


Books in series

#1
Arks of Omen
Abaddon
2023
The Great Rift has torn the Emperor's realm in two. Ancient alien empires rise from the ashes of prehistory to claw at the dying stars. Predatory nightmares boil from the outer darkness, while everywhere the veil of reality wears thin and the flames of war rise ever higher. Day by day, battle upon battle, the galaxy careens ever closer to total annihiliation.
From amidst the growing anarchy and prophecies of a final ending rise those who would deny the last darkness and, in so doing, seize victory for themselves. Greatest amongst these is Abaddon the Despoiler. Forging an infernal pact with a dread new ally, he unleashes the mighty Arks of Omen and their rapacious Balefleets upon the Imperium Sanctus and the Imperium Nihilus alike.
Striking at world after world, the Arks ignite fresh conflagrations of war wherever their shadows fall. Humans, aliens, and even Abaddon's heretical rivals fight back against these nightmare war fleets wherever they can - but there is a darker and more insidious purpose to the attacks of the Arks of Omen, and time is not their ally...
In this 88-page hardback book, you'll find:
\- The ongoing narrative of Warhammer 40,000, including the coming of a new power sworn to the Dark Gods. Astonishing art and a thrilling story set the stage for the Arks of Omen series
\- A stunning showcase of miniatures, including depictions of vicious boarding actions
\- Full rules for playing your own Boarding Action games, including setting up the battlefield, modified rules for visibility, cover, and loads more
\- New actions for Boarding Action games, such as Secure Site, Set Overwatch, Set to Defend, and Operate Hatchway
\- Rules for mustering a Boarding Patrol to take on enemy forces in cramped confines
\- Universal Stratagems exclusive to Boarding Actions, and new Enhancements to prepare Warlords for door-to-door fighting
\- Nine Boarding Action missions with unique objectives and terrain maps to bring your battles to life

#3
Arks of Omen
Vashtorr
2023
Vashtorr the Arkifane, daemon demigod of the soul forges, has fixed his gaze upon the Rock. Somewhere deep within the spacefaring battle station and fortress-monastery of the Dark Angels lies a prize that the Arkifane will spend countless lives to seize. Gathering a terrifying Balefleet around him, riding to battle aboard the most vast and grotesque Ark of Omen yet, Vashtorr closes his ironclad talons around the heart of the Dark Angels Chapter and prepares to crush it.
Yet the Dark Angels are a stubborn and strategically brilliant Chapter. Even in the face of such sudden and calamitous adversity, their grim resolve comes to the fore. Rousing every warrior and weapon at their disposal, the Dark Angels dig in and prepare to fight for every corridor, every echoing chamber, dark oubliette and shadowed stairway. They are led in their defence by Supreme Grand Master Azrael, who will see the servants of the Dark Gods driven from the Rock no matter the cost.
As battle rages and the fight grows ever more desperate, neither invaders nor defenders suspect that a third power moves in the shadows, preparing to strike...
In this 96-page hardback book, you'll find:
– The ongoing narrative of Warhammer 40,000, focusing on the ambitions of a new and powerful Chaos Daemon
– Stunning photography of individual models and stirring scenes of battle, illustrating the forces fighting over the Rock
– Additional rules for using six factions in Boarding Actions – Adeptus Mechanicus, Death Guard, Chaos Daemons, Genestealer Cults, Tyranids, and Necrons
– Terrain component rules for Boarding Actions, detailing the effects of searchlights and camera networks, sentry turrets, and breaching robots
– Eight new Boarding Actions missions, plus a system for linking your games together into a Rock Besieged campaign
– Datasheets for Vashtorr the Arkifane, master of the Soul Forges, and Grand Master Azrael, reborn leader of the Dark Angels
With this book, you will also receive a code to unlock Arks of Omen: Vashtorr content in Warhammer 40,000: The App.

#9
Codex
Aeldari
2022
The Aeldari once ruled the galaxy, before their civilisation collapsed under the weight of their hedonism. Now they are a dying and fractured race, their differing factions all finding ways to survive in a galaxy where their extinction seems inevitable. All members of Aeldari society depend on the power of their seers, the skills of their warriors, and the technological superiority of their sleek weapons and engines of war.
The Asuryani sail the sea of stars aboard massive starships called craftworlds, their citizens keeping to highly disciplined Paths to avoid drowning in the same decadence as their ancestors. The Harlequins are warrior-dancers who worship Cegorach, the Laughing God, and do not distinguish between art and war. Some, like the Corsairs, hark back to the individualism of old, plundering the space lanes for personal profit, while the Ynnari see the salvation of their race in grim unification under Ynnead, the God of the Dead.
This luxurious and expansive book is a must-have for Aeldari players and collectors. Not only does it provide you with the rules to play an Aeldari army, but it also contains loads of background lore, so you can learn all about the rise and fall of the Aeldari, how they wage war, the many Paths their society walks, and the diverse factions that exist beneath the Aeldari banner.
Inside this 200-page hardback book, you'll find:
– In-depth background on the Aeldari, from their rise and fall to the many factions that split off from their original civilization, as well as information on multiple craftworlds such as Biel-Tan, Saim-Hann, Iyanden, and Ulthwé
– Majestic artwork depicting many aspects this once-great and still awe-inspiring civilization, from fearsome Aspect Warriors to roguish Corsairs
– All the rules you need to play an Aeldari army, be they craftworlders, Ynarri, Harlequins, Corsairs, or a mix, including 57 datasheets, from the war-forged Avatar of Khaine to the rank and file Guardian Defenders
– All the rules you need to lead Asuryani, Harlequin, and Ynarri forces in Crusade and narrative games, including Agendas, Battle Traits, Requisitions, Crusade Relics, and unique campaign structures for each faction of Aeldari
– An 'Eavy Metal miniatures showcase full of lovingly painted Aeldari miniatures

#11
Codex
Chaos Daemons
2022
The daemonic servants of the Chaos Gods spill from the madness of the warp to corrupt and slaughter. Gore-drenched daemons of Khorne hack heads from shoulders, while daemons of Slaanesh tempt, beguile, and then butcher their glassy-eyed victims. The daemons of Nurgle unleash unholy maladies upon horrified foes, even as the daemons of Tzeentch caper madly through their midst, hurling gouts of mutating warpfire in all directions.
Infernal war engines and strange sorceries inflict unimaginable torments on enemies driven mad with terror by the mere presence of daemons. Meanwhile, the lunatic horror of the warp rages wild, and in its shadow the very battlefield contorts and deforms at the touch of Chaos. Tireless, immortal, and altogether evil, the daemon legions of the Dark Gods march ever onward in their gruesome quest to plunge all of reality into the endless insanity of the warp.
This expansive book is a must-have guide for those who collect and play Chaos Daemons, as well as anyone who conjures daemonic allies for their Chaos armies. It contains all the rules needed to play a Chaos Daemons army – allowing you to mix-and-match Ruinous Powers to suit your favoured playstyle, or focus on your favourite of the Dark Gods – along with eldritch background lore detailing the otherworldly existence of daemons, the endless Great Game, and war zones across the galaxy plagued by hellish incursions.
Inside this 154-page hardback book, you'll find:
– In-depth background explaining the twisted nature of the Dark Gods and their servants, as well as their exploits and conquests across all planes
– Disturbing artwork that illustrates the pure madness of the warp, and the bizarre entities that call it home
– All the rules you need to play a Chaos Daemons army, including 56 datasheets, Warp Storm effects, unique rules for each god, an Army of Renown for the Disciples of Be'lakor, and more
– Rules for Crusade campaigns and narrative games that allow your army to play out the eternal Great Game, and prove which of the Chaos Gods is mightiest of all
– A photography showcase of stunning ‘Eavy Metal models to celebrate the sinister majesty of Chaos and inspire your own collection

#13
Codex
Chaos Space Marines
2022
For ten thousand years, the Chaos Space Marines have waged near-constant war on the galaxy that cast them out. Genetically augmented post-humans clad in baroque power armour, these ancient warriors are festooned with the battle scars and trophies of their treachery, marked by the blessings of foul entities from beyond reality. From the veteran murderers of Renegade Chapters to the Traitor Legions of horrific legend, the Heretic Astartes fight for vengeance, for glory, for the sheer madness of battle.
Led by the champions of Chaos – from towering Daemon Princes to malevolent Sorcerers – squads of veteran Legionaries fight alongside growling battle tanks, surrounded by teeming mobs of cultists and mutants desperate to impress their dark masters. Whether mortal, machine, or Marine, all are worthy vessels to be possessed body and soul by daemons of the warp, bringing doom to their foes as gargoyle-mouthed Daemon Engines or hideous and deadly Possessed. Such armies are the deadliest threat to the Imperium of Mankind, their Long War born from the bitterest of hatreds.
This expansive book is a must-have guide for those who collect and play the corrupt Astartes known as Chaos Space Marines. It contains all the rules needed to play a Chaos Space Marine army – including a host of iconic Legions – along with a forbidden library of lore. Learn about the initial seeds of betrayal, the glorious Black Crusades of Abaddon the Despoiler, the hazards of daemon worlds, and the most infamous Traitor Legions and Renegade Chapters of the Chaos Space Marines.
Inside this 184-page hardback book, you'll find:
– In-depth background information on the Chaos Space Marines, from the first days of the Horus Heresy to the damned empires rising across Imperium Nihilus
– Gorgeous artwork featuring hellish visions of wrack and ruin wrought by the veterans of the Long War
– All the rules you need to play a Chaos Space Marine army, including 44 datasheets covering the lowliest Cultist and mightiest Daemon Prince, plus 15 psychic powers, a range of in-depth Legion rules, Prayers to the Dark Gods, Marks of Chaos, and more
– Rules for Crusade campaigns and narrative games that let your champions pursue daemonhood – or suffer spawndom – as they burn, maim, and kill their foes
– An 'Eavy Metal showcase featuring literal Legions of gorgeously painted Chaos Space Marine miniatures

#15
Codex
Drukhari
2021
The Drukhari are a decadent race of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive. They consider themselves superior to the galaxy’s other races, and suffer a gnawing sickness of the soul which only the suffering of others can fill. The ranks of the Drukhari are filled with fleet and agile warriors, each armed with weaponry designed to inflict maximum pain, and through their innate poise they raise their torturous form of war into a gruesome artform.
Get ready to launch raids with superior anti-grav vehicles, hideous vat-grown cyborgs, and coteries of venom-shooting killers. Whether you prefer the gang-like cartels of Kabalite Warriors, the gladiatorial Wyches from the arenas or the surgical horror of the Haemonculi (or even a mix of all three!) this book is for you. Along with inspirational photographs of stunningly painted models, it features the background and lore of the Drukhari, and the rules that you need to field them in your games of Warhammer 40,000.
Inside this 120-page codex, you will find:
– The history and dark origins of the Drukhari, their hideous obsessions and the competing factions that vie for power
– A showcase of stunningly painted Citadel Miniatures that displays the martial liveries, hedonistic colours and gruesome appearances seen among the varied power blocs of Commorragh
– A vast range of datasheets providing tabletop rules for units from the Drukhari army
– Army-wide rules and an evocative Crusade section that allow you to transform your collection of Drukhari miniatures into a terrifying force, poised to strike at the galaxy's vulnerable underbelly and reap the spoils
– And more!

#16
Codex
Genestealer Cults
2022
The Genestealer Cults erupt from the shadows in a tide of mutated acolytes, turncoat soldiery and predatory xenos monsters. They employ ambush and subterfuge to outmanoeuvre their enemies, turning industrial mining equipment and repurposed civilian vehicles into potent weapons of rebellion against the hated Imperial oppressors. Propaganda, mind control and assassination are all weapons in their arsenal. Irredeemably corrupted by Tyranid gene-taint, the cults fight with the coordination of swarming insects and the zealotry of true believers, convinced that they are freedom fighters whose heroic efforts will earn them divine rewards. In truth, they are agents of destabilisation and anarchy – living weapons seeded behind enemy lines to spread, multiply and undermine Humanity’s fight against the encroaching Tyranid hive fleets. As the Genestealer Cults raise their wyrm-form icons above the blazing skylines of ever more Imperial planets, it becomes apparent that this ghastly plan is working all too well…
This glorious book contains pages of background and rules for the Genestealer Cults – the insurgent vanguard of the Tyranid Hive fleets. Learn all about the lifecycle of a cult, and how they worm their way into Imperial society, sowing discontent and leading rebelious uprisings in order to soften the planet's defences for the arrival of the Great Devourer.
Inside this 112-page hardback book, you'll find:
\- In-depth background and lore on the Genestealer Cults, how they take over planets and prepare them for the Great Devourer, plus their infestation of Chalnath.
\- Rousing artwork that will inspire your cults to acts of exemplary sedition
\- All the rules you need to play your Genestealer Cults army, including 22 datasheets covering every unit from the Reductus Saboteur to the lowly Acoylte and venerated Patriarch
\- A full suite of rules for playing Crusade and narrative games, including Agendas, Battle Traits, Requisitions, Crusade Relics, plus rules for following the Path to Ascension, letting you foster your very own Cult uprising
\- An 'Eavy Metal miniatures showcase full of lovingly painted Genestealer Cults miniatures.

#17
Codex
Grey Knights
2021
The most mysterious of the Emperor’s servants, the Grey Knights are a unique Chapter of Space Marines. Each is an elite warrior-mystic clad in sigil-scribed power armour and wielding archaic weapons through which they channel their otherworldly abilities. They are a purified order, incorruptible and possessed of iron fortitude. They have to be, for the Grey Knights face down the most nightmarish horrors from the seething depths of the warp: the Daemons of Chaos. Their Brotherhoods use the shifting immaterium to their advantage, drawing on it to direct coruscating energies and outmanoeuvring their foes through pinpoint teleportation. Their warriors unleash a storm of firepower, supported by sanctified battle tanks, gunships, and giant warsuits whose psychic weapons can banish the greatest of Daemons back into the warp.
The secretive and sinister 666th Chapter of Space Marines are a force of elite warriors, even beyond their Adeptus Astartes kin. Each member of the Chapter has an affinity for the powers of the warp, and they can channel their gifts in battle to blast their foes apart with bolts of energy as well as the might of their arms. Clad in power armour of unusual design, and armed with weapons of rare potency, this small but deadly army strikes from their hidden base on Titan, more than a match for the strongest enemies the Imperium must face.
Inside this 112-page book, you'll find:
\- The clandestine legacy of the Grey Knights, including their myth-shrouded founding and classified operations throughout the history of the Imperium
\- A guide to the unorthodox organisation and heraldry of the Grey Knights and their various Brotherhoods
\- A Grey Knights bestiary with background details for every unit and Character featured
\- A showcase of stunningly painted Citadel miniatures
\- Rules for units that are available to the armies of the Grey Knights – including 32 datasheets
\- Stratagems, Relics, and optional secondary objectives that illustrate the mystifying goals and remarkable tactics of the Grey Knights
\- A Crusade section providing Agendas, Crusade Relics, Battle Traits, Requisitions, Psychic Fortitudes, Honoured Titles, and unique Daemonic Nemesis rules
\- Loads more

#19
Codex
Leagues of Votann
2022
The Kin are a clone race of resilient and pragmatic warriors, who together form the ancient Leagues of Votann. Massed into mighty Oathbands, they emerge from the stellar tumult of the galactic core to conquer worlds, claim resources, and lay waste to any who threaten their Holds.
The Leagues employ advanced technologies in trade, industry, and warfare alike – riding to battle aboard rugged and powerful armoured vehicles, and wielding weapons that channel the fundamental forces of the cosmos. Their natural resilience is augmented by powerful force fields and formidable body armour, as well as the remarkable cloneskeins that lace their engineered bodies. Yet their greatest asset is their sheer indomitable will – unfaltering and level-headed, each warrior considers their comrades to be family, and would gladly face any peril in order to keep them safe. The Leagues know that their Ancestors are watching – and will endure any hardship or face any foe rather than fail in their duties.
This comprehensive book is a must-have guide for those who collect and play the Leagues of Votann. It contains all the rules needed to play a Leagues of Votann army – including the most prominent of the individual Leagues – along with dutifully-recorded background lore detailing the nature of the Ancestor Cores, the structure of Kin society, and the recent push from out of the galactic core.
Inside this 104-page hardback book, you'll find:
– In-depth background information revealing the history, culture, and military practices of the Leagues of Votann
– Astounding artwork showcasing the technology and society of this stunning new faction
– All the rules you need to play a Leagues of Votann army, including datasheets for all-new units, Skeinwrought psychic powers, Customs for the various Leagues, and more
– Rules for Crusade campaigns and narrative games that allow you to gather rare resources and pursue bitter grudges
– An 'Eavy Metal showcase featuring superbly-painted Citadel Miniatures, demonstrating the range of colours and heraldry employed by the Leagues

#21
Codex
Orks
2021
There are many horrific alien threats to be found among the stars, and the Orks are some of the very greatest among them. Born for battle and possessed of an all-encompassing love for war, the average Ork is a heavily muscled killing machine able to withstand tremendous punishment and heal from all but the most grievous injuries. When they collect in colossal migratory invasions called Waaagh!s, the Orks stampede across whole sectors leaving a trail of destruction in their wake, wrought by ramshackle vehicles, cobbled-together weaponry, and sheer, primal savagery.
This 136-page book contains a treasure trove of background information covering prominent Ork conflicts from the past and present, accompanied by stunning artwork and galleries of painted miniatures. Codex: Orks grants you a detailed look into the organisation of Ork armies, be they small planetary raiding forces or monstrous Waaagh!s, as well as the troops, leaders, and war machines that fight among them. The book also has everything you need to know to field them in battle on the tabletop, including 61 datasheets, 7 Clan Kulturs, Stratagems, Relics, and more.
Inside this hardback codex, you'll find:
– Thrilling tales of legendary Ork escapades, from war on a galactic scale to smaller, more 'covert' operations
– All of the army rules you need to play games of Warhammer 40,000 with your Ork miniatures, including 61 datasheets covering every available unit
– Lore on the six greatest Clans and the Freebooterz, including their unique kulturs and how Orks structure their armies
– Detailed matched play rules, including dedicated secondary objectives
– A full suite of rules for playing narrative Crusade games including Agendas, Battle Traits, Requisitions, Crusade Relics, Scrap, Might Makes Right, and more

#23
Warhammer 40000 Codex Supplement
Black Templars
2021
The Black Templars are the most zealous of all the Space Marine Chapters. To them, the Emperor is a literal deity, and there is no oath they will not swear, vow they will not take, nor bloody act of battlefield worship they will not perform in his name. Successors of the mighty Primarch Rogal Dorn, the Black Templars retain their gene-sire's indomitable spirit and channel it into their ferocious crusades. The warriors of their Fighting Companies storm towards the foe, festooned with crusader oaths and blessed relics, bellowing prayers to the God-Emperor. With miraculous warriors like the Emperor's Champion striding in their midst, and bespoke formations such as their Crusader Squads and Sword Brethren leading their charges, the Black Templars annihilate all in their path.
Inside this codex supplement, you'll find 80-pages covering everything you need to continue your eternal quest, plus a hefty selection of lore and art to inspire your own collection. The book includes:
\- The history of the Black Templars, exploring their countless crusades in the Emperor's name
\- A detailed description of non-Codex-compliant Chapter organisation, including how they operate in aspects of recruitment, organisation, and military doctrine
\- A rundown of the background details for every zealous unit and pious Character
\- A showcase of stunningly painted Citadel miniatures
\- Rules for units that are only available to the Black Templars – including six datasheets
\- Bespoke Stratagems, four unique Templars Vows – each including a Vow and a Passion – and rules for Relics and Relic Bearers, representing the esoteric ways in which the Black Templars wage war
\- Characterful Crusade rules providing new Agendas, Requisitions, and Battle Traits for the Black Templars, plus rules for Oaths of Crusade and Reclaimed Relics
\- And more!
You will need a copy of Codex: Space Marines and the Warhammer 40,000 rulebook to use the rules included in this codex supplement.

#24
Codex Supplement
Blood Angels
2020
The Blood Angels are the beatific sons of Sanguinius, the Great Angel. Inside this 80-page hardback codex supplement, you'll find everything you need to unleash the Blood Angels in battle, plus thrilling lore and art to inspire your own collection.
Inside this book, you'll find:
\- The history of the Blood Angels, with a look at how their valiant defence of Terra and loss of their Primarch at the hands of the Arch-traitor Horus forever changed their fate
\- A detailed description of Chapter organisation and iconography
\- A Blood Angels bestiary with background details for every unit and Character featured
\- A showcase of stunningly painted Citadel miniatures
\- Rules for units that are only available to the Blood Angels Chapter and their successors – including 18 datasheets
\- Stratagems, the Sanguinary psychic discipline, Relics, and optional secondary objectives that define the ways that the Blood Angels wage war
\- Bespoke Crusade rules providing new Agendas, Requisitions, Battle Traits, Honorifics, and Crusade Relics that are unique to the Blood Angels
\- And more!
You will need a copy of Codex: Space Marines and the Warhammer 40,000 rulebook to use the rules included in this codex supplement.

#25
Codex Supplement
Dark Angels
2021
None fight with more grim determination than the battle-brothers of the Dark Angels, and their renowned specialised companies – the Deathwing and the Ravenwing – are held in awe by their allies and enemies alike. Working in concert, the formations of the Dark Angels are devastating in battle. Yet behind their devotion to the Imperium lies a shadowy obsession. Haunted by their past, the Dark Angels and their successors – known collectively as the Unforgiven – wage a secret war for redemption, a millennia-long crusade of vengeance that will either lead to their final atonement… or eternal damnation.
Inside this 80-page hardback codex supplement, you'll find everything you need to hunt the Fallen with your Dark Angels, plus thrilling lore and art to inspire your own collection.
Inside this book, you'll find:
\- The history of the Dark Angels, exploring their glorious rise and tragic fall, and the secretive hunt that has driven them for ten thousand years
\- A detailed description of Chapter organisation and iconography
\- A Dark Angels bestiary with background details for every unit and Character featured
\- A showcase of stunningly painted Citadel miniatures
\- Rules for units that are only available to the Dark Angels Chapter and their successors – including 23 datasheets
\- Stratagems, the Interromancy psychic discipline, Relics, and optional secondary objectives that define the ways that the Dark Angels wage war
\- Bespoke Crusade rules providing new Agendas, Requisitions, Battle Traits, Honorifics, and Crusade Relics for the Dark Angels, as well as rules for hunting the Fallen
\- And more!
You will need a copy of Codex: Space Marines and the Warhammer 40,000 rulebook to use the rules included in this codex supplement.

#26
Codex Supplement
Deathwatch
2020
The Deathwatch are a widespread Chapter of Space Marines and the Imperium's greatest weapon against the manifold threats posed by countless xenos races. From their hidden bases in orbiting watch fortresses, the Deathwatch despatch carefully selected operatives to hunt down and exterminate alien presences wherever they may be found. Each of these post-human warriors is a veteran of countless battles, tithed by their original Chapter to undertake the Long Vigil with the Deathwatch, guarding against alien incursion. Only the most skilled of xenos-hunters are afforded this honour and, amongst their new battle-brothers, they learn tactics and strategies to slay a wide range of alien races. The Deathwatch are an elite force equipped with a variety of specialist ammunition types, unusual weapons and secret wargear developed to more efficiently cut down their scuttling enemies. They are black-armoured hunters, filled with a righteous detestation for the xenos, and will not rest until the stain of the alien is scoured from the Galaxy.
Inside this 64-page hardback codex, you'll find everything you need to unleash the Deathwatch in battle, plus thrilling lore and art to inspire your own collection.
Inside this book, you'll find:
\- The history of the Deathwatch, with a look at how they guard the Imperium against every alien threat – from without and within
\- A Deathwatch bestiary with background details for every unit and Character featured
\- A showcase of stunningly painted Citadel miniatures
\- Rules for Space Marines units that are uniquely available to the Deathwatch
\- Rules for fielding mixed units and Kill Teams with different specialisations
\- Stratagems, Warlord Traits, the bespoke Xenopurge psychic discipline, Relics of the Deathwatch, and optional secondary objectives that define the ways that the Deathwatch wage war
\- Bespoke Crusade rules providing new Agendas, Requisitions, Battle Traits, Honorifics, and Crusade Relics that are unique to the Deathwatch
\- And more!
You will need a copy of Codex: Space Marines and the Warhammer 40,000 Core Book to use the rules included in this codex.

#28
Codex
T'au Empire
2022
The T’au are a young and dynamic race of technologically advanced aliens whose empire is spreading like wildfire across the stars. Ruled and guided by the enigmatic Ethereals, the T’au seek to unite every sentient being under the light of the T’au’va, or Greater Good. They prefer that others join this growing alliance willingly, but do not hesitate to use force to fulfil their destiny wherever they must. At the forefront of this fight are the Hunter Cadres of the Fire Caste. Comprising highly mobile and well-armed soldiery, led and supported by veteran warriors piloting deadly battlesuits, gunships and strike fighters, these armies sweep all before them in a blizzard of devastating firepower. Signature battle strategies such as the decisive Mont’ka or the cunning ambush of the Kauyon see the enemy outmanoeuvred at every turn, while their potent blend of technological might and ideological fanaticism ensure the T’au achieve victory after victory.
This 136-page book comprehensively covers the T'au Empire. It has everything you need to bring the technological might of the T'au to bear on the tabletop in order to expand the empire, plus a selection of lore and art to inspire your own collection.
Inside this hardback codex you'll find:
\- The origins of the T'au Empire, their desire for unity through the Greater Good, and their will to expand as a species
\- A detailed description T'au's caste-based society, the various Spheres of Expansion, the Septs that form the Empire, and the technological and military might of the T'au
\- Background information on the Ethereals, as well as characters such as Aun'Shi, Shadowsun, and Commander Farsight
\- A showcase of stunningly painted Citadel miniatures
\- 37 datasheets for the units that make up the T'au forces, from squads of Fire Warriors, to incredible Battlesuits, and heavily armed tanks
\- Battle-forged rules that represent how the T'au wage war, from Sept Tenets, Cadre Commands, Independent Powers, as well as Bespoke Stratagems, Prototype Systems, and more.
\- Crusade Rules that let you bring the Greater Good to various planets through overpowering force and subtle diplomacy
\- And more!

#30
Codex
Tyranids
2022
The Tyranid hive fleets are rapacious alien swarms that flow from beyond the galactic fringe to devour all life. From their chitinous blades and parasitic guns to the vast hive ships that ferry them across the stars, everything about the Tyranids is organic. Like an endless insect swarm, their individual warrior organisms are given unified purpose by the imperatives of a vast and ineffable alien consciousness known as the Hive Mind.
This vast, ineffable, and predatory metasentience has but a single goal – to feed. Its fleets strip world after world of all biomass, leaving nothing in their wake. The smothering psychic shroud known as the Shadow in the Warp rolls before them, isolating each new prey world and sowing terror through its defenders before the invasion swarms descend. When the Tyranids attack they do so in unstoppable numbers, unleashing nightmarish bio-weapons upon their victims.
This expansive book is a must-have for those who play and collect the devouring forces of the Tyranids. It provides the rules to play a Tyranid army, and contains a mountain of background lore, so you can learn about the history of the Tyranids' unstoppable onslaught into the galaxy, the combat applications of their countless organic bio-weapons, and the divergences in evolution and behaviour between the tendrils of the innumerable hive fleets.
Inside this 128-page hardback book, you'll find:
– In-depth coverage on the vast, nearly-uncountable swarm, and the numerous conflicts the Hive Fleets have been involved in since the Imperium first encountered them. You'll also find information on the named Hive Fleets such as Leviathan, Behemoth, and Kronos
– Gruesome and detailed artwork that depicts everything from the lowliest Ripper to the most terrifying Hive Tyrant, each boasting chitinous armour and vicious fangs
– All the rules you need to play a Tyranid army, including 41 datasheets covering every size and shape of biomorph and bioweapon, as well as a number of rules for rare organisms, Hive Fleet adaptations, adaptive physiologies, spore seeding, synaptic imperatives, and Hive Mind disciplines
– All the rules you need to wage a Crusade campaign of narrative games in which your Hive Fleet devours planets, including new Agendas, Battle Traits, Requisitions, and Crusade Relics
– An 'Eavy Metal miniatures showcase full of wonderfully painted Tyranid miniatures

#31
Codex
World Eaters
2023
Fanatical devotees of Khorne’s creed, the World Eaters Traitor Legion is formed of unnumbered warbands who slaughter their way across the galaxy in the Blood God’s name. They have taken countless skulls and rendered hundreds of worlds void of life to honour their bloody patron. The World Eaters are the progeny of the Daemon Primarch Angron. Few forces in the galaxy share the bottomless hatred and rage they draw upon in battle, their unparalleled ferocity multiplied by the Butcher’s Nails implanted into their brains. These devices pound relentlessly, demanding blood and slaughter, and the World Eaters are only too willing to acquiesce.
Khorne Berzerkers charge headlong into the foe, bellowing war cries and oaths to the Blood God and his Skull Throne, chain weapons revving with murderous intent. With them come the monstrous, daemon-possessed Eightbound, flesh-hungry Daemon Engines, and hosts of blood-crazed Jakhals. Obsessed with butchery, the World Eaters hack apart any who stand before them, rendering all up as offerings to Khorne. These beasts of war are a fast-moving force that surge to get up-close and personal with the foe, delivering the killing blow while staring them in the eye.
This bloody tome is a must-have guide for those who collect and play the servants of the Skull Throne. It contains all the rules needed to play a World Eaters army along with a forbidden library of sanguine lore. Learn about the initial seeds of Angron’s betrayal, the gory battles of Khârn the Betrayer – Khorne’s most ardent Heretic Astartes champion – and the blood-crazed hordes which make up this most feared of Traitor Legions.
Inside this 88-page hardback book, you'll find:
– In-depth background information on the World Eaters, from the dark days of the Horus Heresy to millenia spent in exile across the warp
– Bloody artwork featuring gruesome depictions of World Eaters slaking their fury across the galaxy
– All the rules you need to play a World Eaters army, including 22 datasheets, Blood Tithe rules, Warlord Traits, Relics, rules for fielding the Disciples of the Red Angel, Stratagems, and more
– Rules for Crusade campaigns and narrative games that allow you to claim the skulls of worthy foes and win Khorne's favour
– An 'Eavy Metal showcase featuring literal Legions of gorgeously painted World Eaters miniatures

#32
Chapter Approved
Grand Tournament 2020 Mission Pack
2020
After 10,000 years of war, turmoil and destruction, the Imperium of mankind is on the brink of collapse and is besieged on all fronts by Xenos filth and blasphemous traitors. The Domain of the Emperor has been split asunder by Cicatrix Maledictux, the galaxy-spanning warp storm; stripping planetary systems of all life, through plague, mutation and Daemonic hellfire raining down from the skies.
Swarming Tyranids have devoured worlds leaving lifeless husks. Brutal Ork hordes have smashed sector after sector. Ruinous Traitor Legions have surged from their lairs, eradicating all that stands in their path on their route to eternal glory... or damnation.
The only shining light of hope that the citizens of the Imperium have are the newly founded Primaris Marines, genetically enhanced super soldiers. Clad in the improved Mk. X armour, wielding a weapon designed for warfare and perfected over countless millennia.
Led by the Emperor's finest son and Primarch, Roboute Guilliman, the Chapters of the Space Marines have declared the Indomitus Crusade, to strike back against the enemies Mankind. Bringing the fiery vengeance of Imperial law back to those systems that have fallen into darkness.
As the light of the Golden Throne flickers on the brink of eternal damnation, in the grim darkness of the far future, there is only War!
The Chapter Approved: Grand Tournament 2020 Mission Pack & Munitorum Field Manual includes 18 Matched Play missions for the 2020 season, along with a full set of basic Warhammer 40,000 rules. The points booklet updates every faction's points values for use in Warhammer 40,000, including Forge World supported products.
Contains:
1x 96-page softback Grand Tournament 2020 book
Two mission packs, comprising nine missions each for Incursion- and Strike Force-scale battles, each designed to offer a different challenge to the players.
Guidelines for setting up and playing a matched play or Grand Tournament-level competitive game, including suggested battlefield size, time limit and how best to determine secondary objectives.
1x 56-page softback Munitorum Field Manual
All the latest matched play points updates, painstakingly balanced and tuned in conjunction with major tournament organisers and our playtesters

#33
Chapter Approved
Grand Tournament 2021 Mission Pack
2021
This year’s edition of Chapter Approved is the essential gaming toolbox for all fans of Warhammer 40,000 matched play. Whether you're a tournament regular or simply like to ensure your battles are always fought on an even footing, this is the essential supplement for matched play games of Warhammer 40,000.
Inside this 96-page softback book, you'll find:
\- Two mission packs, comprising nine missions each for Incursion- and Strike Force-scale battles, each designed to offer a different challenge to the players.
\- Guidelines for setting up and playing a matched play or Grand Tournament-level competitive game, including suggested battlefield size, time limit and how best to determine secondary objectives.
\- Updated secondary objectives. Some are entirely new, while others have been tweaked, or had the amount of Victory points they award adjusted.
\- And much, much more…
In addition, you'll also find a separate 56-page book – the Munitorum Field Manual Mk II – containing all the latest matched play points updates, painstakingly balanced and tuned in conjunction with major tournament organisers and our playtesters.
Whether you're looking to take your matched play gaming to a whole new level or are wanting to stay on the pulse with all the latest points value developments for every faction, Chapter Approved has something for you, and is a fitting guide to the incredible new edition of Warhammer 40,000.

#34
Chapter Approved Mission Pack
Tactical Deployment
2020
This mission pack is a matched play expansion for Warhammer 40,000.
Within it, you’ll find the rules required to play Tactical Deployment games of Warhammer 40,000. This mission pack has been specifically designed to allow you to use your own terrain collection on the battlefield and set it up to your advantage, complementing the units in your army. As a result, this mission pack will provide players with a unique test of their tactical skills on the battlefield and is ideal for use in casual games, as well as Warhammer 40,000 tournaments.
Inside this 104-page mission pack you will find:
\- 18 new missions divided between Combat Patrol, Incursion, Strike Force and Onslaught sized games
\- A Tactical Terrain roster and recommended Tactical Deployment tournament scoring sheet
The pack itself is presented in a full Canadian wiro ring-bound book for easy use and reference on the tabletop during games, and comes with an elastic closure.

#35
Chapter Approved Mission Pack
War Zone Nachmund Grand Tournament
2022
This edition of Chapter Approved is the essential gaming toolbox for all fans of Warhammer 40,000 matched play. Whether you're a tournament regular or simply like to ensure your battles are always fought on an even footing, this is the essential supplement for matched play games of Warhammer 40,000. Inside this 56-page softback book, you'll find:
\- Two mission packs, comprising nine missions each for Incursion and Strike Force battles, each designed to offer a different challenge to the players.
\- Guidelines for setting up and playing a matched play or Grand Tournament-level competitive game, including suggested battlefield size, time limit and how best to determine secondary objectives.
\- 23 secondary objectives. Some are entirely new, while others have been tweaked, or had the amount of victory points they award adjusted.
\- And much, much more…

#36
Chapter Approved
War Zone Nephilim Grand Tournament Mission Pack
2022
This edition of Chapter Approved is a fantastic addition to the gaming toolbox of any Warhammer 40,000 matched play fan, offering updated ways to muster your armies, secondary objectives for every faction, and missions designed specifically for this season of the game. Whether you're a tournament regular or simply like to ensure your battles are always fought on an even footing, this is the essential supplement for matched play games of Warhammer 40,000.
Inside this 136-page softback book, you'll find:
– Two mission packs, each comprising nine missions each for Incursion and Strike Force battles, each designed to offer a wide array of challenges to players
– Warzone Nephilim secondary objectives, featuring three default secondary objectives for this Grand Tournament Mission Pack, bespoke secondary objectives for every Warhammer 40,000 faction, and a host of general secondary objectives for common use
– Dynamic new rules for allocating and generating Command points, as well as changes to choosing Relics and Warlord Traits
– Guidelines for setting up and playing a matched play or Grand Tournament-level competitive game, including suggested battlefield size, time limit, and how best to determine secondary objectives
– A blank tournament scoring sheet for you to photocopy and use, with an annotated example of how to fill it out
– The full core rules needed for matched play games of Warhammer 40,000, including a glossary and explanation of rare rules, as well as an introduction to the Battle Ready standard of painting for your miniatures
Take your matched play games to new heights with a wide range of secondary objectives for every faction, new rules for Command points, and a range of balanced and competitive missions. Whether you're a seasoned veteran or a newcomer to the exciting world of matched play, Chapter Approved: War Zone Nephilim has something for you.

#37
Chapter Approved – Arks of Omen
Grand Tournament Mission Pack
2023
he Great Rift has torn the Emperor's realm in two. Day by day, war upon war, the galaxy careens ever closer to total annihilation. From amidst the growing anarchy rise those who would seize an ashen victory for themselves. The greatest amongst these is Abaddon the Despoiler. Forging an infernal pact with Vashtorr the Arkifane, he has unleashed the mighty Arks of Omen upon the galaxy – and with them, a new era of war.
This Grand Tournament Mission Pack is the most up-to-date addition to any Warhammer 40,000 gaming toolbox, intended for use in competitive events and matched play games. Inside its pages you'll find complete secondary objectives for every faction, a range of competitive missions designed and updated for this season of the game, and an entirely new way to muster your armies for matched play games.
Whether you're a tournament regular or simply like to ensure your battles are always fought on an even footing, this is the essential supplement for matched play games of Warhammer 40,000.
Inside this 144-page softback book, you'll find:
– Two mission packs comprising nine missions each for Incursion and Strike Force battles, designed to offer a wide array of challenges to players
– Arks of Omen secondary objectives, featuring bespoke secondary objectives for every Warhammer 40,000 faction, as well as universal secondary objectives to broaden your tactical options
– A brand new Arks of Omen Detachment to use when mustering your army, making roster-building more flexible and intuitive than ever before
– Guidelines for setting up and playing a matched play or Grand Tournament-level competitive game, including suggested battlefield size, time limit, and how best to determine secondary objectives
– A blank tournament scoring sheet for you to photocopy and use, with an annotated example of how to fill it out
– The basic rules needed for matched play games of Warhammer 40,000, including a glossary and explanation of rare rules, as well as an introduction to the Battle Ready standard of painting for your miniatures

#38
Crusade Mission Pack
Beyond the Veil
2020
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.
Within, you’ll find the rules required to play games of Warhammer 40,000 set in the mysterious region of space known as the Pariah Nexus. This mission pack has been specifically designed for use in narrative play Crusade games, where your armies will find themselves beset by the unsettling effects that earned the Pariah Nexus its ominous name. But whilst there is great danger to be found here, for those who are successful, the rewards are well worth the risk.
Inside this 112-page mission pack you will find:
\- Six new missions each for Combat Patrol, Incursion, Strike Force and Onslaught sized games
\- A selection of new Battle Traits and Crusade Relics
\- A swathe of gaming material, including a new Theatre of War and a glossary
The pack itself is presented in a full Canadian wiro ring-bound book for easy use and reference on the tabletop during games, and comes with an elastic closure.

#39
Crusade Mission Pack
Plague Purge
2021
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.
Within, you’ll find the rules required to play games of Warhammer 40,000 set in the Charadon Sector, which has become embroiled in war since the arrival of Typhus and the Death Guard at the head of a vast Chaos fleet. This mission pack has been specifically designed for use in narrative play Crusade games, where your campaigning forces can wage war across the Obolis and Lirac Sub-sectors. With plagues running amok and devastating new weaponry being brought to bear on every front, will your Crusade force rise to prominence or buckle beneath the weight of the terrible conflict?
Inside this 112-page mission pack you will find:
\- Six new missions each for Combat Patrol-, Incursion-, Strike Force- and Onslaught-sized games, all set within the war-torn Charadon Sector
\- A selection of new Plague Purge Agendas, Requisitions, Stratagems, and more
The pack itself is presented in a full Canadian wiro ring-bound book for easy use and reference on the tabletop during games, and comes with an elastic closure.

#40
Crusade Mission Pack
Amidst the Ashes
2021
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.
Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Charadon Sector, which continues to burn in the fires of war as the Chaos and Imperial forces pour fresh forces into the escalating conflict.
This mission pack has been specifically designed for use in narrative play Crusade games, where your campaigning forces can battle across the war-torn worlds of Kolossi, Fathom, and Metalica. With plagues running amok and devastating new weaponry being brought to bear on every front, will your Crusade force rise to prominence or buckle beneath the weight of the terrible conflict?
This 112-page mission pack includes:
\- Six new missions each for Combat Patrol-, Incursion-, Strike Force- and Onslaught-sized games, all set within the war-torn Charadon Sector
\- A selection of new Amidst the Ashes Agendas, Requisitions, Stratagems, and more
\- The basic rules for Warhammer 40,000 – designed to be quickly referenced during your games
The pack itself is presented in a full Canadian wiro ring-bound book for easy use on the tabletop during games, and it comes with an elastic closure.
You will need a copy of the Warhammer 40,000 Core Book to use the contents of this mission pack.

#41
Crusade Mission Pack
Containment
2021
Crusade Mission Pack: Containment is a narrative play expansion for Warhammer 40,000, set in the Octarius Sector.
This region of space has been a tinderbox for many years – one which the citizens of the surrounding Imperial worlds prayed would never ignite. Within it, Tyranid swarms and Ork hordes beyond count now fight each other to a bloody standstill on scores of worlds, yet each grows stronger despite the bloodshed. The Tyranids of Hive Fleet Leviathan have glutted themselves on vast quantities of biomass, while the Orks become larger and more warlike with every brutal conflict they survive. The stage is set for an apocalyptic showdown.
This mission pack has been designed for use in narrative play Crusade games, where your campaigning forces can wage war across the Cordon Impenetra created by Inquisitor Nashir Sahansun. With numberless hordes of xenos battling relentlessly against one another – and anyone else that stands in their way – can your Crusade force take advantage of the chaos to survive the escalating conflict?
Inside this 112-page mission pack you will find:
\- A full suite of Planetstrike rules for Warhammer 40,000
\- 21 new Planetstrike missions – 3 for Combat Patrol-sized games, and 6 each for Incursion-, Strike Force-, and Onslaught-sized games, all set within the war-torn Octarius Sector
\- A selection of Planetstrike Stratagems, Battle Traits, Agendas, and more
The pack itself is presented in a full Canadian wiro ring-bound book for easy use and reference on the tabletop during games, and comes with an elastic closure.
You will need a copy of the Warhammer 40,000 Core Book to use the contents of this mission pack.

#43
Crusade Mission Pack
Wars of Faith
2022
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.
Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Nachmund Gauntlet, which continues to suffer under the assault of Chaos and xenos forces.
This mission pack has been specifically designed for use in narrative play Crusade games, where your campaigning forces can battle across the war-torn world of Vigilus and beyond. With Marneus Calgar seemingly slain by Abaddon the Despoiler, and the planet’s surface overrun by aliens and Heretic Astartes, will your Crusade force emerge as heroes in this time of need or be crushed beneath the boots of their enemies?
This 120-page mission pack includes:
\- Six missions each for Combat Patrol-, Incursion-, Strike Force- and Onslaught-sized games, all set within the beleaguered Nachmund Gauntlet
\- Wars of Faith mechanics that allow armies to earn Belief Points to purchase additional abilities
\- Priests Battle Traits to be used in Wars of Faith, plus Requisitions and Agendas
\- The basic rules for Warhammer 40,000 – designed to be quickly referenced during your games
The pack itself is presented in a full Canadian wiro ring-bound book for easy use on the tabletop during games, and it comes with an elastic closure. You will need a copy of the Warhammer 40,000 Core Book to use the contents of this mission pack.

#44
Imperial Armour
Compendium
2020
Grab all the rules for your Forge World collection in one place with the Imperial Armour: Compendium. This 224-page hardback book provides you with all the datasheets and supporting rules you need to unleash the fury of your most powerful units in Warhammer 40,000.
This compendium includes 222 datasheets, including super-heavy units and highly specialized troops, for the following Factions:
\- Adeptus Custodes
\- Adeptus Mechanicus
\- Astra Militarum
\- Chaos Daemons
\- Chaos Knights
\- Chaos Space Marines
\- Craftworlds
\- Death Guard
\- Drukhari
\- Grey Knights
\- Imperial Knights
\- The Inquisition
\- Necrons
\- Orks
\- Space Marines
\- T’au Empire
\- Tyranids
The Imperial Armour: Compendium also includes a bespoke Regimental Doctrine for the famed Death Korps of Krieg, designed to work with Codex: Astra Militarum to bring these fatalistic warriors to life (and grant them death!) on the battlefield. The book also suggests Successor Tactics for five of Forge World’s most renowned Space Marines Chapters – the Red Scorpions, Minotaurs, Blood Ravens, Astral Claws, and Carcharodons. Also included are datasheet entries for two new Factions bespoke to this book – Titan Legions and Chaos Titan Legions.

#45
War Zone Charadon Act I
The Book of Rust
2021
Forge world Metalica is the furnace heart of war production in the Charadon Sector.
Upon the orders of Abaddon the Despoiler, Typhus leads a vast invasion into the Charadon heartlands, seeking to besiege Metalica and infect it with Nurgle's plagues. Beneath his foetid banner fight not only the forces of the Death Guard, but also warbands from the Black Legion, Word Bearers, Alpha Legion, and countless others. Alongside them come twisted Chaos Knights, endless tides of mutants, cultists, daemons, and even the towering abominations of the Legio Morbidus.
Yet against this invading horde stands an Imperial alliance between the armies of the Adeptus Mechanicus, the Adeptus Astartes, the Astra Militarum, and many more. Fighting to dominate the systems of the Lirac and Obolis Sub-sectors, these mighty forces unleash their deadliest weapons in a war that threatens to annihilate the very worlds over which they fight.
Inside this 96-page hardback book, you'll find:
\- Riveting background that reveals the sheer magnitude of the threat descending upon the Charadon Sector. The thrilling narrative details the opening gambits and developing war fronts that will push the Imperial defenders to their limits and beyond.
\- An in-depth campaign system you can use to join the war for the Obolis and Lirac Sub-sectors on the side of the Imperial defenders, Chaos invaders, or anarchic xenos raiders.
\- A wealth of Crusade campaign content, including unique relics and advancements for your units to reflect your Crusade force's participation in this sprawling war.
\- Rules and matched play content including Armies of Renown – exciting themed forces that provide a whole new way of mustering a Warhammer 40,000 collection – and codex supplements for the Adeptus Mechanicus, Imperial Knights, and Drukhari.
\- Additional content, including all new Legendary Missions, which enable you to refight iconic missions that are key to the narrative of the story.
This hardback book also comes with a black 1/4" ribbon marker.
You will need a copy of the Warhammer 40,000 Core Book to use the contents of this book.

#46
War Zone Charadon Act II
The Book of Fire
2021
Forge world Metalica is besieged. Typhus and his plague-ridden hosts seek to infect the planet with the gruesome and terminal malady known as the Nemesis Wurm. As the worlds of their system burn and warp storms rage all around, the planet’s defenders stand alone against the nightmare onslaught.
Elsewhere, dark shadows stir as an ancient and terrible entity is summoned forth to bedevil the Imperium anew – at the head of his mortal disciples, Be'lakor steps from the depths of the warp to launch a malevolent attack upon Kolossi, the homeworld of House Raven. Throughout the war zone, Imperial forces battle exhaustion, isolation, and horror as they strive to outlast their heretical foes. Yet amidst the darkness blazes fierce new light, for a battle group of the Indomitus Crusade has come at last in answer to the region’s cries for aid – one led by Abbess Sanctorum Morvenn Vahl herself.
Inside this 120-page hardback book, you'll find:
\- Riveting background that sees the fighting in the Charadon Sector continue to intensify. Discover how the unexpected arrival of the First Daemon Prince, Be'lakor, threatened the last great Imperial bastion that had yet to succumb to the fighting – the Knight World of Kolossi.
\- An in-depth campaign system you can use to join the wars for Kolossi and the Metalican front.
\- A wealth of Crusade campaign content, including unique relics and advancements for your units to reflect your Crusade force's participation in this sprawling war.
\- Daemons of Chaos: An updated datasheet for Be'lakor, the First Daemon Prince
\- Adepta Sororitas: A codex supplement for the Order of Our Martyred Lady
\- Chaos Space Marines: An appendix of rules for seven Traitor Legions and six Renegade Chapters
\- Armies of Renown: Rules and matched play content for fielding themed forces that provide a whole new way of mustering a Warhammer 40,000 collection, including a Skitarii Veteran Cohort and the Disciples of Be'lakor
\- Additional content, including three new Legendary Missions, enabling you to refight iconic missions that are key to the narrative.
This hardback book also comes with a black 1/4" ribbon marker.
You will need a copy of the Warhammer 40,000 Core Book to use the contents of this supplement.

#48
War Zone Octarius
Book 2 – Critical Mass
2021
Hive Fleet Leviathan bears down on the Octarius sector's heart, while the critical forge world of Sigma-Ulstari fights for its life against repeated xenos invasions. As battles become desperate and the fate of billions hangs in the balance, forces on all sides marshal their deadliest weapons in preparation for the Octarian War's apocalyptic conclusion.
From the ashes of Octarius a victor will emerge, tempered in the bloodiest conflict seen in millennia, but who will it be? The Tyranids pit their finest strategic mind, the Swarmlord, against the uncompromising brutality of the Overfiend of Octarius, all while Imperial systems battle to contain the overflowing carnage.
In this 96-page hardback book, you'll find:
– The gripping conclusion to the story of War Zone Octarius, with consequences that will ripple through the galaxy for centuries to come.
– Beautiful maps and artwork accompanying the in-depth lore sections, featuring the defence of Sigma-Ulstari, the assault on Octarius, and an unexpected attack from forces who revel in the carnage
– An exciting new grand campaign system featuring branching mission trees, impromptu alliances, progressive victory bonuses, and much more
– A bounty of Crusade content including unique Relics and advancements for your units to reflect your Crusade force's participation in this sprawling war
– Expanded rules for Orks armies, including a codex supplement for the Blood Axes clan, the Speed Mob Army of Renown, and the return of Looted Vehicles
– Rules for using Astra Cartographica Rogue Traders and their Voidsmen crew in games of Warhammer 40,000, including their own Crusade armies
You will need a copy of the Warhammer 40,000 Core Book to use the contents of this book.

#49
War Zone Nachmund
Vigilus Alone
2022
The worlds of the Vigilus System have echoed to the clamour of cataclysmic war for decades, assailed not only by xenos, but also the armies of Abaddon the Despoiler. A fragile survival was bought at terrible cost – now Vigilus itself must stand or fall without its most heroic saviour.
The planet is besieged, its neighbouring systems imperilled with the Great Rift closing in. If it cannot stand, then this beleaguered bastion world and all its defenders will be damned for eternity.
In this 96-page hardback book, you'll find:
\- The story of the war's later stages upon Vigilus and the wider threat to War Zone Nachmund, detailing the desperate battles and shadow wars on the planet's surface, as well as the conflicts within neighbouring systems
\- An in-depth campaign system you can use to join the war for the Vigilus region on the side of the pious Imperial defenders or rampaging Chaos Invaders
\- A wealth of Crusade content, including rules to create renowned Adeptus Astartes banners and options to congregate your units into a crusading Army of Faith
\- Additional rules content including a Codex Supplement for the Adepta Sororitas Order of the Bloody Rose, a Vanguard Spearhead Army of Renown – a set of exciting themed rules providing a new way of collecting a Warhammer 40,000 force – for armies of Space Marines, as well as Legendary Missions and lots more

#50
War Zone Nachmund
Rift War
2022
Haarken Worldclaimer, Herald of the Apocalypse, leads one of the mightiest traitor hosts every assembled. His mission, ordained by Abaddon the Despoiler himself, is to smash aside all Imperial resistance and claim the Nachmund Gauntlet in its entirety. This lawless place is home to pirates, xenos, traitors and renegades – yet Nachmund is strategically vital to the Imperium of Man, for it remains the most stable route known through the Great Rift. Should it fall, contact between Terra and the Imperium Nihilus would be all but lost.
The Imperium cannot afford to lose the Gauntlet, but its forces are already exhausted and overstretched. Even as the systems around the southern end of the Gauntlet are reinforced, sedition begins to take hold, and no amount of heroism and sacrifice may be enough to throw back the Worldclaimer...
In this 88-page hardback book, you'll find:
\- The story of Haarken Worldclaimer’s conquest of the Nachmund Gauntlet, including the siege of the Chaos Knight world Dharrovar, and the Imperium’s attempts to resist them at all costs
\- An in-depth War of Desperation campaign system for all modes of play – fight for control of three brutal War Zones, each with its own special rules and Legendary Mission
\- Crusade rules to represent mobile Space Marine raiding forces and devoted hordes of Chaos Undivided, plus new arcane rituals for the Thousand Sons
\- Additional rules content, including a Codex Supplement for the Castellans of the Rift Chapter of Space Marines, and Armies of Renown for Tzaangor-themed Thousand Sons and the Drukhari's Haemonculus Covens
Author
Games Workshop
Author · 135 books
Games Workshop Group PLC (often abbreviated as GW) is a British miniature wargaming manufacturing company. Games Workshop is best known as developer and publisher of the tabletop wargames Warhammer, Warhammer 40,000 and The Lord of the Rings Strategy Battle Game.