Margins
Homecoming Saga book cover 1
Homecoming Saga book cover 2
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Homecoming Saga
Series · 6 books · 1992-1995

Books in series

The Memory of Earth book cover
#1

The Memory of Earth

1992

High above the planet Harmony. the Oversoul watches Its task. programmed so many millennia ago. is to guard the human settlement on this planet-. -to protect this fragile remnant of Earth from all threats. To protect them. most of all. from themselves. The Oversoul has done its job well. There is no war on Harmony. There are no weapons of mass destruction. There is no technology that could lead to weapons of war. By control of the data banks. and subtle interference in the very thoughts of the people. the artificial intelligence has fulfilled its mission. But now there is a problem. In orbit. the Oversoul realizes that it has lost access to some of its memory banks. and some of its power systems are failing. And on the planet. men are beginning to think about power. wealth. and conquest.
The Call of Earth book cover
#2

The Call of Earth

1993

As Harmony's Oversoul grows weaker, a great warrior has arisen to challenge its bans. His name is Moozh, and he has won control of an army using forbidden technology. now he is aiming his soldiers at the city of Basilica, that strong fortress above the Plain.Basilica remains in turmoil. Wetchik and his sons are not strong enough to stop a army. Can Rasa and her allies defeat him through intrigue, or will Moozh take the city and all who are in it?
The Ships of Earth book cover
#3

The Ships of Earth

1994

The Oversoul's chosen people flee the city of Basilica (destroyed in their wake by General Moozh) and travel across the desert wastes, eventually to settle in the hidden valley where long ago the exiles from Earth who founded the colony of Harmony left their starships—and the machines that can make them fly again. HC: Tor.
Earthfall book cover
#4

Earthfall

1995

Earthfall, the fourth volume in Orson Scott Card's space opera Homecoming series The Oversoul of the colony planet Harmony selected the family of Wetchik to carry it back to long-lost Earth. Now grown to a tribe in the years of their journey to Harmony's hidden starport, they are ready at last to take a ship to the stars. But from the beginning there has been bitter dispute between Nafai and Elemak, Wetchick's youngest son and his oldest. On board the starship Bailica, the children of the tribe will become pawns in the struggle. Two factions are each making secret plans to awaken the children, and themselves, early from the cold-sleep capsules in which they will pass the long decades of the journey. Each side hopes to gain years of influence on the minds of the children, winning their loyalty in the struggle for control of reclaimed Earth. But the Oversoul is truly in control of this journey. It has downloaded a complete copy of itself to the Ship's computers. And only Nafai, who wears the Cloak of the Starmaster by the Oversoul's command, really understand what this will mean to all their plans for the future. Homecoming series The Memory of Earth The Call of Earth The Ships of Earth Earthfall Earthborn
Earthborn book cover
#5

Earthborn

1995

High above the earth orbits the starship Basilica. On board the huge vessel is a sleeping woman. Of those who made the journey, Shedemai alone has survived the hundred of years since the Children of Wetchik returned to Earth. She now wears the Cloak of the Starmaster, and the Oversoul wakes her sometimes to watch over her descendants on the planet below. The population has grown rapidly—there are cities and nations now, whole peoples descended from the who followed Nafai or Elemak. But in all the long years of watching and searching, the Oversoul has not found the thing it sought. It has not found the Keeper of the Earth, the central intelligence that also can repair the Oversoul's damaged programming.
Homecoming book cover
#1-3

Homecoming

Harmony

1992

They named the new world Harmony, expressing their greatest hope. As refugees from a devastated Earth, they knew humanity would never survive another global war. Convinced that the only way to prevent such terror was to see that their descendants knew and used science, but never developed the transportation systems and high-tech weaponry that would let them destroy themselves, they built a master computer to be the guardian of the human race. The people of Harmony thrived—genetically altered so they could mentally receive the computer’s transmissions, and potentially dangerous ideas could be blocked—and they worshiped the voice within them…what they called the Oversoul. But for all its seeming omniscience, the Oversoul was a machine. It had been 40 million years since humans landed on Harmony, and it was breaking down. Systems were failing; it was losing the ability to communicate with and control people—and it understood the consequences of that deterioration. Repairs were essential, but in order to be repaired its core would have to be taken back to Earth to interface with the master computer there. For that, it required human help. Peace had long reigned in Basilica—wondrous ancient city, where honorable men received due honor, and where women controlled the government, owned all property, communed most directly with the Oversoul…and lived without fear. But these were changing times. Of late, only a few holy women heard the words of the Oversoul, yet a man—Volemak, the husband of one of Basilica’s most esteemed citizens—had been granted a vision! It was the beginning of the end for Basilica. For the first time in history there was violence in her streets as ambitious men vied for power—and Volemak, betrayed by a jealous kinsman, was forced to flee into the desert with his sons. There, the Oversoul revealed its purpose: they and their wives and a chosen few others were to begin a monumental journey…ultimately, a voyage across space to Earth. But Volemak’s elder sons, who did not revere the Oversoul, were determined to sabotage the plan. And so it fell to the youngest to lead them all—14-year-old Nafai, who heard the voice of the Oversoul more clearly than anyone else on Harmony…

Authors

Orson Scott Card
Orson Scott Card
Author · 135 books

Orson Scott Card is the author of the novels Ender's Game, Ender's Shadow, and Speaker for the Dead, which are widely read by adults and younger readers, and are increasingly used in schools. Besides these and other science fiction novels, Card writes contemporary fantasy (Magic Street, Enchantment, Lost Boys), biblical novels (Stone Tables, Rachel and Leah), the American frontier fantasy series The Tales of Alvin Maker (beginning with Seventh Son), poetry (An Open Book), and many plays and scripts. Card was born in Washington and grew up in California, Arizona, and Utah. He served a mission for the LDS Church in Brazil in the early 1970s. Besides his writing, he teaches occasional classes and workshops and directs plays. He recently began a long-term position as a professor of writing and literature at Southern Virginia University. Card currently lives in Greensboro, North Carolina, with his wife, Kristine Allen Card, and their youngest child, Zina Margaret. For further details, see the author's Wikipedia page. For an ordered list of the author's works, see Wikipedia's List of works by Orson Scott Card. http://us.macmillan.com/author/orsons...

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