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The Enemy Within book cover 1
The Enemy Within book cover 2
The Enemy Within book cover 3
The Enemy Within
Series · 5 books · 1987-1995

Books in series

Warhammer Campaign book cover
#1

Warhammer Campaign

1988

GW0027 Warhammer Campaign (hardback collection of The Enemy Within and Shadows over Bögenhafen, 1988)
Shadows Over Bogenhafen book cover
#1

Shadows Over Bogenhafen

Enemy Within Campaign, Volume 1 (Warhammer Fantasy Roleplay)

1995

Something is stirring at the heart of the Empire. The dark hands of the followers of Chaos are stretching out, grasping at anything that will give them the power they need to bring the lands of Men, Dwarfs and Elves to ruin and despair. When, through a bizarre coincidence, a party of adventurers find themselves caught up in the machinations of a sinister cult, they quickly find that the only way out of the web of plots is through its very heart. So, as the Schaffenfest fair in Bögenhafen draws to its close, the petals of an awful bloom begin to unfurl, and the sickly smell of Chaos pervades the town. Can the adventurers find out what is happening before disaster strikes? The Enemy Within Shadows over Bogenhafen, the first book in the campaign, starts off with a detailed description of the Empire, its society and the people who run it, complete with most of the background detail you'll need for this and future volumes. From there it presents 'Mistaken Identity', a prelude to the main campaign, and then the 64-page adventure 'Shadows over Bögenhafen', including maps of the Empire, Altdorf and the eponymous market-town, and copious player hand-outs as well. The Enemy Within Shadows over Bogenhafen combines the original first two parts of the campaign, which were first published in the mid-1980s as 'The Enemy Within' and 'Shadows Over Bögenhafen'. It is recommended that you play 'The Oldenhaller Contract', the adventure in the Warhammer FRP rulebook, before starting the Enemy Within campaign.
Death on the Reik book cover
#2

Death on the Reik

1987

The conspiracy of Chaos is still spreading its tendrils across the world, marshalling its resources and scheming in the most unlikely places. On the trail of a rock that fell from the sky hundreds of years ago, the PCs find evidence of sinister goings-on which will lead them deep into the heart of the Empire, on the way to its source. The taint of Chaos must be cut out... but first it must be found. The second volume of the classic Enemy Within campaign for Warhammer Fantasy Roleplay, Death on the Reik picks up where Shadows over Bögenhafen left off and takes the characters on a voyage to danger as they become river-traders on the largest waterway in the Empire, the river Reik. In charge of a river-boat, they will meet traders with secrets, pirates, fearsome inhumans and terrifying mutants as they try to unravel the threads of the adventure's plot. Death on the Reik is intended for a party of 4-6 player characters. Like all the episodes of the Enemy Within campaign, it can also be played as a stand-alone adventure. The book contains all the usual pre-generated player characters, maps and hand-outs, as well as a special 16-page section on life on the Reik, and a double-sided poster map showing the Reikland and, on the other side, a painted diagram of the setting for the adventure's climax. Includes poster map of Castle Wittgenstein.
Power Behind the Throne book cover
#3

Power Behind the Throne

1988

The epic Enemy Within campaign now reaches up to the far north-east of the Empire and the impregnable city of Middenheim, perched atop a pinnacle of rock that towers far above the Middenland and the Drak Wald forest. Why are the Dwarfs and the wizards preparing to leave the city? Who are the Templars of Sigmar, and what are they doing? And what of the rumors of beastmen? An intricate web of deceit, corruption and murder will draw the adventurers into the high society of the Empire, rubbing shoulders with the great and the good - and the foul and corrupt. But can they tell one from the other before it's too late? Power Behind the Throne has been hailed as one of the finest role-playing adventures ever written. Demanding skill and concentration from players and GM alike, it unfolds in a uniquely satisfying way to a climax which no player is ever likely to forget. Like the rest of the campaign, the book comes with copious hand-outs and maps. What's more, the Hogshead edition has been expanded with an extra 14 pages of introductory adventure, titled Carrion up the Reik, designed to ease the transition between the end of Death on the Reik and the start of this adventure, and providing links to some events that happened earlier in the campaign - and some which will unfurl as the series races towards its epic conclusion in Empire in Chaos.
Something Rotten In Kislev book cover
#4

Something Rotten In Kislev

1988

Something is rotten in Kislev. Beastmen are raiding, killing and burning. The dead are walking the streets of remote cities. Entire colonies are rejecting the Tsar's rule. But are these mysteries linked, and if so, how? Sent by Graf Boris of Middenheim to 'help' the Tsar, the adventurers will find themselves contending not only with undead and beastmen but also with ghosts, elite Hobgoblin warriors, creatures of Chaos and strange nature-spirits—plus the Kislevites, who can be less than friendly, as well as puzzles, dilemmas and ominous curses to occupy their minds and keep them in trouble. Something Rotten in Kislev contains three linked adventures which can be played separately, as a Kislev campaign or as a part of the Enemy Within series, continuing on from The Enemy Within Power Behind the Throne. The book also has full information on the nation of Kislev, its peoples, culture and its history, as well as local religion and the practice of spirit-worship. There are also hand-outs and maps, plus great art and six pre-generated PCs.

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