
Finally—a book of writing advice that accounts for all of the messy, perverse, practical, and inexplicable parts of being a human who writes The truth is that all of the "writing rules" you've learned are bullshit. Sure, they work for some people, but the likelihood that they'll work for you—unique butterfly of a person that you are—is slim. That doesn't mean you're out of luck! There is meaningful advice to be had in the writing world, and Chuck Wendig is here to deliver it. In this hilarious guide, Wendig will help you discover more about yourself as a writer, parse through your quirks and foibles, and help you figure out the best way for you to get words on the page—without destroying yourself along the way. With behind-the-scenes stories of Wendig's own writing struggles, sections on debunking popular advice, self-care tips, and more footnotes than are strictly necessary (or legally recommended by scientists), Gentle Writing Advice will give the unvarnished truth about the writing process and remind you of what's actually important—taking care of the writer. (That's you, by the way.)
Author

Chuck Wendig is a novelist, a screenwriter, and a freelance penmonkey. He has contributed over two million words to the roleplaying game industry, and was the developer of the popular Hunter: The Vigil game line (White Wolf Game Studios / CCP). He, along with writing partner Lance Weiler, is a fellow of the Sundance Film Festival Screenwriter's Lab (2010). Their short film, Pandemic, will show at the Sundance Film Festival 2011, and their feature film HiM is in development with producer Ted Hope. Chuck's novel Double Dead will be out in November, 2011. He's written too much. He should probably stop. Give him a wide berth, as he might be drunk and untrustworthy. He currently lives in the wilds of Pennsyltucky with a wonderful wife and two very stupid dogs. He is represented by Stacia Decker of the Donald Maass Literary Agency. You can find him at his website, terribleminds.com.