
Part of Series
A Girl, a Great-Grandma, and a Dungeon! Having found the town of Refuge a trainer, Haley is tasked with the system's newest quest: to set up a starter dungeon for her local adventurers in time for Hallowe’en! Haley’s not sure she’s the girl for this task, since she’s not into creepy things. Fortunately, she has some unexpected (and enthusiastic) help, and of course, guidance from Nana... and maybe by the end, she begins to see things in a different (and creepier!) light. Join Haley for this third installment in the adventures of a post-apocalyptic world with a game system imposed on it by magical aliens. It contains yet another recipe, because (once again), that's the kind of story this is. Break out your pans and make some pumpkin bread and then watch Haley design her way through another quick read!
Author

Daughter of two Cuban political exiles, M.C.A. Hogarth was born a foreigner in the American melting pot and has had a fascination for the gaps in cultures and the bridges that span them ever since. She has been many things—-web database architect, product manager, technical writer and massage therapist—-but is currently a full-time parent, artist, writer and anthropologist to aliens, both human and otherwise. Her fiction has variously been recommended for a Nebula, a finalist for the Spectrum, placed on the secondary Tiptree reading list and chosen for two best-of anthologies; her art has appeared in RPGs, magazines and on book covers.