


Books in series

#1
Fun & Games
2011
Charlie Hardie, an ex-cop still reeling from the revenge killing of his former partner's entire family, fears one thing above all else: that he'll suffer the same fate.
Languishing in self-imposed exile, Hardie has become a glorified house sitter. His latest gig comes replete with an illegally squatting B-movie actress who rants about hit men who specialize in making deaths look like accidents. Unfortunately, it's the real deal. Hardie finds himself squared off against a small army of the most lethal men in the world: The Accident People.
It's nothing personal-the girl just happens to be the next name on their list. For Hardie, though, it's intensely personal. He's not about to let more innocent people die. Not on his watch.

#2
Hell & Gone
2011
The second of three high-energy thrillers arriving back-to-back from cult crime fiction sensation Duane Swierczynski.
Left for dead after an epic shootout that blew the lid off a billion-dollar conspiracy, ex-cop Charlie Hardie quickly realizes that when you're dealing with The Accident People, things can get worse. Drugged, bound and transported by strange operatives of unknown origin, Hardie awakens to find himself captive in a secret prison that houses the most dangerous criminals on earth.
And then things get really bad. Because this isn't just any prison. It's a Kafkaesque nightmare that comes springloaded with a brutal catch-22: Hardie's the warden. And any attempt to escape triggers a "death mechanism" that will kill everyone down here—including a group of innocent guards. Faced with an unworkable paradox, and knowing that his wife and son could be next on the Accident People's hit list, Hardie has only one choice: fight his way to the heart of this hell hole and make a deal with the Devil himself.

#3
Point & Shoot
2013
FUN & GAMES AND HELL & GONE COME FULL CIRCLE IN THE HARDIE SERIES' ASTONISHING CONCLUSION.
Charlie Hardie finds himself in a steel box, tubes and wires attached to his body, trapped inside a satellite parked in orbit 500 miles above the Earth. He's got a year's supply of food, air, water, and no communication back to Earth, and must complete his 12 months' duty or his wife and son will have an "accident."
But when someone all-too-familiar docks on the satellite, informs Hardie he's sitting in a veritable zero-G vault containing the world's most dangerous secrets, and forces a crash-landing in the middle of the Pacific Ocean, Hardie must decide whether he's come face-to-face with the partner he needs to save his family—or with his nemesis. After years of exile, Hardie's arming up....and heading home.