


Advanced Dungeons & Dragons Adventure Gamebooks
Series · 8 books · 1985-1988
Books in series

#1
Prisoners of Pax Tharkas
1985
Using only two six-sided dice, YOU help determine your character's skills to meet the dangers you must face. Only your skills—and the luck of the dice roll—can see you safely through your quest!
Super Endless Quest Books use a simple, unique role-playing game system similar to that of the popular Dungeons & Dragons Game, incorporating hit points, experience points, saving throws, and much more.
In Prisoners of Pax Tharkas, you are transported to the danger-filled world of the Dragonlance legend, where you find yourself the prisoner of the evil Lord Veminaard and his strange draconian followers.

#5
Test of the Ninja
1985
The reader's choices determine the outcome of a young samurai student's battle with ninja warriors

#7
Sceptre Of Power
1986
The reader's decisions will determine whether Carr Delling will discover who killed his father, recover his spellbooks and find the magic scepter which will restore peace to Tikandia

#8
Nightmare Realm of Baba Yaga
1986
Livro de aventuras fantásticas em que o leitor tem a possibilidade de escolher o desenrolar da história à medida que lê. Neste volume, o herói é Jerrak Kimbal e a sua missão (que é também a de quem lê) é recuperar a jóia Sage Beryl, na posse da malvada bruxa Baba Yaga.

#9
The Sorcerer's Crown
1986
Bienvenido. Estás a punto de adentrarte en la segunda aventura del mago Carr Delling, dentro de un concepto, tan excitante como nuevo, de juego con reglamento a través de un libro.
«La corona del hechicero» es la segunda parte de la trilogía «El reino de la hechicería» iniciada con «El cetro del poder» (nº5). En esta ocasión, deberás continuar la búsqueda del legado mágico de tu padre, enfrentándote a tu rival Arno.

#10
Lords of Doom
A DragonLance Adventure
1986
Chance and the reader's decisions will determine whether Gilthanas, an elf, will be able to help the good dragons defeat the wicked Queen of Darkness.

#11
Clash Of The Sorcerers
1988
Bienvenido. Estás a punto de enfrentarte al pérfido hechicero Arno y a un monstruo del pasado, dentro de un concepto, tan excitante como nuevo, de juego con reglamento a través de un libro.
"La batalla de los magos" es el emocionante final de la trilogía "El reino de la hechicería". En ella tú eres Carr Delling, un mago que debe salvar a su mundo de las fuerzas del Mal.

#12
Curse of the Werewolf
1987
You must find a way to escape the curse that threatens to turn you into a werewolf.