


Books in series

#0.5
The First Adventure
2013
High-tech gaming and ancient magic collide when a computer game opens a gateway to the treacherous Realm of Faerie.
Jennet Carter never thought hacking into her dad's new epic-fantasy sim-game would be so exciting... or dangerous. Behind the interface, dark forces lie in wait, leading her toward a battle that will test her to her limits and cost her more than she ever imagined.

#1
The Dark Realm
2011
What if a high-tech computer game was a gateway to the dangerous Realm of Faerie?
When a game…
Feyland is the most immersive computer game ever designed, and Jennet Carter is the first to play the prototype. But she doesn’t suspect the virtual world is close enough to touch—or that she’ll be battling for her life against the Dark Queen of the faeries.
Turns real…
Tam Linn is the perfect hero—in-game. Too bad the rest of his life is seriously flawed. The last thing he needs is rich-girl Jennet prying into his secrets, insisting he’s the only one who can help her.
Winning is everything…
Together, Jennet and Tam enter the Dark Realm of Feyland, only to discover that the entire human world is in danger. Pushed to the limit of their abilities, they must defeat the Dark Queen… before it’s too late.

#2
The Bright Court
2012
Inside the game...
Jennet Carter escaped the dark faeries of Feyland once. Now, fey magic is seeping out of the prototype game, beguiling the unwary and threatening everyone she cares about.
Magic...
Tam Linn may be a hero in-game, but his real life is severely complicated. Still, he'll do whatever it takes to stop the creatures of Feyland, even if it means pushing Jennet toward the new guy in school—the one with an inside connection to sim-gaming... and the uncanny ability to charm everyone he meets.
Always win...
Despite the danger, Jennet and Tam must return to Feyland to face the magic of the Bright Court—and a powerful new enemy who won't stop until the human world is at the mercy of the Realm of Faerie.

#3
The Twilight Kingdom
2012
Their last chance...
Jennet Carter and Tam Linn are almost out of time. Feyland, the most immersive computer game ever designed, is about to be released into the world—along with the Realm of Faerie’s dangerous magic.
Win the game...
The faeries, desperate to break free from their realm, have set treacherous plans in motion. Despite magical allies of their own, Jennet and Tam have no idea what dire threats await, both in-game and out.
Or die trying...
Battling for their lives against the united powers of the Dark Queen and Bright King, Jennet and Tam’s quest to stop the fey takes them into the perilous Twilight Kingdom, where illusion reigns—and magic can break all the rules.

#3.5
Faerie Swap
2019
Stolen away by the faeries...
Two parallel tales of a changeling's adventures in the real world and a boy's experience in the treacherous and magical Dark Court of the Faerie Realm. Making unexpected allies along the way, will either of them be rescued, or will Korrigan and The Bug be forced to dwell forever in a world not their own?
Includes How to Babysit a Changeling and The Bug in the Dark Court, plus REAL CHALLENGE: A Spark Jaxley Adventure
Sometimes, the true challenge isn’t what you think…
Top-rated gamer Spark Jaxley has made it to the World Championships, ready to give the competition her all. The stakes are high, the gaming is fierce, and her entire future is riding on the outcome. In the end, will she make the right choice?

#3.6
Trinket
2013
High-tech gaming and ancient magic collide when a computer game opens a gateway to the treacherous Realm of Faerie ~
Violet Yamaguchi can't wait to play the immersive new computer game, Feyland—but she doesn't suspect the game wants something in return...

#4
Spark
2013
What if a high-tech game was a gateway to the treacherous Realm of Faerie? Superstar gamer Spark Jaxley's life might look easy, but she's part of an elite few who guard a shocking secret; the Realm of Faerie exists, and its dark magic is desperate for a foothold in the mortal world. Aran Cole hacks code and sells his gaming cheats on the black market. It's barely a living, and one he's not proud of. But when he turns his skills to unlocking the secrets behind Feyland-the most exciting and immersive game on the market-he discovers power and magic beyond his wildest dreams. Spark's mission is clear; pull Aran from the clutches of the fey folk and restore the balance between the worlds. But can she risk her life for someone who refuses to be rescued?

#4.5
Brea's Tale
2016
A novella set in the USA Today bestselling world of Feyland, where faerie magic collides with a high-tech human world~
Once a mortal girl, Brea Cairgead discovers her magical heritage and escapes the human world to dwell in the Realm of Faerie. But fate has more in store for Brea than a simple existence as one of the fey folk, and when she runs afoul of the Dark Queen, she must embark on an adventure that will change her future... forever.

#5
Royal
2014
~ Book 2 of the Feyguard ~
The adventures begun in SPARK continue, where a high-tech computer game becomes a gateway to the treacherous Realm of Faerie.
Rich-boy gamer Royal Lassiter lives on easy mode—until everything falls apart. Dark faeries are plotting to invade the mortal world, his controlling mom has turned home into enemy territory, and he can't deny his irresistible attraction to newcomer Brea, despite the danger lurking in her mysterious eyes.
Forced to undertake a perilous mission for the Dark Queen of Faerie, Brea Cairgead finds living among humans and hiding her true nature as one of the fey folk a fearsome challenge—especially when her emotions prove all too vulnerable to a certain human boy. Torn between impossible loyalties, she must serve her queen... though it may cost her heart.
Can love between mortal and fey ever have a happy ending?

#6
Marny
2015
Headed to the big city for a summer internship, Marny Fanalua is glad to leave her hometown and its creepy connection with the Realm of Faerie behind. Drastic heroics in Feyland are what her friends do—she’s just trying to figure out where she fits in the real world.
Livestream gaming star and entrepreneur Nyx Spenser isn’t sure why he’s able to create incredibly realistic simulations straight out of the game of Feyland, but he plans to share his crazy new talent by opening an all-ages hangout called Club Mysteria.
As the boundaries between the human world and the dangerous Realm of Faerie weaken, Marny and Nyx must forge an alliance to repair the damage he’s done—before it’s too late.

#16
Faerie Song
A Dark Faerie Tale
2019
Enter the magical Realm of Faerie in these ten enchanting tales, including the award-winning The Sea King's Daughter, plus a brand new tale featuring music, magic, and the dangers of misusing the powers of the fae!
Beneath the Knowe - Can music overcome fey magic? A brave young woman must bargain with the faeries to save a stolen-away child.
Fae Horse – The answer to one's prayers is sometimes a Nightmare…
Under the Faerie Hill – A harper must spend the night in the faerie mound. Will he emerge mad, or gifted with faerie inspiration?
Goblin in Love – A bittersweet tale of love and sacrifice set in the Dark Realm of Faerie.
Breaking the Brownie Code – When a brownie is seen by humans, she must pay the price.
The Sea King's Daughter – An award-winning retelling of The Little Mermaid, set in ancient Ireland.
Music's Price – A boy in modern-day New York sees faeries whenever he plays the cello, and must come to terms with his ability and its consequences.
The Tree of Fate and Wishes - On the eve of war, a young woman beseeches the faeries for help.
The First Adventure – Never suspecting that a new high-tech game has opened a gateway to the Realm of Faerie, a young woman makes a disastrous bargain.
Faerie Song – A magical retelling of the Pied Piper story, with a faerie twist…

#20
The Faerie Girl and Other Tales
2018
From USA Today bestselling author Anthea Sharp, a new collection of enchanting, mystical tales! Delight in the award-winning story The Sea King’s daughter (inspired by The Little Mermaid), follow the ill-fated adventures of a goblin who falls in love, and take heart in the hope that unlikely heroes can - with a bit of faerie magic - change their own destinies.
The Faerie Girl, The Sea King’s Daughter, Brea’s Tale, The Faerie Invasion, Goblin in Love, and The Tree of Fate and Wishes

#0.5-3, 3.5A, 3.6-6
The Feyland Series
Books 1-6
2016
"Ready Player One with Faeries!" Immerse yourself in a world of magic and adventure, where high-tech gaming meets the treacherous Realm of Faerie. Add a touch of romance, cyberpunk, and plenty of fae magic, and you get the acclaimed USA Today bestselling Feyland series - over 2200 pages of fabulous YA Urban Fantasy, at a special introductory price!
Includes:
Feyland: The First Adventure
Feyland: The Dark Realm Feyland: The Bright Court
Feyland: The Twilight Kingdom
How To Babysit A Changeling
Trinket
Spark
Brea's Tale
Royal
Marny

#1-3
Feyland
2013
What if a high-tech computer game was a gateway to the treacherous Realm of Faerie?
~ Book 1 - FEYLAND: THE DARK REALM
WHEN A GAME...
Feyland is the most immersive computer game ever designed, and Jennet Carter is the first to play the prototype. But she doesn't suspect the virtual world is close enough to touch-or that she'll be battling for her life against the Dark Queen of the faeries.
TURNS REAL...
Tam Linn is the perfect hero, in-game. Too bad the rest of his life is seriously flawed. The last thing he needs is rich-girl Jennet prying into his secrets, insisting he's the only one who can help her.
WINNING IS EVERYTHING...
Together, Jennet and Tam enter the Dark Realm of Feyland, only to discover that the entire human world is in danger. Pushed to the limit of their abilities, they must defeat the Dark Queen... before it's too late.
~ Book 2 - FEYLAND: THE BRIGHT COURT\*
INSIDE THE GAME...
Jennet Carter escaped the dark faeries of Feyland once. Now, fey magic is seeping out of the prototype game, beguiling the unwary and threatening everyone she cares about.
MAGIC...
Tam Linn may be a hero in-game, but his real life is severely complicated. Still, he'll do whatever it takes to stop the creatures of Feyland, even if it means pushing Jennet toward the new guy in school—the one with an inside connection to sim-gaming... and the uncanny ability to charm everyone he meets.
ALWAYS WINS...
Despite the danger, Jennet and Tam must return to Feyland to face the magic of the Bright Court-and a powerful new enemy who won't stop until the human world is at the mercy of the Realm of Faerie.
~ Book 3 - FEYLAND: THE TWILIGHT KINGDOM
THEIR LAST CHANCE...
Jennet Carter and Tam Linn are almost out of time. Feyland, the most immersive computer game ever designed, is about to be released into the world—along with the Realm of Faerie's dangerous magic.
WIN THE GAME...
The faeries, desperate to break free from their realm, have set treacherous plans in motion. Despite magical allies of their own, Jennet and Tam have no idea what dire threats await, both in-game and out.
OR DIE TRYING...
Battling for their lives against the united powers of the Dark Queen and Bright King, Jennet and Tam's quest to stop the fey takes them into the perilous Twilight Kingdom, where illusion reigns—and magic can break all the rules.
Author

Anthea Sharp
Author · 41 books
Growing up, Anthea Sharp spent her summers raiding the library shelves and reading, especially fantasy. She now makes her home in the Pacific Northwest, where she writes, plays the fiddle, hangs out in virtual worlds, and spends time with her small-but-good family. Contact her at antheasharp@hotmail.com, follow her on twitter, find her on facebook (http://www.facebook.com/AntheaSharp), and visit her website.