


Books in series

#1
Getting Started with Warhammer 40,000
2017
Everything you need to get started in the galaxy of Warhammer 40,000, this magazine is the perfect purchase for the absolute beginner who’d like to dip their toes in the hobby of collecting, building, painting and playing with Citadel miniatures. It explains in easy to follow terms how to get started, and even comes with a free push-fit Primaris Space Marine Intercessor miniature!
Contained in the 104-page magazine:
\- A history of the Warhammer 40,000 setting – the story so far, the state of the galaxy and the dramatic history that led to it;
\- A guide to the armies you can collect and play with in Warhammer 40,000, showing you their motivations and introducing their histories;
\- Guidance on collecting Citadel miniatures – while you can simply pick up any that catch your eye, for many the hobby is about specific armies or types of miniature. This guide includes three example collections for inspiration, with a further showcase of beautifully-painted miniatures from a variety of armies;
\- A detailed Battle Report – watch as the heroic Ultramarines take on the vile Death Guard in a tense fight to the end;
\- A guide to some of the most famous war zones of Warhammer 40,000, and the epic battles that took place there;
\- An introduction to painting Citadel miniatures using the Citadel Paint System, with a guide to paints, brushes and step-by-step instructions showing how to paint a variety of miniatures – including your free Intercessor!
\- The core rules – the basic ruleset for playing games of Warhammer 40,000, with each phase broken down into simple explanations. There’s even a mission included to get you playing right away!
(publisher's description)

#2
Warhammer 40,000
2017
Very light wear to the boards. Shipped from the UK in recyclable card packaging.

#4
Codex Heretic Astartes
Chaos Space Marines
2017
Death to the False Emperor!
The Chaos Space Marines are superhuman traitors grown strong on the power of the Dark Gods. The ultimate nemesis of the Imperium, they surge from hidden lairs and hellish warp storms to fall without warning upon their victims. Murderous warriors clad in baroque power armour fight alongside teeming human Cultists and hulking Chaos Terminators; gargoyle-mouthed daemon engines stomp to war alongside growling battle tanks and hosts of malevolent entities spawned from the warp. Leading this malefic throng are the Champions of Chaos, evil warlords who have plagued the empire of Man for ten thousand years and more. Now, as the skies bleed raw Chaos energy, their time has come. Let the galaxy burn!
Codex: Chaos Space Marines contains a wealth of background and rules – the definitive book for Chaos Space Marines collectors. Within its pages, you’ll find:
Background
\- Let the Galaxy Burn: the terrible origin of the Chaos Space Marines, their betrayal of the Emperor during the Horus Heresy that ushered in an era of damnation, a timeline detailing the Ages of Betrayal, Retribution and Apotheosis with key battles and atrocities in gruesome detail (with a further timeline detailing the horrors of Abaddon’s various Crusades) and a map detailing the current, tainted state of the galaxy;
\- Information and details of the 7 major Chaos Legions – The Black Legion, Alpha Legion, Iron Warriors, Night Lords, Word Bearers, World Eaters and Emperor’s Children – with histories, key battles, heraldries and colour schemes for each;
\- An in-depth look at each of the characters and units available to each Chaos Space Marines army, with appropriately grisly background;
\- A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Chaos Space Marines expertly painted by the ‘Eavy Metal team.
Rules
Everything needed to get your Chaos Space Marines ready for galaxy-smashing combat in games of Warhammer 40,000 is within:
\- 45 datasheets covering the Chaos Space Marines range, featuring their rules and statistics for use in games;
\- Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords;
\- Rules profiles for every piece of wargear and every weapon in the Chaos Space Marines’ arsenal;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- Rules for Battle-forged armies – 8 Legion Traits, 1 for each of the original Legions and 1 for Renegade Chapters;
\- 24 Stratagems of which are Legion-specific; the Dark Hereticus psychic discipline with its 3 powers specific to the Marks of Tzeentch, Nurgle and Slaanesh and 14 weapons and artefacts available only to Chaos Space Marines;
\- 6 Warlord Traits usable by any Chaos Space Marines Warlord and a further 7 which are Legion-specific;
\- 6 unique Tactical Objectives for Chaos Space Marines.

#5
Codex Adeptus Astartes
Grey Knights
2017
Chanting rites of banishment, the elite brotherhoods of the Grey Knights stride fearlessly into battle against the worst horrors of the galaxy. They wear blessed silver battle-plate and wield potent weapons of purgation, each a master-wrought relic whose worth can be measured in worlds. Every battle-brother of this Chapter is a powerful psyker, his will an adamant fortress and his mental powers a honed blade. As the galaxy becomes ever darker, the selflessly heroic Grey Knights fight unbowed.
Codex: Grey Knights contains a wealth of background and rules – the definitive book for Grey Knights collectors. Within this 102-page hardback, you’ll find:
Background
\- The Emperor’s Gift: a glimpse into the mysteries of the Grey Knights, their secretive history, the fortress on Titan where they are created and laid to rest and the rituals and canticles that define their struggle against daemonkind; - The unique organisation of the Grey Knights – defined by their struggle against the Dark Gods, this Chapter is split into 8 Brotherhoods, each detailed here;
\- Heraldry of Titan: details of the unique heraldry and armour etchings borne by this Chapter;
\- A timeline of the Grey Knights, from their origins beneath a veil of secrecy, major battles and struggles leading up to the current dire state of the galaxy – and the Grey Knights’ potential, drastic strategic response to this;
\- Background and details on each character and unit available to a Grey Knights army;
\- A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Grey Knights expertly painted by the ‘Eavy Metal team.
Rules
Everything you need to get a Grey Knights army primed for heroic combat against the daemonic threat in games of Warhammer 40,000 is here:
\- 32 datasheets containing rules for every Grey Knights unit;
\- Army abilities reflecting the Grey Knights’ methods of war;
\- The Armoury of Titan: wargear both ranged and close-combat used by the Grey Knights;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- The Hammer of Daemons: rules for Battle-forged armies:
\- 6 unique Warlord Traits,
\- 16 unique Stratagems (with a focus on the psychic might of this army),
\- the Relics of Titan (6 rare artefacts unique to the Grey Knights),
\- the unique Sanctis psychic discipline, available to all Grey Knights psykers;
\- 6 unique Tactical Objectives.

#6
Codex Heretic Astartes
Death Guard
2017
The Death Guard are the Traitor Legion most favoured by Nurgle. Utterly devoted to spreading the Plague God’s hideous diseases across realspace, they are living plague vectors whose bloated bodies and rusted war engines boast grotesque resilience and firepower. They are a walking pestilence, a living plague of destruction and horror. Their heavy tread heralds the end of hope, and the damnation of all who oppose them. Their touch withers all, and spreads seething corruption that swallows worlds. They are the sons of Mortarion, the chosen of Nurgle; fear them, and despair.
Codex: Death Guard contains a wealth of background and rules – the definitive book for Death Guard collectors. Within this 104-page hardback, you’ll find:
Background
\- The Wages of Heresy: a detailed history of the Death Guard’s descent into absolute filth and corruption, driven into a grotesque damnation by the cold ambition of Mortarion, and a description of their homeworld and their enormous, rotting Plague Fleets;
\- The organisation of the Death Guard: a surprisingly organised and coherent Legion, for all the rot and bloat, with 7 Plague Companies at the head of a vast and diverse force;
\- The Chronicle of Virulence: a timeline of the Death Guard’s ten-thousand-year war of sickness waged against the servants of the false Emperor, with an annotated map showing key war zones;
\- Heraldry and colour schemes for a variety of vectoriums and warbands;
\- Background and details on each character and unit available to a Death Guard army;
\- A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Death Guard expertly painted by the ‘Eavy Metal team.
Rules
Everything you need to get a Death Guard army primed for games of Warhammer 40,000 is in here:
\- 33 datasheets containing rules for every Death Guard unit;
\- Army abilities reflecting the Death Guard’s methods of war;
\- Gifts of the Plague God: wargear both ranged and close-combat used by the Death Guard;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- Scions of Mortarion: rules for Battle-forged armies:
\- 6 unique Warlord Traits,
\- 14 unique Stratagems (with a focus on the psychic might of this army),
\- the Relics of Decay (6 rare artefacts unique to the Death Guard),
\- the unique Contagion psychic discipline, available to all Death Guard psykers;
\- 6 unique Tactical Objectives.
(publisher's description)

#8
Codex
Adeptus Mechanicus
2017
The Adeptus Mechanicus are the keepers and manufacturers of technology for the Imperium of Mankind. It is a role they guard jealously, using their own standing armies, engines of war and god-machines. It is within their power to unleash the most arcane weaponry in the Imperium, and they do so without mercy. Grim processions of soldiers stride in perfect unison, each one a disturbing fusion of man and machine. Behind them stomp soulless automata, and towering over them are enormous walkers. An Adeptus Mechanicus army marching to war is a sight both terrifying and glorious.
Codex: Adeptus Mechanicus contains a wealth of background and rules – the definitive book for Adeptus Mechanicus collectors. Within this 104-page hardback, you’ll find:
Background
\- Disciples of the Machine God: a detailed history of the Adeptus Mechanicus, from their inception to the 41st Millennium, describing their devotion to the divine trinity – the Omnissiah, the Machine God and the Motive Force;
\- An illustrated organisation of the Adeptus Mechanicus’ fighting forces, divided into macroclades, cohorts and maniples, with an overview of the hierarchy of the Cult Mechanicus;
\- Bastions of the Machine God: a map of their forge worlds, Mechanicus-aligned Knight worlds, Skitarii expeditions and Dark Mechanicus worlds;
\- Iconography of the Adeptus Mechanicus: icons, sigils and background information for 11 infamous forge worlds;
\- The Ever-faithful: colours and heraldries for 17 examples of Kastelan Robots of the Cult Mechanicus;
\- A guide to the structure of a Mechanicus-aligned Knight House, with 4 examples of Questor Mechanicus heraldry;
\- A detailed timeline of key events, discoveries and battles in the history of the Adeptus Mechanicus;
\- Background and details on each character, vehicle and unit available to an Adeptus Mechanicus army;
\- A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the major forge worlds expertly painted by the ‘Eavy Metal team.
Rules
Everything you need to get a Adeptus Mechanicus army primed for games of Warhammer 40,000 is in here:
\- 22 datasheets containing rules for every Adeptus Mechanicus unit;
\- Army abilities reflecting the Adeptus Mechanicus’ methods of war;
\- Armoury of the Machine God: wargear both ranged and close-combat used by the Adeptus Mechanicus;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- Congregations of War: rules for Battle-forged armies:
\- Forge World Dogma for armies with the following forge world keywords – Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza;
\- 28 Stratagems, 20 of which are unique to this army – 7 are used with specific forge worlds, and 1 is specific to the Questor Mechanicus,
\- the Arcana Mechanicus: a selection of rare wargear, some forgeworld-specific;
\- 6 Warlord Traits for use by any Warlord, with a further 7 specific to the main forge worlds: Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza;
\- 6 unique Tactical Objectives.

#9
Codex
Craftworlds
2017
Lost in the vastness of space, the craftworlds float in utter isolation like scattered jewels upon a pall of velvet. Distant from the warmth of sun or planet, their domes gaze into the darkness of empty space. Within them live the survivors of a civilisation abandoned long ago amidst terrifying destruction. These are the Aeldari, a race that is all but extinct, the last remnants of a people whose mere dreams once overturned worlds and quenched suns.
Codex: Craftworlds contains a wealth of background and rules – the definitive book for Craftworld Aeldari collectors. Within this 128-page hardback, you’ll find:
Background
\- Remnants of the Fall: the origins of the Craftworld Aeldari, their glittering rise and tragic fall, and the ongoing, desperate struggle for survival that consumes them utterly;
\- Organisation of Craftworld warhosts, along with the strategic disposition of Aeldari Craftworlds – this includes a breakdown of the colours, symbols and iconography of the worlds that remain, and the structure of their armies;
\- Detailed background and heraldry of the following Craftworlds: Biel-Tan, Ulthwé, Iyanden, Saim-Hann and Alaitoc;
\- Wanderers of the Stars: brief profiles of more Craftworlds – Altansar, Il-Kaithe, Lugganath, Iybraesil, Yme-Loc and Mymeara;
\- The Doom of the Aeldari: a timeline of significant events both before and after the Fall; presented with the proviso that much knowledge has been lost, this concentrates largely on the Age of Survival with important battles and discoveries listed;
\- Background and details on each character, vehicle and unit available to an Aeldari army;
\- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Craftworld Aeldari army primed for games of Warhammer 40,000 is in here:
\- 46 datasheets containing rules for every Craftworld Aeldari unit and miniature;
\- Army abilities reflecting the Craftworld Aeldari’s methods of war on the tabletop,;
\- The Forge of Vaul: wargear both ranged and close-combat used by the Craftworld Aeldari;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- A Lethal Elegance: rules for Battle-forged armies, including –
\- Craftworld Attributes for the following Craftworlds: Biel-Tan, Ulthwé, Iyanden, Saim-Hann, Alaitoc;
\- 6 unique Warlord Traits available for any Craftworld Aeldari commander;
\- 5 Craftworld-specific Warlord Traits, for the 5 named above;
\- 26 Stratagems, with 5 Craftworld-specific;
\- Remnants of Glory: a selection of 13 rare weapons and artefacts;
\- Rune Disciplines, allowing you to choose between Runes of Battle and Runes of Fate for your models with the Psyker keyword;
\- 6 unique Tactical Objectives.

#10
Codex
Tyranids
2017
The Tyranids are unlike any other race to be encountered by Humanity. They are the ultimate predators; to them all living things, from the lowliest insect to the most advanced civilisation, are mere prey. Only now are the inhabitants of the galaxy realising the scale of the threat – unless the Tyranids can be stopped, it will mean nothing less than the extinction of all.
Codex: Tyranids contains a wealth of background and rules – the definitive book for Tyranids collectors. Within this 128-page hardback, you’ll find:
Background
\- The Destroyer of Worlds: the origins of the Tyranids, from the first recorded appearance of their Hive Fleets to their seemingly-unstoppable advance throughout the galaxy, along with details of the manner in which their Hive Minds operate;
\- Invasion Swarms: a step-by-step guide to a Tyranid invasion, from the vanguard organisms who seed initial terror through to the swarms of feeder organisms that ultimately strip entire worlds bare;
\- Detailed background of the following Hive Fleets: Behemoth, Kraken and Leviathan, with dramatic recounting of famous battles and colour schemes for each;
\- Tendrils of the Great Devourer: Information and colour schemes for a further 6 Hive Fleets – Jormungandr, Hydra, Gorgon, Kronos, Tiamet, and Ouroboris;
\- A galactic map showing the currently-known major Tyranid incursions;
\- Background and details on each character and unit available to a Tyranid army;
\- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Tyranid army primed for games of Warhammer 40,000 is in here:
\- 39 datasheets containing rules for every Tyranid unit and miniature;
\- Army abilities reflecting the Tyranids’ methods of war on the tabletop;
\- Weapons of the Hive Fleets: wargear both ranged and close-combat for use by Tyranid Swarms;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- The Shadow in the Warp: rules for Battle-forged armies, including:
\- Hive Fleet Adaptations for the following 7 Hive Fleets: Behemoth, Kraken, Leviathan, Gorgon, Jormungandr, Hydra and Kronos;
\- 6 unique Warlord Traits available for any Tyranid commander;
\- 7 Warlord Traits specific to the above-named Hive Fleets;
\- 28 unique Stratagems;
\- Bio-artefacts of the Tyranids: a selection of 12 rare weapons, spawned by the Hive Mind to ensure the galaxy’s doom;
\- Hive Mind Discipline: 6 psychic powers available to any Tyranids model with the Psyker keyword;
\- 6 unique Tactical Objectives.

#11
Codex Adeptus Astartes
Dark Angels
2017
NEVER FORGET, NEVER FORGIVE!
No matter the foe, regardless of the odds, the proud warriors of the Dark Angels stubbornly refuse to accept defeat. Descendants of the First Legion, they stand foremost amongst the Chapters of the Space Marines, Mankind’s mightiest defenders. None fight with more grim determination than the Dark Angels, and their renowned special companies – the Deathwing and the Ravenwing – are held in awe by allies and enemies alike. Yet behind their devotion to the Imperium lies a dark obsession. Haunted by their past, the Dark Angels and their successors wage a secret war for redemption, a millennia-long crusade of vengeance that will either lead to their final atonement... or eternal damnation.
INSIDE YOU WILL FIND:
The history of the Dark Angels, including their greatest battles, from the Great Crusade to their Hunt for the Fallen.
\- A range of colour schemes used by the Dark Angels and their successors, including a showcase of expertly painted examples from the 'Eavy Metal team.
\- A comprehensive range of datasheets providing tabletop rules for every unit in the Dark Angels army.
\- Army-wide rules content that allows you to take your collection of Dark Angels Citadel Miniatures and transform them into a tabletop army capable of finding redemption in victory.
(publisher's description)

#12
Codex Adeptus Astartes
Blood Angels
2017
Sons of the angel-winged Primarch Sanguinius, the Blood Angels are noble and magnificent, a proud Space Marine chapter with ten millennia of history. They are warrior heroes who descend into battle on flaming wings to stand between the Emperor’s servants and the heretical hordes that seek to destroy them. Yet beneath their heroic exterior lies a dark secret known as the Flaw, a gene-curse that has bedevilled them for millennia, ravaging their souls until they fight as much for a suitably heroic end as they do for victory in the Emperor’s name.
Codex: Blood Angels contains a wealth of background and rules – the definitive book for Blood Angels collectors. Within this 144-page hardback, you’ll find:
\- The Angelic Host: the origin of the Blood Angels, the story behind their homeworld of Ball, the horror of the Flaw and the introduction of Primaris Space Marines to their ranks;
\- Ordering the Host: a detailed breakdown of the Blood Angels’ Chapter organisation, their heraldries and vehicle markings;
\- Colour schemes and heraldries for 8 successor Chapters: Angels Encarmine, Angels Sanguine, Flesh Tearers, Carmine Blades, Angels Vermillion, Blood Drinkers, Knights of the Chalice, and Lamenters;
\- A Chronicle of Heroes: a timeline of major Blood Angels engagements, from the founding to the present;
\- Background and details on each character and unit available to a Blood Angels army;
\- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Blood Angels army primed for games of Warhammer 40,000 is in here:
\- 77 datasheets, providing rules for every Blood Angels unit and miniature;
\- Army abilities reflecting the Blood Angels’ methods of war on the tabletop;
\- Armoury of Baal: wargear both ranged and close-combat for use by Blood Angels;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- Sons of Sanguinius: rules for Battle-forged armies, including:
\- 25 unique Stratagems;
\- 6 unique Warlord Traits that any Blood Angels commander can use;
\- Relics of Baal: 6 rare weapons and artefacts available only to Blood Angels;
\- Sanguinary Discipline: 6 psychic powers available to any Blood Angels model with the Psyker keyword;
\- 6 Tactical Objectives unique to the Blood Angels.

#13
Codex
Chaos Daemons
2018
CONQUER THE GALAXY
From the warp they come, a dimension beyond the boundaries of space, time and Mankind's understanding. In their legion they spill out into the galaxy to subjugate the inhabitants of the realspace on behalf of the Dark Gods they serve. They are the Daemons of Chas, and they are relentless, merciless and their numbers without end. Creatures of nightmare given life, they have brought the downfall of countless civilizations since the dawn of time, yet their masters will settle for nothing less than total domination over realspace. So they assail the worlds of the Imperium of Mankind and alien races alike, their vast armies seeking to slaughter, to manipulate, to infect and to corrupt any who stand before them.
INSIDE YOU WILL FIND:
\- Detailed information about the Chaos Gods, their realms within the warp, and the daemon legion that serve them.
\- A showcase of Chaos Daemon models expertly painted by the 'Eavy Metal team, displaying the colours and iconography of the Ruinous Powers they serve.
\- A comprehensive range of datasheets providing tabletop rules for every unit in the Chaos Daemon range.
\- Army-wide rules content that allows you to take your collection of Chaos Daemon Citadel Miniatures and transform them into a lethal tabletop army, ready to bring the armies of realspace to their knees in the name of the Dark Gods.
(publisher's description)

#14
Codex
Adeptus Custodes
2018
The Adeptus Custodes are the Emperor’s personal guard. For ten thousand years they have stood sentinel over the Master of Mankind and defended the gates of his palace. Yet now the Emperor’s blades are unsheathed. Biochemically fashioned from infancy to function as supreme tacticians, combatants and bodyguards, they are death incarnate to those who oppose the Emperor’s will. Each Custodian is sublimely skilled, their talents and abilities to the Space Marines what those transhuman warriors are to unaugmented Imperial soldiery. The Ten Thousand walk the stars in numbers not seen since the Great Crusade, and woe betide those who stand in their way.
Codex: Adeptus Custodes contains a wealth of background and rules – the definitive book for Adeptus Custodes collectors. Within this 80-page hardback, you’ll find:
\- Brotherhood of the Demigods: the history of the Adeptus Custodes, from their formation as the Legio Custodes to their increased visibility and wider role in the campaign against Chaos since the Great Rift;
\- Detailed descriptions of their deployment during the Horus Heresy, the civil war ten thousand years ago that tore the Imperium in twain, along with details of their role protecting the Emperor’s Golden Throne;
\- Shadows and Alchemy: the process by which Adeptus Custodes are created. along with details of their defence of Terra including an overview of the palace itself;
\- Rise of the Primarch: an overview of the Gathering Storm, a series of events that saw the Ultramarines Primarch Roboute Guilliman restored to glory and the Adeptus Custodes being sent to aid the Indomitus Crusade;
\- A Host of Heroes: the composition of the Adeptus Custodes, and the manner in which they organise themselves for war – far more loosely than other Imperial organisations, but easily as effective;
\- Uniforms and Heraldry: examples for 5 shield companies – the Shadowkeepers, the Aquilan Shield, the Dread Host, the Solar Watch and the Emissaries Imperatus;
\- The Solar Fastness: while once the invasion of Terra was unthinkable, since the Great Rift things have changed. This section describes the Adeptus Custodes’ defence of the Sol System;
\- The Tale of Ten Thousand: a timeline of major events in the Adeptus Custodes’ history;
\- Background and details on each character and unit available to an Adeptus Custodes army;
\- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get an Adeptus Custodes army primed for games of Warhammer 40,000 is in here:
\- 13 datasheets providing rules for every Adeptus Custodes unit and miniature;
\- Army abilities reflecting the Adeptus Custodes’ methods of war on the tabletop;
\- Armoury of the Adeptus Custodes: wargear both ranged and close-combat for use by the Adeptus Custodes;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- Auric Mortalis: rules for Battle-forged armies, including:
\- 27 unique Stratagems;
\- 6 unique Warlord Traits;
\- Relics of Terra: 13 weapons and artefacts available only to Adeptus Custodes;
\- 6 unique Tactical Objectives.

#15
Codex Heretic Astartes
Thousand Sons
2018
Rules supplement for Warhammer 40,000 (8th edition) covering Thousand Sons, a Chaos Space Marine army.

#16
Codex
T’au Empire
2018
FOR THE GREATER GOOD!
The dynamic and enlightened T'au Empire rises in the galaxy's eastern reaches, sweeping aside the old order with bleeding-edge technology and an indomitable will. Guided by the mysterious Ethereal caste, the T'au strive foe the Greater Good for all, and are determined to bring the truth of their enlightened philosophy to the galaxy's warring races - even if they must do so at the barrel of a gun. Sleek and deadly battlesuits rain from the sky, blasting apart the T'au's foes with scintillating cascades of pulse fire. This daredevil assault is joined by swift gunships and whooping alien auxiliaries, and the enemy is caught in a storm of lightning ambushes and devious counter-attacks, defeated before they even realise their doom.
INSIDE YOU WILL FIND:
\- A history of the T'au Empire's rise and its many glorious victories.
\- A showcase of Citadel Miniatures, including colour schemes favoured by the most famous T'au septs, and expertly painted examples from the 'Eavy Metal team.
\- A comprehensive range of datasheets providing tabletop rules for every unit available to the T'au Empire.
\- Army-wide rules that allow you to take your collection of T'au Empire Citadel Miniatures and transform them into an army of expansion ready to spread word of the Greater Good across the stars.
(publisher's description)

#17
Codex
Necrons
2018

#18
Codex
Drukhari
2018
Fiercely intelligent piratical raiders who feed upon anguish to stave off the slow death of their souls, the Drukhari epitomise everything wanton and cruel about the ancient Aeldari race from which they are descended. Their boundless potential is put to every terrible purpose they can imagine, and because their lives span millennia, they have all the time they need to perfect their stygian arts. Collectively, the warriors of Commorragh know all the ways there are to kill the galaxy’s myriad creatures, and delight in perfecting as many as they can.
Codex: Drukhari contains a wealth of background and rules – the definitive book for Drukhari collectors. Within this 128-page hardback, you’ll find:
\- Dark Origins: the history of the Drukhari from the fall of the Aeldari, their use of the webway and their self-contained realm of Commorragh, and details of their regular incursions into realspace to find fresh victims;
\- The Dark City: details of the bizarre, fractal city of corruption known as Commorragh – its structure, outskirts, underworld and defensive abilities;
\- Kabals of Commorragh: descriptions of the Kabals – the primary military strength of the Drukhari – and their hierarchies, accompanied by descriptions and icons of the following 8: Kabal of the Black Heart, Kabal of the Flayed Skull, Kabal of the Poisoned Tongue, Kabal of the Obsidian Rose, Kabal of the Last Hatred, Kabal of the Dying Sun, The Lords of Iron Thorn, and Kabal of the Broken Sigil;
\- Wych Cults of the Arenas: the composition and organisation of the Drukhari Wych Cults, with descriptions and icons of the Cult of Strife, Cult of the Cursed Blade, Cult of the Red Grief, Cult of the Seventh Woe, Cult of the Blade Denied, Cult of the Wrath Unbound, and Cult of the Pain Eternal;
\- Covens of the Haemonculi: an overview of these twisted torturer-alchemists, with descriptions and icons of The Prophets of Flesh, The Dark Creed, The Coven of Twelve, The Black Descent, and The Hex;
\- Realspace Raids: examples of the manner in which Kabals, Wych Cults and Haemonculi Covens band together to fight as one;
\- Paths of Terror: a galactic map featuring locations of confirmed Drukhari raids;
\- A Tale of Eternal Sin: a timeline of major events, raids and battles in the dark history of the Drukhari;
\- Background on each unit available to a Drukhari army;
\- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Drukhari army primed for games of Warhammer 40,000 is in here:
\- 30 datasheets providing rules for every Drukhari unit and miniature;
\- Army abilities reflecting the Drukhari’s methods of war on the tabletop;
\- Armoury of Commorragh: wargear both ranged and close-combat for use by the Drukhari;
\- Points values for all miniatures, weapons and wargear for use in Matched Play games;
\- Commorragh Raiders: rules for Battle-forged armies, including:
\- Kabal Obsessions: special rules for the Kabal of the Black Heart, Kabal of the Flayed Skull, Kabal of the Poisoned Tongue, and Kabal of the Obsidian Rose;
\- Wych Cult Obsessions: special rules for the Cult of Strife, Cult of the Cursed Blade, and Cult of the Red Grief
\- Haemonculus Coven Obsessions: special rules for The Prophet of Flesh, The Dark Creed, and the Coven of Twelve;
\- 33 unique Stratagems, including 4 specific to the Kabals listed above, 3 specific to the Wych Cults listed above, and 3 specific to the Haemonculous Covens listed above;
\- Artefacts of Cruelty: 16 weapons and artefacts available only to Drukhari armies;
\- Warlord Traits, with specific Traits for the specific Kabals, Wych Cults and Haemonculus Covens listed above;
\- 6 unique Tactical Objectives.

#19
Warhammer 40,000 Codex
Deathwatch
2018
The elite amongst the elite, carefully selected and recruited for their exceptional abilities, the Deathwatch are a thin black line, a sentinel that stands between the Imperium and alien threats unimaginable. Always outnumbered – such is the staggering scale of the hordes they face – this noble brotherhood has stood stout against countless invasions, and will face countless more. Organised into small, elite companies plucked from Space Marine Chapters that have pledged a tithe of their strength in the struggle against the alien, the Deathwatch counts only heroes amongst its ranks. Each member has been hailed as an expert in his field even before his training as a Deathwatch operator has begun. His armour painted the blackest of hues, his Chapter icon intact upon his pauldron as a mark of respect to the Chapter that made him, the Deathwatch Space Marine and his highly-specialised Kill Team descend to the edge of destruction, there to repel whatever dire threat they face.

#20
Phoenix Rising
2019
HOPE AND DESPAIR ENTWINE
The Aeldari are a race in decline. Yet through their extinction looms, their power is great and their determination to face the threats against them strong. In recent times a new dawn has risen for this ancient race, heralding what might be their salvation - or their doom. The Ynnari believe the former, and would see the slumbering god Ynnead rise to conquer the Aeldari's greatest nemesis: the Chaos God Slaanesh, who will stop at nothing to defeat them.
Now Yvraine, leader of the Ynnari, has dreamt of Slaanesh's huntress. who is bent on slaying her, feasting on her soul and ending the threat posed by Ynnead forever. Calling upon elements of the disparate Aeldari factions - Asuryani, Drukhari, Harlequins, Corsairs and Exodites - Yvraine stand on the verdant maiden world of Iathglas ready to meet her race's fate.
INSIDE YOU WILL FIND:
\- The unfolding drama of the Aeldari during the period of the Psychic
Awakening.
\- Brand new theaters of war and missions based on some of the most notable of the Aeldari's conflicts following the Great Rift.
\- New and dynamic rules for Craftworlds and Drukhari armies that complemented the codexes and provide new ways to play with your collection.
A suite of rules for the Ynnari, allowing you to harness the power of Ynnead with Relics, Warlord Traits and psychic powers, as well as datasheets for three Ynnari characters with which to lead your force to war.
(publisher's description)

#24
Warhammer 40,000 Index
Xenos 1. Craftworlds, Drukhari, Ynnari, Harlequins, Necrons.
2017
One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Xenos 1 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Aeldari – Craftworld Eldar, Dark Eldar and Harlequins – or Necron armies\*.
It contains 124 datasheets covering the range of Aeldari and Necron miniatures, with overviews of each army. Updated abilities, psychic powers, wargear, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-Forged army in Matched Play games.
Covered in the 128-page softback book:
Craftworlds
\- An overview of the Craftworld Aeldari (formerly Eldar);
\- A Craftworlds army list, with an explanation of the Craftworld keyword, the Runes of Battle and Runes of Fate psychic disciplines and the Battle Focus and Ancient Doom Abilities; - 45 datasheets for Craftworld Aeldari miniatures.
Drukhari
\- An overview of the Drukhari (formerly Dark Eldar);
\- A Drukhari army list, with an explanation of the Kabal, Wych Cult and Haemonculus Coven keyword and the Power From Pain and Combat Drugs Abilities;
\- 32 datasheets for Drukhari miniatures.
Harlequins
\- An overview of the Harlequins;
\- A Harlequins army list, with an explanation of the Masque keyword, the Phantasmancy psychic discipline and the Rising Crescendo Ability;
\- 8 datasheets for Harlequins miniatures.
Ynnari
\- An overview of the Ynnari (an Eldar alliance of followers of Ynnead introduced in the Gathering Storm);
\- An Ynnari army list, with an explanation of the Reborn keyword, the Revenant psychic disciplineand the Strength From Death Ability
\- 3 datasheets for Ynnari miniatures.
Necrons
\- An overview of the Necrons.
\- A Necrons army list, with an explanation of the Dynasty keyword, Reanimation Protocols, Living Metal, and Powers of the C'Tan Abilities;
\- 36 datasheets for Necron miniatures.

#26
Codex Imperial Knights
2018
Rules supplement for Warhammer 40,000 covering the Imperial Knights faction. Includes units, strategems, objectives and rules lists.

#27
Codex Space Wolves Warhammer 40,000 (8th Ed.)
2018
Author
Games Workshop
Author · 135 books
Games Workshop Group PLC (often abbreviated as GW) is a British miniature wargaming manufacturing company. Games Workshop is best known as developer and publisher of the tabletop wargames Warhammer, Warhammer 40,000 and The Lord of the Rings Strategy Battle Game.