


Magic: The Gathering: Odyssey Cycle
Series · 3 books · 2001-2002
Books in series

#1
Odyssey
2001
This book will appeal to new readers, as well as die-hard fans. The perfect entry point for new readers, this book focuses on a fierce competition for one of the most powerful artifacts ever to exist in the Magic: The Gathering game and novels. Major changes are occurring in the Magic universe-changes that devoted fans will be eager to find out about.

#2
Chainer's Torment
2002
Something horrible lurks in Cabal City.
In the pit-fighting arenas, a Cabal dementia caster enters a trance. Deep in the recesses of his mind skulk horrors and unimaginable nightmares, and no longer do those monstrosities wait until dark to come out.

#3
Judgment
2002
The time has come.
Every powerful wizard and fighter on the continent of Otaria wants one thing: power. One artifact can give them—undeniably—that which they seek, and nothing will stop any of them from possessing it.
But in the end, only one can have it, and his actions will determine the fate of the world.
The day of judgment has arrived.
Authors
Scott McGough
Author · 10 books
Scott McGough lives in Seattle with a pair of cats and an Australian Cattle Dog. He has written or co-written over a dozen novels and short stories for Magic: The Gathering; he also provided random pirate voices for an upcoming computer game and portrayed a shambling, gut-munching zombie extra in a local low-budget film. Based on his acting performances so far, everyone agrees he should keep writing.