


Books in series

JLA
Year One
1998

Justice
2008

Justice League
No Justice
2018
Authors

Augustyn got his start in the industry in 1986 as an editor for Tru Studios' Trollords. He then edited Syphons and Speed Racer for NOW Comics in 1987. In 1988, he joined DC, starting out as a co-editor on Action Comics during its period as a weekly title. During the late 1980s and early 1990s Augustyn was an editor for DC Comics, where he edited The Flash, Justice League and the Impact Comics line of titles. Augustyn was recognized for his work in the industry with the Wizard Fan Award for Favorite Editor in 1994. He served as the managing editor of Visionary Comics Studio. As editor of The Flash beginning in 1989, Augustyn brought in Mark Waid as writer in 1992, which led to an acclaimed eight-year run. Under Augustyn's stewardship, the Flash was brought out from the shadow of his predecessors and increased his powers dramatically. Other Augustyn-Waid editor-writer partnerships included The Comet (DC/Impact, 1992) and Impulse (DC, 1995–1996). Augustyn currently works as story editor for publisher Red Giant Entertainment and their Giant-Size Comics line of free print comic book titles which debuted on May 3, 2014 as part of Free Comic Book Day.[



Marcus To is a Toronto-based artist and illustrator whose previous work includes Soulfire and DC's Red Robin. To, who was born in Alberta, has been drawing since childhood. With the hopes of keeping her very active son occupied, his mother started drawing pictures for him, then gave him a pencil and encouraged him to do his own. He’s been drawing his own comics since his early teens, working on his storytelling and drawing hockey players for classmates. But, he never dreamt that he would be able to do it professionally. A one-year animation program in North Vancouver, involving 13-hour days, and nights spent drawing his own comics to build his portfolio, helped prepare him for his future career. After a year studying computer science, he decided to take the plunge and work with a family friend at a photography studio in Los Angeles while trying to break into the comics industry. After receiving great feedback at a Wizard World convention, he revamped his portfolio for San Diego Comicon, meeting the Aspen Comics crew and going on to work with them on such projects as Fathom and Soulfire. In 2009, he made the move to Toronto, and that same year he started working with DC. In 2010, he joined the Royal Academy of Illustration and Design, or R.A.I.D. studio, in downtown Toronto. His two years on Red Robin were a dream come true – as a fan of the Bat series, it was a chance to work on a character close to his heart. Since Red Robin wrapped, he’s most recently worked on a project for the Green Lantern video game and a Huntress mini-series.