Margins
WitchCraft RPG book cover
WitchCraft RPG
1996
First Published
3.57
Average Rating
272
Number of Pages

WitchCraft is a game of modern magic and dark secrets. Player characters are the Gifted. Feared for their unique powers, they have been hounded for centuries, and forced to practice their Arts in secret. The time for hiding is over. A Time of Reckoning draws near. It marks the end of an era and the beginning of a new one or the destruction of all things. The choices the Gifted make will determine what our future will be like. WitchCraft is a complete roleplaying game, with rules to create Gifted and Mundane characters, an overview of a modern world beset by supernatural danger, and the Unisystem, a set of game mechanics that can use dice, cards or be completely story-driven to fit the needs and desires of your gaming group. The revised Eden Studios, Inc. Second Edition WitchCraft main rulebook corrects typos, clarifies rules, smooths the organization and adds several new features, including an index, detailed table of contents and some new game rules. For those with First Edition WitchCraft, the Mystery Codex prints the major rule changes and additions. The Hardcover Edition is an updated, corrected version of the 2nd Edition Softcover.

Avg Rating
3.57
Number of Ratings
83
5 STARS
22%
4 STARS
31%
3 STARS
31%
2 STARS
13%
1 STARS
2%
goodreads

Author

C.J. Carella
C.J. Carella
Author · 37 books
C.J. discovered his obsession with making up crap and writing it down at the age of 6, when he wrote his first short story, back in the days when the Cold War was still on and the only mobile devices were the wrist watch and the walkie-talkie. He's been making up crap and writing it down for fun and profit ever since.
548 Market St PMB 65688, San Francisco California 94104-5401 USA
© 2025 Paratext Inc. All rights reserved