Margins
TORG book cover 1
TORG book cover 2
TORG book cover 3
TORG
Series · 7 books · 1990-1991

Books in series

Torg book cover
#20501

Torg

1990

They come from other realities, raiders joined together to steal the awesome energy of Earth's possibilities. They have brought with them their own realities, creating areas where the rules of nature are radically different—turning huge portions of Earth into someplace else. Now a primitive realm of dinosaurs and spiritual magic exists in North America, a fantasy realm of magical creatures and high sorcery invades the British Isles, and a theocratic Cyberpapacy springs up in Western Europe. A new Egyptian empire, a high-tech espionage realm, and a terror-filled reality of horrific monsters also join the invasion. But Earth is not helpless. Standing between these Possibility Raiders and total victory are the Storm Knights, men and women who have weathered the raging storms of change with their own realities intact. The Storm Knights come from any of the seven realms and are dedicated to stopping the raiders here, before their unholy hunger consumes Earth - leaving behind a desolate husk. These are the heroes, attempting to do what no one, in any reality, has done before - - defeat the raiders and their leader, the self-proclaimed Torg.
The Living Land book cover
#20505

The Living Land

The Sourcebook of Primitive Reality

1990

Book by Christopher Kubasik
Nile Empire Sourcebook book cover
#20506

Nile Empire Sourcebook

1990

Part of Torg, an epic game of adventure, magic, and altered reality. This volume describes the pulp realm of Dr. Mobius. Source material on the new Empire of the Nile. Included is gamemaster material, new rules for skills, powers, character templates - powered heroes, hard-bitten detectives, weird scientists, priests of ancient Egyptian gods, and more.
Aysle book cover
#20507

Aysle

The Sourcebook of Magical Reality

1990

Book by Greg Farshty, Greg Gorden, Paul Murphy, Bill Slavicsek
Torg book cover
#20510

Torg

Orrorsh

1991

This volume describes the horror reality of the Gaunt Man. Orrorsh is gas-lit streets bordering a dense, nearly impenetrable jungle. Nightmare servants create horrors, some that defy description, other that live next door. The supplement contains rules for tailor-made creatures; a flexible occult magic system of brutal power; information on Heketon, the most powerful Darkness Device of all and the Victorians, their church, miracles, monsters and more.
The Destiny Map book cover
#20551

The Destiny Map

Part 1 of the Relics of Power Trilogy

1990

This adventure can be played by itself or as the first part of The Relics of Power. Introduces players and gamemasters to the Torg universe, where realities overlap and anything is possible. Up to 6 players and gamemaster. You need Torg boxed game to run this adventure.
The GodNet book cover
#20556

The GodNet

Virtual Reality in the Cyberpapacy

1991

Cyberspace. The Matrix. The Grid. Whatever you call it, the vast expanse of blackness is a dimension of data streams, glowing cathedrals and computer programs. This is the GodNet, a telecommunications network that stretches across the Cyberpapacy. It is the main weapon of the new Holy Inquisition, but it is also High Lord Jean Malraux's greatest weakness. For in the GodNet, anything is possible. All you need is a state-of-the-art cyberdeck, all the programs you can jam into memory, and a whole lot of faith.

Authors

Greg Farshtey
Greg Farshtey
Author · 46 books

Greg Farshtey is the author of the popular BIONICLE chapter books and Level 3 readers, as well as the long-running BIONICLE comic book series. His day job is Editor-in-Chief and head writer for the LEGO Club Magazine and the LEGO BrickMaster Magazine. Greg has been writing since fourth grade. After earning a degree in Communications from the State University of New York at Geneseo, he worked as a reporter, sports editor, game designer and editor, and copywriter before joining LEGO Company in 2000. Before becoming involved with BIONICLE, he wrote game material for such diverse properties as Star Wars, Indiana Jones, and Tales From the Crypt. Greg is the author of more than 30 novels and guidebooks, as well as the author or co-author of more than 35 game sourcebooks and adventures. He lives in West Hartford, Connecticut. For more information, please see http://en.wikipedia.org/wiki/Greg\_Far...

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