
Part of Series
Get in fast. Rescue the VIP. Get out. Sever Squad is outnumbered, outgunned, and deep in enemy territory, and every second spent on Dynas ticks them closer to a fiery end. When a strange rescue signal comes in, Sever Squad gets the call. They're tough, reckless, and one carries a giant hammer. Except this mission's different: the signal's calling for help, but the planet's deserted. Oh, and Sever's home ship can't wait for them. If they want to get off-world with their rescue, they'll have to find their own way to fly. For Aurora and the rest of Sever, though, the mission means serious cash. A chance to get out of the grind, find something that doesn't require getting lit up by lasers every other day. So the choice is obvious: load up, and move out. Drop Zone kicks off the Sever Squad series, a fast-paced sci-fi action blend that takes a battle-hardened crew to strange worlds, trigger-happy enemies, and fair-weather friends. If you're looking for your next adventure, strap on your power armor and join Sever in the drop shuttle. It's going to be a bumpy ride.
Author

I spin stories in a frosty house in Madison, WI, primarily owned by a pair of cats. After getting sucked into the working grind in the economic crash of the 2008, I found myself spending boring meetings soaring through space and going on grand adventures. Eventually, spending time with podcasting, screenplays, short stories and other novels, I found a story I could fall into and a cast of characters both entertaining and full of heart. That story became Wild Nines, and eventually became a trilogy. I've got a basket, maybe even a barrel of ideas for more stories coming after these, so if you'd like to see what I'm scribing, feel free to visit me at adamrknight.com or sign up for my newsletter at http://bit.ly/bkbnewswn. Thanks for reading!