
Slayer's Handbook
By C.J. Carella
2000
First Published
3.60
Average Rating
160
Number of Pages
Buffy: Wait. Handbook? What handbook? How come I don't have a handbook? Willow: Is there a T-shirt, too? 'Cause that would be cool . . . -2.10, What's My Line?, Part Two Just found out you're the Slayer, and feeling a bit overwhelmed? Never fear, it's all right here in Technicolor goodness: the dos, the dont's, the whys, the wherefores, even a few what's what. There's also some notes from the Slayers' diaries, just in case you don't hail from Sunnydale. Study up-it's your neck on the line (literally)! The Slayer's Handbook is a supplement for the Buffy the Vampire Slayer roleplaying game. In it, you will find:
- Background on being a Slayer, tales of the Slayers and advice for Directors on using Slayers in their games.
- New character creation ideas, qualities and drawbacks, and more character archetypes .
- Guidelines for alternative settings in a Slayer-oriented game, including different places, times and histories.
- Three ready-to-play mini-settings for Slayers of all shapes and sizes.
- A complete Episode continuing the plotline begun in the BTVS corebook.
Avg Rating
3.60
Number of Ratings
53
5 STARS
19%
4 STARS
42%
3 STARS
25%
2 STARS
11%
1 STARS
4%
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Author

C.J. Carella
Author · 37 books
C.J. discovered his obsession with making up crap and writing it down at the age of 6, when he wrote his first short story, back in the days when the Cold War was still on and the only mobile devices were the wrist watch and the walkie-talkie. He's been making up crap and writing it down for fun and profit ever since.