
Part of Series
A Tryst turned Training... and a Desperate Flight In an effort to stop a war and hold the Thorn Throne, the Chatcaavan Emperor has embarked on the bloody subjugation of the rebels who are tearing the Empire apart to serve their ambitions. He has left the palace in the hands of the newly christened Queen Ransomed and encircled her with his allies. One of them is a traitor. All the lessons the Queen has learned—in personhood, in agency, in courage—may not be enough to equip her for the challenges before her. Nor is she the only one facing a revelation that could shatter worlds: Lisinthir Nase Galare, newly returned to the Alliance, has invited his cousin to their promised assignation, and discovered by accident a weapon that could turn the tide of history. Book Three of the Princes' Game begins with a tryst and ends with a clarion call to battle. How many will answer the call? And will they see the end of the conflict unchanged? The war is waiting. Contains violence and (many) adult situations. Even the Wingless (Princes' Game 1) Some Things Transcend (Princes' Game 2) Amulet Rampant (Princes' Game 3) Only the Open (Princes' Game 4)
Author

Daughter of two Cuban political exiles, M.C.A. Hogarth was born a foreigner in the American melting pot and has had a fascination for the gaps in cultures and the bridges that span them ever since. She has been many things—-web database architect, product manager, technical writer and massage therapist—-but is currently a full-time parent, artist, writer and anthropologist to aliens, both human and otherwise. Her fiction has variously been recommended for a Nebula, a finalist for the Spectrum, placed on the secondary Tiptree reading list and chosen for two best-of anthologies; her art has appeared in RPGs, magazines and on book covers.