
Let Your Inner Thespian Shine Through! There’s a reason it’s called a tabletop ROLEplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek. Inside, find over 100 pages of ideas and suggestions for bringing out all the exceptional dispositions, temperaments, emotions, and quirks of every NPC the player characters meet. Gain insight into: Getting into the minds of your villains Developing and roleplaying a character arc Using roleplaying as a storytelling device Roleplaying high or low ability scores Game mastering more theatrically Creating in-character connections at the table The Kobold Guide to Roleplaying includes thoughtful and practical essays from seasoned RPG writers such as Michael E. Shea, Keith Ammann, Shanna Germain, and Luke Gygax, along with roleplaying influencers including Ginny Di, B. Dave Walters, Bob World Builder, and Clint McElroy, plus several more. Set the stage and bring down the lights. The curtain is going up!
Authors

Christopher M. Cevasco writes fiction inspired by history. His novel Beheld: Godiva's Story (April 2022, Lethe Press) is a darkly twisted psychological thriller set in 11th-century England, exploring the legend of Lady Godiva's naked ride through the streets of Coventry. Some of his recent short stories have appeared in Beneath Ceaseless Skies, Distant Echoes (Corazon Books), Nightmare Magazine, Black Static, and the Prime Books anthologies Shades of Blue and Gray: Ghosts of the Civil War and Zombies: Shambling Through the Ages.

Clint McElroy is the father of Justin, Travis, and Griffin McElroy. He does the Adventure Zone podcast with them and has also appeared on several Maximum Fun donors-only bonus episodes. Clint is the Ultimate Dad.


Wendy N. Wagner grew up in a town so tiny it didn’t even have a post office. With no television reception, she became a rabid reader, waiting impatiently for the bookmobile’s fortnightly visit to her tiny hometown. Today, her family struggles to find room for her expanding book collection in their Portland, Oregon, home. Wendy's work ranges from horror novels to poetry to environmental essays. Her books include THE SECRET SKIN (a gothic novella), THE DEER KINGS (a horror novel), AN OATH OF DOGS (science fantasy), and two tie-in novels for the Pathfinder role-playing game. A Hugo award-winning editor of short fiction, she currently serves as the editor of NIGHTMARE MAGAZINE and the managing/senior editor of LIGHTSPEED.


I was born in St. Paul, Minnesota on April 2, 1978, the first of three brothers. I've lived in the Minneapolis/St. Paul area my entire life; currently, just across the border in Wisconsin, about half an hour east of the Twin Cities. The Lies of Locke Lamora, my first novel, was bought by Simon Spanton at Orion Books in August, 2004. Prior to that I had just about every job you usually see in this sort of author bio—dishwasher, busboy, waiter, web designer, office manager, prep cook, and freelance writer. I trained in basic firefighting at Anoka Technical College in 2005, and became a volunteer firefighter in June of that year. In 2007 The Lies of Locke Lamora was a World Fantasy Award finalist. In 2008 I received the Sydney J. Bounds Best Newcomer Award from the British Fantasy Society. In 2010, I lost a marriage but gained a cat, a charming ball of ego and fuzz known as Muse (Musicus Maximus Butthead Rex I). My partner, the lovely and critically acclaimed SF/F writer Elizabeth Bear, lives in Massachusetts.



