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Grand Thieves & Tomb Raiders book cover
Grand Thieves & Tomb Raiders
How British Video Games Conquered the World
2012
First Published
3.89
Average Rating
352
Number of Pages
it’s the greatest British invasion of them all. Lara Croft is an international icon and the British-born Grand Theft Auto and i ts spin-offs have sold more than 100 million copies worldwide. The UK’s games industry is now bigger than either its cinema or its music. Yet the medium’s birth in Thatcher’s Britain was almost accidental. While politicians championed computers like the BBC Micro and the ZX Spectrum as engines of learning, it was left to a grassroots culture of amateur programmers to unlock their true potential. And from bedrooms and classrooms across the country, a brilliant profusion of innovative and idiosyncratic games soon emerged – propelling their young creators to fame, riches and, eventually, a place on the world stage. This is the story of those teenage coders – tracing their journey from the first home computers to the age of the smartphone. A mix of oddball characters, programming miracles and moral panics, Grand Thieves & Tomb Raiders reveals how the unique history of British computing led to some of the greatest games of all time.
Avg Rating
3.89
Number of Ratings
64
5 STARS
20%
4 STARS
52%
3 STARS
25%
2 STARS
3%
1 STARS
0%
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Author

Rebecca Levene
Author · 14 books

British author, editor and tv storyliner. Educated at Clare College, Cambridge. She has written books for Virgin's Doctor Who line, Abbadon books and Black Flame. She also writes for Doctor Who Magazine and SFX.

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