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SwitchFlipped book cover
SwitchFlipped
2011
First Published
3.91
Average Rating
355
Number of Pages

SwitchFlipped is a fast-paced, gritty urban fantasy novel set in the cracks behind what we think of as reality. The love of Jasper’s life has been a missing person for the last five years, so he’s completely dumb-founded when she wakes him up in the middle of the night and drags him to bed. Twenty-four wild hours later she’s gone again, as suddenly as she appeared, without so much as a hint of explanation. Jasper is left without answers, without hope, and without any idea what to do about his current girlfriend. The only clue that Jasper has is a peculiar word, accidentally blurted: “Switchflipped.” Compelled to go digging for answers, he is slowly drawn deeper and deeper into the occult underground. Reality, it turns out, is a lot less real than he’d imagined. Jasper finds himself sinking into a lunatic world where people can turn into electricity, where the undead live suburban lives, and where nothing is impossible if you’re prepared to pay the price. Thrown into a vicious fight that he didn’t seek and doesn’t even really understand, Jasper has to look deep into himself to uncover his true nature. When your contemporaries include a woman who’s also a building, a miracle-working saint, and one of the secret monarchs of American automobiles, the choice between love and power is harder than ever.

Avg Rating
3.91
Number of Ratings
75
5 STARS
21%
4 STARS
51%
3 STARS
25%
2 STARS
3%
1 STARS
0%
goodreads

Author

Greg Stolze
Author · 30 books

Greg Stolze (born 1970) is an American novelist and writer, whose work has mainly focused on properties derived from role-playing games. Stolze has contributed to numerous role-playing game books for White Wolf Game Studio and Atlas Games, including Demon: the Fallen. Some of Stolze's recent work has been self-published using the "ransom method", whereby the game is only released when enough potential buyers have contributed enough money to reach a threshold set by the author. Together with John Tynes he created and wrote the role-playing game Unknown Armies, published by Atlas Games. He has also co-written the free game NEMESIS, which uses the One-Roll Engine presented in Godlike and the so called Madness Meter derived from Unknown Armies.

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