Margins
Dragons book cover
Dragons
Worlds Afire
2006
First Published
3.93
Average Rating
144
Number of Pages

Part of Series

A collection of four extraordinary works by popular fantasy authors journeys into the magical worlds in the Forgotten Realms, Dragonlance, Magic: The Gathering, and Eberron universes, in an anthology, complemented by full-color dragon illustrations, that contains all new novellas by R. A. Salvatore, Margaret Weis and Tracy Hickman, Scott McGough, a
Avg Rating
3.93
Number of Ratings
203
5 STARS
34%
4 STARS
32%
3 STARS
26%
2 STARS
7%
1 STARS
0%
goodreads

Authors

Scott McGough
Author · 10 books
Scott McGough lives in Seattle with a pair of cats and an Australian Cattle Dog. He has written or co-written over a dozen novels and short stories for Magic: The Gathering; he also provided random pirate voices for an upcoming computer game and portrayed a shambling, gut-munching zombie extra in a local low-budget film. Based on his acting performances so far, everyone agrees he should keep writing.
Keith Baker
Keith Baker
Author · 1 books

I've been interested in games since I first fell under the sinister influence of the Dungeons & Dragons boxed set, back in sixth grade. Over the last few decades I have managed to turn gaming from a hobby into a career. Here is a list of the highlights of my life as a game designer. If you have any questions, let me know! From 1994-2002, I fell into the computer games industry. My first job was with Magnet Interactive Studios, in Washington DC. Sadly, Magnet never managed to hit the big time as a game developer. I worked on a number of projects during my stay at Magnet; for a time I was lead designer on a game called BLUESTAR, a position that was held at other times by such roleplaying luminaries as Ken Rolston and Zeb Cook. However, the only work that ever saw the light of day was some level design on the abstract arcade game Icebreaker. Magnet began a slow implosion in 1996, and along with a number of other people I went to work for a Colorado company called VR1. I started as lead designer on VR-1 Crossroads, a text-based MUD centered on warring conspiracies – The X-Files meets Illuminati, with a world of dreams thrown in for good measure. When VR1 decided to move away from text games, I started work on a graphical MMORPG based on the pulp serials. After a few twists and turns, the project ended up being known as Lost Continents. But early in 2002 I decided that I'd had enough of the computer games industry and left VR1 to focus on writing. Then in June of 2002, Wizards of the Coast announced their Fantasy Setting Search, and I thought: What about pulp fantasy? And the rest is history. . . Librarian Note: There is more than one author in the GoodReads database with this name. See this thread for more information.

R.A. Salvatore
R.A. Salvatore
Author · 113 books

As one of the fantasy genre’s most successful authors, R.A. Salvatore enjoys an ever-expanding and tremendously loyal following. His books regularly appear on The New York Times best-seller lists and have sold more than 10,000,000 copies. Salvatore’s original hardcover, The Two Swords, Book III of The Hunter’s Blade Trilogy (October 2004) debuted at # 1 on The Wall Street Journal best-seller list and at # 4 on The New York Times best-seller list. His books have been translated into numerous foreign languages including German, Italian, Finnish, Greek, Hungarian, Turkish, Croatian, Bulgarian, Yiddish, Spanish, Russian, Polish, Portuguese, Czech, and French. Salvatore’s first published novel, The Crystal Shard from TSR in 1988, became the first volume of the acclaimed Icewind Dale Trilogy and introduced an enormously popular character, the dark elf Drizzt Do’Urden. Since that time, Salvatore has published numerous novels for each of his signature multi-volume series including The Dark Elf Trilogy, Paths of Darkness, The Hunter’s Blades Trilogy, and The Cleric Quintet. His love affair with fantasy, and with literature in general, began during his sophomore year of college when he was given a copy of J.R.R. Tolkien's The Lord of the Rings as a Christmas gift. He promptly changed his major from computerscience to journalism. He received a Bachelor of Science Degree in Communications from Fitchburg State College in 1981, then returned for the degree he always cherished, the Bachelor of Arts in English. He began writing seriously in 1982, penning the manuscript that would become Echoes of the Fourth Magic. Salvatore held many jobs during those first years as a writer, finally settling in (much to our delight) to write full time in 1990. The R.A. Salvatore Collection has been established at his alma mater, Fitchburg State College in Fitchburg, Massachusetts, containing the writer’s letters, manuscripts, and other professional papers. He is in good company, as The Salvatore Collection is situated alongside The Robert Cormier Library, which celebrates the writing career of the co-alum and esteemed author of young adult books. Salvatore is an active member of his community and is on the board of trustees at the local library in Leominster, Massachusetts. He has participated in several American Library Association regional conferences, giving talks on themes including “Adventure fantasy” and “Why young adults read fantasy.” Salvatore himself enjoys a broad range of literary writers including James Joyce, Mark Twain, Geoffrey Chaucer, Shakespeare, Dante, and Sartre. He counts among his favorite genre literary influences Ian Fleming, Arthur Conan Doyle, Fritz Leiber, and of course, J.R.R. Tolkien. Born in 1959, Salvatore is a native of Massachusetts and resides there with his wife Diane, and their three children, Bryan, Geno, and Caitlin. The family pets include three Japanese Chins, Oliver, Artemis and Ivan, and four cats including Guenhwyvar. When he isn't writing, Salvatore chases after his three Japanese Chins, takes long walks, hits the gym, and coaches/plays on a fun-league softball team that includes most of his family. His gaming group still meets on Sundays to play. http://us.macmillan.com/author/rasalv...

Margaret Weis
Author · 106 books

Fantasy novelist who, along with Tracy Hickman, was one of the original creators of the Dragonlance game world. I've written numerous novels and short stories set in the world of Krynn, as well as series in other, original worlds. These include: Darksword, Rose of the Prophet, Star of the Guardians, DeathGate, Dragonvarld, Sovereign Stone, Dragonships, and the Dragon Brigade. I also wrote two paranormal romance novels, Fallen Angel and Warrior Angel, with my daughter, Elizabeth Baldwin. I graduated from the University of Missouri–Columbia and now live in Wisconsin with dogs, Max, Dixie, Joey the Thug and Clancy the Hooligan. I am currently working on the third book in the Dragon Brigade series, the Seventh Sigil. The first book is Shadow Raiders. The second book is Storm Riders, coming out from Tor in July 2013. My hobby is flyball racing with my dogs, Dixie, a border collie, and two crackhead Shelties, Joey the Thug and Clancy the Hooligan. I am the owner of the company, Margaret Weis Productions, publisher of RPGs. Our newest project is creating the RPG for the wonderful TV series, Firefly. Shiny!

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