 70's she worked as an artist's model and then went into the computer programming field, ending up with American Airlines in Tulsa, Oklahoma. In addition to her fantasy writing, she has written lyrics for and recorded nearly fifty songs for Firebird Arts & Music, a small recording company specializing in science fiction folk music. "I'm a storyteller; that's what I see as 'my job'. My stories come out of my characters; how those characters would react to the given situation. Maybe that's why I get letters from readers as young as thirteen and as old as sixty-odd. One of the reasons I write song lyrics is because I see songs as a kind of 'story pill' — they reduce a story to the barest essentials or encapsulate a particular crucial moment in time. I frequently will write a lyric when I am attempting to get to the heart of a crucial scene; I find that when I have done so, the scene has become absolutely clear in my mind, and I can write exactly what I wanted to say. Another reason is because of the kind of novels I am writing: that is, fantasy, set in an other-world semi-medieval atmosphere. Music is very important to medieval peoples; bards are the chief newsbringers. When I write the 'folk music' of these peoples, I am enriching my whole world, whether I actually use the song in the text or not. "I began writing out of boredom; I continue out of addiction. I can't 'not' write, and as a result I have no social life! I began writing fantasy because I love it, but I try to construct my fantasy worlds with all the care of a 'high-tech' science fiction writer. I apply the principle of TANSTAAFL ['There ain't no such thing as free lunch', credited to Robert Heinlein) to magic, for instance; in my worlds, magic is paid for, and the cost to the magician is frequently a high one. I try to keep my world as solid and real as possible; people deal with stubborn pumps, bugs in the porridge, and love-lives that refuse to become untangled, right along with invading armies and evil magicians. And I try to make all of my characters, even the 'evil magicians,' something more than flat stereotypes. Even evil magicians get up in the night and look for cookies, sometimes. "I suppose that in everything I write I try to expound the creed I gave my character Diana Tregarde in Burning Water: "There's no such thing as 'one, true way'; the only answers worth having are the ones you find for yourself; leave the world better than you found it. Love, freedom, and the chance to do some good—they're the things worth living and dying for, and if you aren't willing to die for the things worth living for, you might as well turn in your membership in the human race." Also writes as Misty Lackey Author's website

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